Player Matchup

Pele
Pele
CrustyTyrone
Pele
Level 47
God Stats
74W - 61L
1,541 SR
Queue Stats
113W - 130L
1,421 Elo+
Party 2
Anubis
Anubis
Grizzly-Gamer00
Anubis
Level 66
God Stats
7W - 6L
1,633 SR
Queue Stats
392W - 429L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Orbital-_-Ape
Heimdallr
Level 21
God Stats
8W - 7L
1,552 SR
Queue Stats
27W - 35L
1,353 Elo+
Party 2
Artio
Artio
VILLAIN_JR_ESSJ
Artio
Level 103
God Stats
51W - 33L
1,605 SR
Queue Stats
559W - 521L
1,498 Elo+
Party 2
Eset
Eset
iGuccer2
Eset
Level 100
God Stats
30W - 26L
1,561 SR
Queue Stats
358W - 358L
1,484 Elo+
Party 2
Team Averages
Level 67
1,578 SR
1,443 Elo+

VS

Team Averages
Level 72
1,599 SR
1,480 Elo+
Vamana
Vamana
LPD1405DUXS
Vamana
Level 109
God Stats
13W - 12L
1,577 SR
Queue Stats
311W - 282L
1,520 Elo+
Party 1
Janus
Janus
Shadowwolf89100
Janus
Level 29
God Stats
7W - 9L
1,543 SR
Queue Stats
56W - 58L
1,487 Elo+
Party 1
Olorun
Olorun
StaySpazing
Olorun
Level 127
God Stats
33W - 38L
1,383 SR
Queue Stats
595W - 688L
1,368 Elo+
Solo
Mercury
Mercury
UnitedMango9947
Mercury
Level 29
God Stats
10W - 8L
1,877 SR
Queue Stats
31W - 36L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Wetburger7057
Cthulhu
Level 67
God Stats
83W - 67L
1,613 SR
Queue Stats
187W - 187L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 6
7,235
603
9,183
8,249
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 5
6,650
554
7,381
6,815
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Orbital-_-Ape
Heimdallr
9
0 / 1 / 2
5,379
448
1,967
4,916
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 4
7,270
606
12,411
12,466
9,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
10
2 / 2 / 1
6,227
519
3,070
7,118
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 4 / 2
6,646
554
8,769
12,881
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 0
5,483
457
2,277
5,769
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
9
1 / 3 / 1
5,803
484
2,602
8,248
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 6 / 0
5,852
488
3,558
9,768
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
9
1 / 2 / 3
6,143
512
7,697
9,654
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
7
8
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
5
1
5
7.5
L
Vamana
3
4
2
1
W
Heimdallr
Orbital-_-Ape
Heimdallr
0
1
2
1
L
1
5
0
0.2
L
Olorun
1
3
1
0.5
L
1
6
0
0.17
W
5
3
4
2.33
L
Cthulhu
1
2
3
1.25
W
Eset
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
24,903
39,564
Taken
46,320
20,680
Mitigated
21,933
17,175
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
2,045
212
3,666
8,249
2,615
0
1,508
6,741
0
32,303
W
7,381
504
0
3,306
6,815
3,900
0
2,967
3,848
31,429
0
L
Vamana
8,769
4,248
0
5,653
12,881
8,640
0
8,596
4,285
0
29,399
W
Heimdallr
Orbital-_-Ape
Heimdallr
1,967
835
0
820
4,916
1,483
504
2,331
2,585
0
21,577
L
2,277
48
0
250
5,769
1,101
185
3,403
2,366
20,138
0
L
Olorun
2,602
944
316
3,411
8,248
2,170
835
2,639
5,609
30,146
0
L
3,558
1,826
0
0
9,768
2,520
0
2,917
6,851
0
25,502
W
12,411
1,248
560
6,445
12,466
9,348
634
1,434
11,032
44,281
0
L
Cthulhu
7,697
951
531
2,025
9,654
7,502
207
5,307
4,347
23,802
0
W
Eset
3,070
406
394
1,772
7,118
3,334
298
4,336
2,782
20,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
29,927
253
Minions Killed
208
0
Camps Cleared
0
1,179,744
Distance Traveled
1,150,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,235
603
51
4
0
265,967
0
W
Anubis
6,650
554
53
4
0
230,141
1
L
Vamana
6,646
554
52
4
0
239,957
1
W
Heimdallr
5,379
448
34
3
0
233,582
0
L
Janus
5,483
457
38
3
0
227,953
0
L
Olorun
5,803
484
51
4
0
207,635
2
L
Mercury
5,852
488
43
4
0
243,554
0
W
Artio
7,270
606
84
7
0
234,603
1
L
Cthulhu
6,143
512
24
2
0
231,148
1
W
Eset
6,227
519
31
3
0
215,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role