Player Matchup

Merlin
Merlin
BotStick32
Merlin
Level 27
God Stats
1W - 0L
1,162 SR
Queue Stats
56W - 40L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DonBoscoSSJ
Nu Wa
Level 29
God Stats
55W - 48L
1,508 SR
Queue Stats
104W - 126L
1,487 Elo+
Solo
Ares
Ares
FabianV02
Ares
Level 11
God Stats
1W - 4L
1,465 SR
Queue Stats
9W - 16L
1,437 Elo+
Solo
Cernunnos
Cernunnos
SIKENAH09
Cernunnos
Level 23
God Stats
68W - 71L
1,558 SR
Queue Stats
71W - 74L
1,519 Elo+
Solo
Medusa
Medusa
mikehunt33
Medusa
Level 27
God Stats
2W - 0L
1,345 SR
Queue Stats
33W - 23L
1,538 Elo+
Party 2
Team Averages
Level 23
1,407 SR
1,496 Elo+

VS

Team Averages
Level 21
1,487 SR
1,520 Elo+
Jormungandr
Jormungandr
HarmlessWeirdo
Jormungandr
Level 29
God Stats
51W - 58L
1,660 SR
Queue Stats
231W - 274L
1,542 Elo+
Party 1
Janus
Janus
MrKunikida
Janus
Level 26
God Stats
5W - 9L
1,496 SR
Queue Stats
20W - 28L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SyrupNotMaple
Tsukuyomi
Level 26
God Stats
49W - 43L
1,442 SR
Queue Stats
73W - 73L
1,463 Elo+
Solo
Rama
Rama
leecheuksam
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 314L
1,488 Elo+
Solo
Susano
Susano
youNgDeker-
Susano
Level 7
God Stats
3W - 8L
1,339 SR
Queue Stats
16W - 35L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BotStick32
Merlin
20
10 / 1 / 20
15,696
1,207
28,797
9,473
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
2 / 4 / 24
12,738
980
19,436
13,132
4,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
20
3 / 3 / 26
12,633
972
8,503
16,256
20,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SIKENAH09
Cernunnos
20
3 / 6 / 22
12,505
962
18,336
15,578
6,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
mikehunt33
Medusa
20
20 / 6 / 11
16,958
1,304
35,215
18,185
7,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HarmlessWeirdo
Jormungandr
20
4 / 5 / 11
13,489
1,038
16,494
35,662
38,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
19
4 / 5 / 5
12,681
975
9,157
16,531
14,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SyrupNotMaple
Tsukuyomi
18
5 / 10 / 5
12,363
951
20,963
24,664
10,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 4 / 8
11,433
879
7,684
15,262
6,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
18
7 / 14 / 5
13,109
1,008
14,413
26,279
11,060
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
54
38
Kills
20
20
Deaths
38
103
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
BotStick32
Merlin
10
1
20
20
W
2
4
24
3.5
W
Ares
3
3
26
5.33
L
Jormungandr
HarmlessWeirdo
Jormungandr
4
5
11
1.9
L
Janus
4
5
5
1.3
W
Cernunnos
SIKENAH09
Cernunnos
3
6
22
2.33
L
Tsukuyomi
SyrupNotMaple
Tsukuyomi
5
10
5
0.75
L
0
4
8
1
W
Medusa
mikehunt33
Medusa
20
6
11
4.25
L
Susano
7
14
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,287
Damage
68,711
72,624
Taken
118,398
42,612
Mitigated
80,674
8,112
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BotStick32
Merlin
28,797
2,302
0
1,557
9,473
3,655
0
3,575
5,898
53,996
0
W
19,436
6,822
411
1,651
13,132
4,237
0
4,922
8,210
39,752
0
W
Ares
8,503
260
0
0
16,256
20,717
0
5,837
10,419
14,956
0
L
Jormungandr
HarmlessWeirdo
Jormungandr
16,494
1,786
202
4,659
35,662
38,398
0
16,243
19,419
54,547
0
L
Janus
9,157
773
0
507
16,531
14,607
0
9,608
6,923
36,928
0
W
Cernunnos
SIKENAH09
Cernunnos
18,336
10,584
0
2,298
15,578
6,685
0
6,160
9,418
0
29,708
L
Tsukuyomi
SyrupNotMaple
Tsukuyomi
20,963
5,370
0
371
24,664
10,057
0
13,321
11,343
0
36,345
L
7,684
6,489
0
242
15,262
6,552
0
7,054
8,208
0
27,177
W
Medusa
mikehunt33
Medusa
35,215
16,811
0
2,195
18,185
7,318
0
5,157
13,028
0
70,048
L
Susano
14,413
4,436
0
179
26,279
11,060
0
10,510
15,769
0
24,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,530
Gold Earned
63,075
234
Minions Killed
204
7
Camps Cleared
4
1,144,381
Distance Traveled
1,093,732
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,696
1,207
49
4
1
268,274
0
W
Nu Wa
12,738
980
50
4
3
205,335
1
W
Ares
12,633
972
10
1
0
255,876
0
L
Jormungandr
13,489
1,038
64
5
1
242,639
0
L
Janus
12,681
975
73
6
0
191,819
0
W
Cernunnos
12,505
962
30
2
1
183,505
0
L
Tsukuyomi
12,363
951
11
1
1
248,789
0
L
Rama
11,433
879
42
3
1
200,261
1
W
Medusa
16,958
1,304
95
7
2
231,391
1
L
Susano
13,109
1,008
14
1
1
210,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role