Player Matchup

Zeus
Zeus
Ghatti
Zeus
Level 33
God Stats
40W - 27L
1,596 SR
Queue Stats
48W - 32L
1,603 Elo+
Party 2
Cernunnos
Cernunnos
JACKESE
Cernunnos
Level 59
God Stats
3W - 1L
1,233 SR
Queue Stats
72W - 65L
1,536 Elo+
Party 2
Mercury
Mercury
RealTriffe
Mercury
Level 29
God Stats
7W - 4L
1,730 SR
Queue Stats
91W - 77L
1,607 Elo+
Party 2
Hercules
Hercules
Zeppolin
Hercules
Level 62
God Stats
28W - 30L
1,441 SR
Queue Stats
110W - 122L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
gockcobble
Baron Samedi
Level 52
God Stats
6W - 6L
1,545 SR
Queue Stats
108W - 109L
1,484 Elo+
Party 2
Team Averages
Level 47
1,509 SR
1,536 Elo+

VS

Team Averages
Level 74
1,600 SR
1,485 Elo+
Merlin
Merlin
Al-kemeti_1149
Merlin
Level 109
God Stats
18W - 9L
1,660 SR
Queue Stats
63W - 44L
1,541 Elo+
Solo
Ne Zha
Ne Zha
C1ouDx9ine-
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Lz Killz
Zeus
Level 28
God Stats
55W - 34L
1,595 SR
Queue Stats
82W - 69L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
The-last-Roux
Cthulhu
Level 86
God Stats
0W - 1L
1,518 SR
Queue Stats
11W - 7L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
wakob
Tsukuyomi
Level 59
God Stats
1W - 3L
1,727 SR
Queue Stats
9W - 16L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ghatti
Zeus
19
11 / 4 / 15
12,816
1,165
23,007
10,128
3,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
JACKESE
Cernunnos
20
9 / 4 / 19
13,578
1,234
16,944
14,220
5,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
RealTriffe
Mercury
19
12 / 9 / 13
13,380
1,216
21,908
17,565
7,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Zeppolin
Hercules
19
4 / 5 / 25
12,342
1,122
9,658
15,039
13,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
gockcobble
Baron Samedi
19
2 / 4 / 23
11,535
1,049
11,245
10,691
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 14
11,920
1,084
9,673
15,422
12,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
18
6 / 11 / 14
11,821
1,075
14,035
20,727
9,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
19
7 / 7 / 13
12,619
1,147
15,893
15,014
5,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
17
1 / 8 / 12
10,436
949
8,892
21,934
16,636
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
wakob
Tsukuyomi
19
7 / 7 / 13
12,748
1,159
11,585
14,397
5,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
92
38
Kills
26
26
Deaths
38
95
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
5
14
2.4
L
Ne Zha
6
11
14
1.18
W
Zeus
Ghatti
Zeus
11
4
15
4.63
W
Cernunnos
JACKESE
Cernunnos
9
4
19
4.63
L
Zeus
7
7
13
1.93
W
Mercury
RealTriffe
Mercury
12
9
13
2.06
L
Cthulhu
1
8
12
0.88
W
Hercules
Zeppolin
Hercules
4
5
25
3.3
W
Baron Samedi
gockcobble
Baron Samedi
2
4
23
3.38
L
Tsukuyomi
wakob
Tsukuyomi
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,762
Damage
60,078
67,643
Taken
87,494
38,647
Mitigated
49,703
12,457
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,673
672
0
0
15,422
12,410
0
5,772
9,650
36,293
0
L
Ne Zha
14,035
5,873
0
2,018
20,727
9,377
0
6,137
14,590
0
23,705
W
Zeus
Ghatti
Zeus
23,007
3,009
0
705
10,128
3,707
0
4,285
5,843
39,526
0
W
Cernunnos
JACKESE
Cernunnos
16,944
10,932
0
1,947
14,220
5,876
0
7,309
6,911
0
58,470
L
Zeus
15,893
849
0
0
15,014
5,294
0
7,170
7,844
31,979
0
W
Mercury
RealTriffe
Mercury
21,908
15,444
751
2,133
17,565
7,245
0
8,607
8,958
0
33,157
L
Cthulhu
8,892
252
0
718
21,934
16,636
0
8,792
13,142
25,841
0
W
Hercules
Zeppolin
Hercules
9,658
3,703
119
2,787
15,039
13,918
0
6,988
8,051
0
15,952
W
Baron Samedi
gockcobble
Baron Samedi
11,245
472
1,713
2,302
10,691
7,901
0
7,269
3,422
22,416
0
L
Tsukuyomi
wakob
Tsukuyomi
11,585
2,923
0
70
14,397
5,986
0
6,381
8,016
0
27,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,651
Gold Earned
59,544
180
Minions Killed
180
8
Camps Cleared
4
950,252
Distance Traveled
973,919
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,920
1,084
54
5
0
186,331
3
L
Ne Zha
11,821
1,075
20
2
1
214,606
0
W
Zeus
12,816
1,165
33
3
0
182,288
0
W
Cernunnos
13,578
1,234
79
7
4
178,502
0
L
Zeus
12,619
1,147
18
2
1
191,808
0
W
Mercury
13,380
1,216
33
3
3
233,517
0
L
Cthulhu
10,436
949
52
5
0
167,002
0
W
Hercules
12,342
1,122
13
1
1
212,103
0
W
Baron Samedi
11,535
1,049
22
2
0
143,842
0
L
Tsukuyomi
12,748
1,159
36
3
2
214,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role