Player Matchup

Mercury
Mercury
GAFNIK
Mercury
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
35W - 48L
1,439 Elo+
Party 1
Anubis
Anubis
HavokSlayton
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo
Khepri
Khepri
SaintJamesRa
Khepri
Level 17
God Stats
0W - 1L
1,636 SR
Queue Stats
99W - 145L
1,331 Elo+
Party 1
Bellona
Bellona
foot200enormous
Bellona
Level 6
God Stats
1W - 6L
1,466 SR
Queue Stats
3W - 8L
1,732 Elo+
Party 1
Anhur
Anhur
smiteguilly
Anhur
Level 19
God Stats
0W - 2L
1,466 SR
Queue Stats
94W - 146L
1,384 Elo+
Party 1
Team Averages
Level 16
1,469 SR
1,484 Elo+

VS

Team Averages
Level 13
1,478 SR
1,531 Elo+
Neith
Neith
Br4nd_aamoll
Neith
Level 4
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 3L
1,594 Elo+
Solo
Da Ji
Da Ji
PumpkinLotus13
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soso_amore67
Morgan Le Fay
Level 17
God Stats
3W - 10L
1,193 SR
Queue Stats
25W - 39L
1,315 Elo+
Solo
Bellona
Bellona
YagaBabadook
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Anubis
Anubis
ZBunch
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GAFNIK
Mercury
11
2 / 5 / 1
6,805
425
3,015
10,853
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
11
2 / 9 / 3
7,057
441
7,855
10,794
4,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
10
0 / 7 / 4
6,039
377
1,677
11,028
8,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 8 / 0
5,994
375
1,192
11,622
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 2
6,997
437
6,685
11,551
2,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,769
486
6,571
5,544
1,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
14 / 1 / 3
10,381
649
10,586
10,756
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Soso_amore67
Morgan Le Fay
15
8 / 1 / 4
9,246
578
10,738
7,896
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
YagaBabadook
Bellona
12
1 / 3 / 8
8,043
503
3,759
11,626
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ZBunch
Anubis
15
7 / 1 / 6
9,609
601
8,636
8,276
4,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
33
34
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Mercury
GAFNIK
Mercury
2
5
1
0.5
L
Anubis
2
9
3
0.39
W
14
1
3
15.5
L
Khepri
0
7
4
0.29
W
Morgan Le Fay
Soso_amore67
Morgan Le Fay
8
1
4
10
W
Bellona
YagaBabadook
Bellona
1
3
8
1.67
W
Anubis
ZBunch
Anubis
7
1
6
10
L
1
8
0
0.13
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
40,290
55,848
Taken
44,098
24,153
Mitigated
19,158
7,343
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,571
3,172
0
290
5,544
1,332
2,443
749
4,795
0
25,860
L
Mercury
GAFNIK
Mercury
3,015
927
0
1,194
10,853
3,135
0
3,350
7,503
0
28,396
L
Anubis
7,855
220
0
481
10,794
4,486
370
5,394
5,400
30,530
0
W
10,586
2,834
0
3,874
10,756
4,399
987
1,489
9,267
0
64,099
L
Khepri
1,677
220
0
0
11,028
8,013
260
2,442
8,586
9,918
0
W
Morgan Le Fay
Soso_amore67
Morgan Le Fay
10,738
1,095
330
3,604
7,896
1,879
2,797
3,606
4,290
49,233
0
W
Bellona
YagaBabadook
Bellona
3,759
1,747
0
2,798
11,626
6,902
938
2,930
8,696
0
32,837
W
Anubis
ZBunch
Anubis
8,636
755
0
4,650
8,276
4,646
2,270
758
7,518
44,381
0
L
1,192
845
0
751
11,622
5,597
0
5,841
5,781
0
10,840
L
6,685
3,580
0
4,917
11,551
2,922
1,194
2,512
9,039
0
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
45,048
189
Minions Killed
379
0
Camps Cleared
0
1,367,634
Distance Traveled
1,394,603
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,769
486
37
2
0
272,517
0
L
Mercury
6,805
425
53
3
0
333,813
1
L
Anubis
7,057
441
49
3
0
211,346
5
W
Da Ji
10,381
649
115
7
0
321,154
2
L
Khepri
6,039
377
13
1
0
282,165
0
W
Morgan Le Fay
9,246
578
86
5
0
273,190
0
W
Bellona
8,043
503
56
4
0
263,040
0
W
Anubis
9,609
601
85
5
0
264,702
2
L
Bellona
5,994
375
10
1
0
283,858
0
L
Anhur
6,997
437
64
4
0
256,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role