Player Matchup

Scylla
Scylla
AntMan5292
Scylla
Level 142
God Stats
2W - 2L
1,404 SR
Queue Stats
171W - 157L
1,438 Elo+
Solo
Bacchus
Bacchus
Camusse
Bacchus
Level 86
God Stats
8W - 4L
1,722 SR
Queue Stats
340W - 343L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
H0meless j0
Zhong Kui
Level 148
God Stats
4W - 3L
1,387 SR
Queue Stats
318W - 342L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Yoxjii
Gilgamesh
Level 146
God Stats
1W - 1L
1,525 SR
Queue Stats
60W - 61L
1,503 Elo+
Party 3
Chang'e
Chang'e
Yoxshi
Chang'e
Level 89
God Stats
1W - 0L
1,587 SR
Queue Stats
40W - 52L
1,452 Elo+
Party 3
Team Averages
Level 122
1,525 SR
1,466 Elo+

VS

Team Averages
Level 113
1,559 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Bulletwiturname
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,191 Elo+
Party 1
Ne Zha
Ne Zha
DavisHavok33
Ne Zha
Level 104
God Stats
3W - 4L
1,568 SR
Queue Stats
321W - 332L
1,504 Elo+
Solo
Zeus
Zeus
HouseElf1122
Zeus
Level 110
God Stats
43W - 20L
1,667 SR
Queue Stats
1,268W - 1,332L
1,471 Elo+
Party 1
Discordia
Discordia
lVlage
Discordia
Level 143
God Stats
3W - 4L
1,561 SR
Queue Stats
118W - 113L
1,522 Elo+
Party 2
Olorun
Olorun
xXinfinty 004Xx
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AntMan5292
Scylla
20
9 / 2 / 17
14,587
810
26,086
14,605
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Camusse
Bacchus
20
4 / 5 / 21
12,027
668
11,648
23,751
46,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
H0meless j0
Zhong Kui
15
2 / 9 / 9
10,581
588
11,175
21,221
24,398
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Yoxjii
Gilgamesh
20
8 / 4 / 21
13,162
731
25,714
21,483
32,349
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Yoxshi
Chang'e
20
11 / 4 / 12
12,621
701
8,352
17,770
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bulletwiturname
Baron Samedi
20
6 / 7 / 13
12,849
714
12,982
19,732
10,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
17
3 / 8 / 13
11,285
627
13,131
18,630
18,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 7 / 9
12,023
668
15,210
16,002
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
lVlage
Discordia
20
6 / 6 / 10
13,039
724
21,567
16,607
7,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 6 / 15
12,119
673
11,677
19,608
19,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
34
Kills
24
24
Deaths
34
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Scylla
AntMan5292
Scylla
9
2
17
8.75
L
Baron Samedi
Bulletwiturname
Baron Samedi
6
7
13
1.79
W
Bacchus
Camusse
Bacchus
4
5
21
2.9
L
Ne Zha
3
8
13
1.19
W
Zhong Kui
H0meless j0
Zhong Kui
2
9
9
0.72
L
6
7
9
1.5
W
Gilgamesh
Yoxjii
Gilgamesh
8
4
21
4.63
W
Chang'e
Yoxshi
Chang'e
11
4
12
4.25
L
Discordia
lVlage
Discordia
6
6
10
1.83
L
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,975
Damage
74,567
98,830
Taken
90,579
120,921
Mitigated
62,133
42,118
Healing
34,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AntMan5292
Scylla
26,086
885
2,377
5,935
14,605
10,176
1,745
9,722
4,883
62,874
0
L
Baron Samedi
Bulletwiturname
Baron Samedi
12,982
773
5,777
6,248
19,732
10,309
872
11,826
7,906
29,758
0
W
Bacchus
Camusse
Bacchus
11,648
683
1,131
2,763
23,751
46,443
145
13,717
10,034
21,763
0
L
Ne Zha
13,131
3,418
1,884
3,818
18,630
18,632
1,075
13,670
4,960
0
25,100
W
Zhong Kui
H0meless j0
Zhong Kui
11,175
594
1,561
3,689
21,221
24,398
1,636
15,131
6,090
19,598
0
L
15,210
1,152
450
4,288
16,002
6,526
468
8,197
7,805
34,789
0
W
Gilgamesh
Yoxjii
Gilgamesh
25,714
6,489
3,009
4,301
21,483
32,349
240
8,553
12,930
0
47,179
W
Chang'e
Yoxshi
Chang'e
8,352
735
10,094
7,258
17,770
7,555
1,270
14,313
3,457
20,944
0
L
Discordia
lVlage
Discordia
21,567
373
1,451
4,312
16,607
7,034
564
12,918
3,689
49,160
0
L
11,677
5,030
1,087
5,056
19,608
19,632
93
10,650
8,958
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,978
Gold Earned
61,315
163
Minions Killed
178
0
Camps Cleared
0
1,561,729
Distance Traveled
1,437,854
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,587
810
84
5
0
320,335
1
L
Baron Samedi
12,849
714
33
2
0
303,388
1
W
Bacchus
12,027
668
9
1
0
351,154
1
L
Ne Zha
11,285
627
25
1
0
265,620
2
W
Zhong Kui
10,581
588
13
1
0
225,243
0
L
Zeus
12,023
668
42
2
0
292,325
3
W
Gilgamesh
13,162
731
29
2
0
330,645
0
W
Chang'e
12,621
701
28
2
0
334,352
0
L
Discordia
13,039
724
62
3
0
286,616
0
L
Olorun
12,119
673
16
1
0
289,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role