Player Matchup

Ymir
Ymir
BiopticRecord6
Ymir
Level 41
God Stats
18W - 9L
1,614 SR
Queue Stats
164W - 168L
1,522 Elo+
Party 1
Artemis
Artemis
DepthPercept
Artemis
Level 6
God Stats
10W - 3L
1,615 SR
Queue Stats
16W - 8L
1,360 Elo+
Party 1
Nike
Nike
MoscoAmable
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
SCPClownTown
Ratatoskr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo
Zeus
Zeus
TacoBeanie
Zeus
Level 18
God Stats
8W - 10L
1,537 SR
Queue Stats
143W - 175L
1,490 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,511 Elo+

VS

Team Averages
Level 17
1,519 SR
1,483 Elo+
King Arthur
King Arthur
Conscripted_Red
King Arthur
Level 13
God Stats
12W - 15L
1,551 SR
Queue Stats
91W - 106L
1,474 Elo+
Solo
Skadi
Skadi
Cristy789797
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,426 Elo+
Solo
Loki
Loki
Nolfo89
Loki
Level 18
God Stats
3W - 2L
1,565 SR
Queue Stats
31W - 32L
1,505 Elo+
Solo
Sol
Sol
OurHill Cat
Sol
Level 27
God Stats
4W - 4L
1,725 SR
Queue Stats
122W - 124L
1,447 Elo+
Solo
Athena
Athena
iNagatoUzamaki
Athena
Level 17
God Stats
0W - 4L
1,252 SR
Queue Stats
32W - 31L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
10,287
541
6,594
10,481
10,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DepthPercept
Artemis
20
10 / 0 / 1
12,919
680
12,079
11,228
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 2 / 3
13,134
691
18,509
17,110
15,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
SCPClownTown
Ratatoskr
6
0 / 2 / 1
6,609
348
536
2,674
568
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 2
10,065
530
14,045
11,376
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conscripted_Red
King Arthur
12
2 / 6 / 1
8,527
449
4,048
16,465
8,860
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 2
8,624
454
5,391
12,754
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Nolfo89
Loki
15
3 / 3 / 2
9,176
483
6,278
14,509
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
4 / 4 / 1
9,998
526
9,744
14,587
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 2 / 5
8,294
437
3,197
15,269
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
21
Kills
10
10
Deaths
21
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
King Arthur
Conscripted_Red
King Arthur
2
6
1
0.42
L
1
6
2
0.33
W
Artemis
DepthPercept
Artemis
10
0
1
10.5
W
8
2
3
4.75
L
Loki
Nolfo89
Loki
3
3
2
1.33
L
4
4
1
1.13
W
Ratatoskr
SCPClownTown
Ratatoskr
0
2
1
0.25
W
2
6
2
0.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,763
Damage
28,658
52,869
Taken
73,584
36,474
Mitigated
36,260
16,696
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,594
1,154
0
720
10,481
10,702
158
2,953
7,528
38,984
0
L
King Arthur
Conscripted_Red
King Arthur
4,048
784
0
2,478
16,465
8,860
0
2,922
13,543
0
27,024
L
5,391
2,829
0
1,937
12,754
3,551
895
3,128
9,626
0
53,162
W
Artemis
DepthPercept
Artemis
12,079
5,430
0
8,287
11,228
4,851
4,223
428
10,800
0
103,681
W
18,509
5,309
0
6,426
17,110
15,924
1,542
3,956
13,112
0
108,841
L
Loki
Nolfo89
Loki
6,278
1,314
0
3,090
14,509
4,908
751
1,201
13,308
0
53,025
L
9,744
2,555
0
6,897
14,587
5,895
1,968
7,941
6,646
65,600
0
W
Ratatoskr
SCPClownTown
Ratatoskr
536
389
0
250
2,674
568
0
76
2,598
0
9,648
W
14,045
1,175
0
1,013
11,376
4,429
762
5,627
5,749
68,563
0
L
3,197
906
0
2,061
15,269
13,046
394
5,447
9,822
24,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
44,619
579
Minions Killed
383
0
Camps Cleared
0
1,512,877
Distance Traveled
1,730,207
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,287
541
50
3
0
372,824
7
L
King Arthur
8,527
449
44
2
0
377,027
1
L
Skadi
8,624
454
91
5
0
328,569
2
W
Artemis
12,919
680
180
9
0
339,651
3
W
Nike
13,134
691
198
10
0
361,124
0
L
Loki
9,176
483
85
4
0
334,816
0
L
Sol
9,998
526
123
6
0
335,901
4
W
Ratatoskr
6,609
348
25
1
0
113,405
1
W
Zeus
10,065
530
126
7
0
325,873
12
L
Athena
8,294
437
40
2
0
353,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role