Player Matchup

He Bo
He Bo
GrizzL_23
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,493 Elo+
Party 1
Chaac
Chaac
Lickalottapuzz
Chaac
Level 67
God Stats
41W - 37L
1,502 SR
Queue Stats
217W - 263L
1,445 Elo+
Party 1
Sol
Sol
bustersabeast
Sol
Level 46
God Stats
0W - 1L
1,554 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 1
Team Averages
Level 67
1,519 SR
1,514 Elo+

VS

Team Averages
Level 84
1,714 SR
1,765 Elo+
Anubis
Anubis
Priismatiic
Anubis
Level 109
God Stats
14W - 6L
1,759 SR
Queue Stats
395W - 221L
1,706 Elo+
Party 2
Ne Zha
Ne Zha
SplyceJelly
Ne Zha
Level 128
God Stats
13W - 13L
1,534 SR
Queue Stats
385W - 211L
1,704 Elo+
Party 2
Kuzenbo
Kuzenbo
Squirp
Kuzenbo
Level 14
God Stats
5W - 0L
1,847 SR
Queue Stats
248W - 64L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GrizzL_23
He Bo
12
2 / 5 / 4
8,031
730
5,137
9,706
3,059
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 6
7,377
671
5,124
13,780
7,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 2
8,684
789
10,127
11,240
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 2 / 7
8,746
795
7,953
6,416
3,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
6 / 5 / 5
9,213
838
15,045
11,598
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Squirp
Kuzenbo
12
2 / 0 / 8
8,113
738
5,631
11,164
14,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
6
Kills
13
13
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
GrizzL_23
He Bo
2
5
4
0.8
L
0
5
6
0.6
W
Anubis
5
2
7
4.25
W
Ne Zha
6
5
5
1.7
W
Kuzenbo
Squirp
Kuzenbo
2
0
8
6
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
28,629
34,726
Taken
29,178
13,156
Mitigated
24,733
11,356
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
GrizzL_23
He Bo
5,137
800
0
3,163
9,706
3,059
0
3,881
5,601
21,706
0
L
5,124
364
186
3,554
13,780
7,724
0
5,176
8,089
0
17,444
W
Anubis
7,953
302
0
2,420
6,416
3,462
900
3,249
3,167
23,581
0
W
Ne Zha
15,045
3,017
0
3,296
11,598
6,351
605
5,661
5,937
0
41,192
W
Kuzenbo
Squirp
Kuzenbo
5,631
3,061
0
685
11,164
14,920
51
6,354
4,810
17,700
0
L
10,127
3,473
0
4,453
11,240
2,373
0
4,527
6,241
32,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
26,072
112
Minions Killed
128
0
Camps Cleared
0
582,349
Distance Traveled
649,095
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,031
730
37
3
0
188,539
4
L
Chaac
7,377
671
24
2
0
202,557
0
W
Anubis
8,746
795
48
4
0
196,178
0
W
Ne Zha
9,213
838
50
5
0
220,372
0
W
Kuzenbo
8,113
738
30
3
0
232,545
0
L
Sol
8,684
789
51
5
0
191,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role