Player Matchup

Neith
Neith
KBED22
Neith
Level 5
God Stats
2W - 4L
1,561 SR
Queue Stats
2W - 5L
1,502 Elo+
Party 1
Ares
Ares
SterbensEye
Ares
Level 96
God Stats
0W - 1L
1,224 SR
Queue Stats
6W - 8L
1,605 Elo+
Party 1
Sol
Sol
TheDarkKing114
Sol
Level 12
God Stats
1W - 2L
1,514 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 1
Team Averages
Level 38
1,433 SR
1,537 Elo+

VS

Team Averages
Level 58
1,688 SR
1,546 Elo+
Nemesis
Nemesis
Doby-2001
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 44L
1,544 Elo+
Party 2
Zeus
Zeus
LittleNinjaSober
Zeus
Level 123
God Stats
8W - 4L
1,930 SR
Queue Stats
230W - 179L
1,616 Elo+
Party 2
Ares
Ares
SuprSpun
Ares
Level 27
God Stats
2W - 1L
1,632 SR
Queue Stats
100W - 105L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KBED22
Neith
11
3 / 4 / 2
7,736
645
6,321
9,413
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 3 / 3
7,444
620
6,985
12,490
11,467
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 7 / 2
6,974
581
3,521
8,841
3,575
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doby-2001
Nemesis
12
2 / 3 / 8
8,653
721
4,361
8,186
3,245
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 1 / 4
10,296
858
16,185
5,697
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
2 / 1 / 10
9,397
783
4,325
12,781
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Doby-2001
Nemesis
2
3
8
2
L
Neith
KBED22
Neith
3
4
2
1
W
10
1
4
12
L
2
3
3
1.17
W
Ares
2
1
10
7
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
24,871
30,744
Taken
26,664
20,432
Mitigated
16,152
2,538
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Doby-2001
Nemesis
4,361
1,570
209
825
8,186
3,245
179
1,818
6,050
0
22,112
L
Neith
KBED22
Neith
6,321
2,908
0
2,001
9,413
5,390
0
7,512
1,441
0
20,919
W
16,185
1,374
0
2,915
5,697
2,002
1,243
2,883
2,613
61,549
0
L
6,985
354
0
64
12,490
11,467
0
5,940
5,916
14,885
0
W
Ares
4,325
166
0
1,742
12,781
10,905
220
5,805
6,643
12,679
0
L
3,521
1,355
0
473
8,841
3,575
0
5,637
2,877
20,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
28,346
72
Minions Killed
132
0
Camps Cleared
0
575,233
Distance Traveled
698,965
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,653
721
28
2
0
219,323
3
L
Neith
7,736
645
32
3
0
177,048
0
W
Zeus
10,296
858
86
7
0
219,011
2
L
Ares
7,444
620
10
1
0
213,867
2
W
Ares
9,397
783
18
2
0
260,631
4
L
Sol
6,974
581
30
3
0
184,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role