Player Matchup

Cthulhu
Cthulhu
Frais Parker
Cthulhu
Level 65
God Stats
18W - 18L
1,509 SR
Queue Stats
729W - 859L
1,331 Elo+
Solo
Anubis
Anubis
MisterDemiGod777
Anubis
Level 85
God Stats
14W - 15L
1,462 SR
Queue Stats
667W - 676L
1,476 Elo+
Party 2
Skadi
Skadi
Nunes217 BR
Skadi
Level 57
God Stats
8W - 12L
1,445 SR
Queue Stats
175W - 207L
1,389 Elo+
Solo
Mercury
Mercury
YvngKatanaDxck
Mercury
Level 84
God Stats
9W - 5L
1,671 SR
Queue Stats
369W - 381L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
iH8MonDays365
Nu Wa
Level 71
God Stats
22W - 15L
1,597 SR
Queue Stats
256W - 264L
1,388 Elo+
Party 2
Team Averages
Level 72
1,537 SR
1,403 Elo+

VS

Team Averages
Level 105
1,462 SR
1,408 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FireHawkP2
Cernunnos
Level 84
God Stats
4W - 5L
1,280 SR
Queue Stats
61W - 72L
1,288 Elo+
Party 1
Ratatoskr
Ratatoskr
RoyalDeMiZe9789
Ratatoskr
Level 126
God Stats
15W - 10L
1,529 SR
Queue Stats
200W - 193L
1,499 Elo+
Party 1
Athena
Athena
SA Slow Lime
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 124L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
xLEVITICUSz
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 104L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frais Parker
Cthulhu
15
1 / 2 / 9
8,578
429
7,797
12,838
11,986
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 3
10,580
529
17,320
18,013
8,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 4
9,698
485
11,205
12,324
3,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 2
8,384
419
2,539
13,615
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 5 / 2
10,954
548
11,628
11,156
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 5 / 2
9,252
463
8,918
16,971
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
FireHawkP2
Cernunnos
15
1 / 5 / 7
9,705
485
8,460
14,294
4,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
RoyalDeMiZe9789
Ratatoskr
20
10 / 2 / 7
13,022
651
10,646
14,471
6,059
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
15
3 / 5 / 10
10,243
512
11,601
19,987
17,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
xLEVITICUSz
Baron Samedi
17
8 / 2 / 7
11,521
576
8,685
9,269
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
18
Kills
22
23
Deaths
19
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
5
2
0.2
W
Cernunnos
FireHawkP2
Cernunnos
1
5
7
0.9
L
Cthulhu
Frais Parker
Cthulhu
1
2
9
2.75
L
5
3
3
2.17
L
6
4
4
2
W
Ratatoskr
RoyalDeMiZe9789
Ratatoskr
10
2
7
6.75
W
Athena
3
5
10
1.6
L
1
9
2
0.22
L
5
5
2
1.2
W
Baron Samedi
xLEVITICUSz
Baron Samedi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
48,310
67,946
Taken
74,992
34,186
Mitigated
42,693
18,630
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,918
2,741
530
6,829
16,971
10,507
486
13,609
3,296
37,876
6,923
W
Cernunnos
FireHawkP2
Cernunnos
8,460
3,548
564
4,883
14,294
4,772
508
5,414
8,800
0
57,263
L
Cthulhu
Frais Parker
Cthulhu
7,797
922
838
1,476
12,838
11,986
0
4,837
8,001
41,161
0
L
17,320
2,070
335
9,162
18,013
8,948
366
9,668
8,345
72,876
0
L
11,205
5,909
0
2,348
12,324
3,370
0
4,478
7,846
0
61,910
W
Ratatoskr
RoyalDeMiZe9789
Ratatoskr
10,646
1,902
0
821
14,471
6,059
2,308
5,712
8,573
0
115,570
W
Athena
11,601
3,029
0
3,135
19,987
17,459
0
6,204
13,718
40,411
0
L
2,539
1,080
0
2,517
13,615
6,117
0
2,975
10,640
0
60,026
L
11,628
3,300
89
1,865
11,156
3,765
0
6,378
4,778
63,210
0
W
Baron Samedi
xLEVITICUSz
Baron Samedi
8,685
448
1,069
2,599
9,269
3,896
356
5,267
3,860
62,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
53,743
537
Minions Killed
508
0
Camps Cleared
0
1,802,360
Distance Traveled
1,861,770
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,252
463
83
4
0
324,529
0
W
Cernunnos
9,705
485
104
5
0
357,727
8
L
Cthulhu
8,578
429
74
4
0
383,121
0
L
Anubis
10,580
529
136
7
0
318,613
2
L
Skadi
9,698
485
113
6
0
358,012
3
W
Ratatoskr
13,022
651
161
8
0
431,158
4
W
Athena
10,243
512
53
3
0
373,254
4
L
Mercury
8,384
419
81
4
0
420,249
2
L
Nu Wa
10,954
548
133
7
0
322,365
4
W
Baron Samedi
11,521
576
107
5
0
375,102
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role