Player Matchup

Ra
Ra
Gold V
CardiacArrrest
Ra
Gold V
Level 142
God Stats
11W - 8L
1,690 SR
Queue Stats
201W - 212L
1,390 MMR
Solo
Xbalanque
Xbalanque
Gold I
Lypheus
Xbalanque
Gold I
Level 160
God Stats
29W - 28L
1,569 SR
Queue Stats
821W - 823L
1,417 MMR
Solo
Yemoja
Yemoja
Bronze III
MSG907
Yemoja
Bronze III
Level 69
God Stats
2W - 1L
1,538 SR
Queue Stats
3W - 3L
1,493 MMR
Solo
Nemesis
Nemesis
Silver II
PgHender13
Nemesis
Silver II
Level 115
God Stats
4W - 5L
1,623 SR
Queue Stats
17W - 19L
1,414 MMR
Solo
Osiris
Osiris
Gold II
RibbedForHer
Osiris
Gold II
Level 80
God Stats
18W - 18L
1,750 SR
Queue Stats
363W - 357L
1,579 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,634 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,678 SR
1,471 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
AlphaKenny0ne
Artemis
Gold I
Level 156
God Stats
40W - 37L
1,636 SR
Queue Stats
453W - 445L
1,562 MMR
Solo
Anubis
Anubis
Silver I
Azaion
Anubis
Silver I
Level 99
God Stats
16W - 15L
1,638 SR
Queue Stats
54W - 54L
1,485 MMR
Party 1
Vamana
Vamana
Silver III
J0K3R253
Vamana
Silver III
Level 76
God Stats
3W - 2L
1,832 SR
Queue Stats
27W - 37L
1,446 MMR
Party 1
Da Ji
Da Ji
Gold IV
Möönzie
Da Ji
Gold IV
Level 160
God Stats
5W - 2L
1,782 SR
Queue Stats
811W - 817L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,566
540
1,920
4,829
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Lypheus
Xbalanque
12
0 / 5 / 1
6,787
485
5,294
10,762
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MSG907
Yemoja
8
0 / 4 / 1
6,286
449
2,395
10,631
3,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
PgHender13
Nemesis
11
3 / 4 / 0
7,011
501
6,285
8,709
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Osiris
14
0 / 2 / 1
7,710
551
10,928
10,223
9,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayTiamatAthenaSolGilgamesh

VS

Bans
FenrirRaijinSobekJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 1 / 2
8,210
586
6,652
5,819
2,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
14
4 / 0 / 4
8,326
595
7,460
7,671
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Azaion
Anubis
12
4 / 1 / 6
8,417
601
6,966
8,198
2,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
J0K3R253
Vamana
13
2 / 0 / 1
7,148
511
4,118
11,138
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Möönzie
Da Ji
12
4 / 2 / 1
7,445
532
5,408
10,713
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
2
4
W
Artemis
4
0
4
6
W
Anubis
Azaion
Anubis
4
1
6
7
L
1
2
0
0.5
W
Vamana
J0K3R253
Vamana
2
0
1
2.5
L
Xbalanque
Lypheus
Xbalanque
0
5
1
0.1
L
Yemoja
MSG907
Yemoja
0
4
1
0.13
W
Da Ji
Möönzie
Da Ji
4
2
1
2.25
L
Nemesis
PgHender13
Nemesis
3
4
0
0.75
L
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
30,604
45,154
Taken
43,539
19,674
Mitigated
17,112
9,611
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,652
3,863
0
2,267
5,819
2,013
1,262
1,116
4,533
0
57,160
W
Artemis
7,460
3,657
0
3,511
7,671
2,579
300
1,016
6,611
0
62,541
W
Anubis
Azaion
Anubis
6,966
650
499
5,051
8,198
2,629
168
1,292
6,826
35,250
0
L
1,920
76
125
1,037
4,829
1,400
0
641
4,188
45,848
0
W
Vamana
J0K3R253
Vamana
4,118
1,271
0
5,004
11,138
6,435
0
1,090
9,094
3,771
29,723
L
Xbalanque
Lypheus
Xbalanque
5,294
2,753
0
3,273
10,762
2,393
114
1,148
9,614
0
44,865
L
Yemoja
MSG907
Yemoja
2,395
751
341
975
10,631
3,720
21
3,170
7,461
11,999
0
W
Da Ji
Möönzie
Da Ji
5,408
1,846
0
3,198
10,713
3,456
0
906
9,660
0
42,158
L
Nemesis
PgHender13
Nemesis
6,285
2,209
0
836
8,709
2,492
0
2,022
6,687
0
37,910
L
Osiris
10,928
2,529
0
3,024
10,223
9,669
0
1,270
8,953
4,840
45,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
39,546
395
Minions Killed
426
0
Camps Cleared
0
1,359,660
Distance Traveled
1,375,269
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,210
586
111
8
0
280,275
6
W
Artemis
8,326
595
101
7
0
277,226
4
W
Anubis
8,417
601
63
5
0
265,720
5
L
Ra
7,566
540
115
8
0
301,098
5
W
Vamana
7,148
511
66
5
0
261,369
2
L
Xbalanque
6,787
485
90
6
0
247,353
6
L
Yemoja
6,286
449
25
2
0
245,652
7
W
Da Ji
7,445
532
85
6
0
290,679
3
L
Nemesis
7,011
501
62
4
0
285,310
4
L
Osiris
7,710
551
103
7
0
280,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role