Player Matchup

Cernunnos
Cernunnos
The_Schnoodler
Cernunnos
Level 29
God Stats
76W - 69L
1,583 SR
Queue Stats
128W - 150L
1,536 Elo+
Solo
Chang'e
Chang'e
Tubizcochitobaby
Chang'e
Level 15
God Stats
12W - 15L
1,597 SR
Queue Stats
15W - 20L
1,580 Elo+
Solo
Awilix
Awilix
Xeyzee
Awilix
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 25L
1,626 Elo+
Solo
Cthulhu
Cthulhu
piwi1255
Cthulhu
Level 24
God Stats
28W - 35L
1,753 SR
Queue Stats
247W - 267L
1,602 Elo+
Solo
Susano
Susano
poukontli
Susano
Level 21
God Stats
4W - 5L
1,639 SR
Queue Stats
137W - 111L
1,644 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,598 Elo+

VS

Team Averages
Level 21
1,540 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
HiiiPower101
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,581 Elo+
Solo
Anubis
Anubis
MechPlayGame
Anubis
Level 28
God Stats
9W - 6L
1,702 SR
Queue Stats
135W - 104L
1,658 Elo+
Solo
Chang'e
Chang'e
PH_Biohazard
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Bellona
Bellona
senorsweat
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
The_Schnoodler
Cernunnos
15
5 / 4 / 4
9,214
485
11,606
16,704
5,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 1
7,946
418
5,468
16,559
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Xeyzee
Awilix
17
1 / 6 / 1
9,812
516
5,640
11,916
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
piwi1255
Cthulhu
13
5 / 3 / 5
8,330
438
11,372
12,179
6,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
poukontli
Susano
15
3 / 5 / 2
9,218
485
5,328
16,040
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 4 / 7
8,630
454
7,261
11,616
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
HiiiPower101
Bakasura
15
4 / 4 / 1
10,043
529
4,435
15,242
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
19
9 / 1 / 5
12,177
641
18,275
11,851
6,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
PH_Biohazard
Chang'e
11
0 / 5 / 2
8,493
447
2,257
7,337
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
senorsweat
Bellona
19
12 / 0 / 5
13,792
726
17,120
18,122
12,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
14
Kills
26
26
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
4
7
1.13
W
Bakasura
HiiiPower101
Bakasura
4
4
1
1.13
W
Anubis
9
1
5
11.5
W
Chang'e
PH_Biohazard
Chang'e
0
5
2
0.2
L
Cernunnos
The_Schnoodler
Cernunnos
5
4
4
1.75
L
0
8
1
0.06
L
Awilix
Xeyzee
Awilix
1
6
1
0.25
L
Cthulhu
piwi1255
Cthulhu
5
3
5
2.5
L
Susano
poukontli
Susano
3
5
2
0.8
W
Bellona
senorsweat
Bellona
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
49,348
73,398
Taken
64,168
27,264
Mitigated
33,750
20,468
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,261
3,775
0
717
11,616
4,415
491
3,809
7,807
0
27,225
W
Bakasura
HiiiPower101
Bakasura
4,435
3,183
0
5,242
15,242
6,561
0
2,120
13,122
0
66,289
W
Anubis
18,275
1,023
0
8,674
11,851
6,844
1,496
4,834
7,017
92,993
0
W
Chang'e
PH_Biohazard
Chang'e
2,257
583
746
751
7,337
3,845
83
2,876
4,461
11,022
0
L
Cernunnos
The_Schnoodler
Cernunnos
11,606
5,862
0
7,584
16,704
5,117
0
3,785
12,503
0
71,491
L
5,468
532
523
6,214
16,559
4,835
273
6,287
10,091
45,611
0
L
Awilix
Xeyzee
Awilix
5,640
2,218
0
983
11,916
5,425
0
818
11,098
0
71,134
L
Cthulhu
piwi1255
Cthulhu
11,372
741
288
0
12,179
6,899
814
6,163
5,588
36,929
0
L
Susano
poukontli
Susano
5,328
664
0
4,876
16,040
4,988
182
3,719
12,197
0
58,757
W
Bellona
senorsweat
Bellona
17,120
8,390
0
4,956
18,122
12,085
0
3,201
14,921
0
91,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
53,135
490
Minions Killed
503
0
Camps Cleared
0
1,731,593
Distance Traveled
1,743,763
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,630
454
53
3
0
310,478
1
W
Bakasura
10,043
529
117
6
0
379,191
1
W
Anubis
12,177
641
161
8
0
326,906
2
W
Chang'e
8,493
447
19
1
0
318,983
0
L
Cernunnos
9,214
485
112
6
0
285,016
2
L
Chang'e
7,946
418
94
5
0
311,254
1
L
Awilix
9,812
516
126
7
0
396,253
5
L
Cthulhu
8,330
438
56
3
0
364,732
1
L
Susano
9,218
485
102
5
0
374,338
3
W
Bellona
13,792
726
153
8
0
408,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role