Player Matchup

Chaac
Chaac
Asphalt Shade
Chaac
Level 28
God Stats
8W - 4L
1,586 SR
Queue Stats
133W - 141L
1,550 Elo+
Party 2
Freya
Freya
DisciplineGM
Freya
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
425W - 475L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Ormagoden115
Jormungandr
Level 22
God Stats
8W - 4L
1,680 SR
Queue Stats
9W - 8L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TGSnipes6920
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
herondale23
Skadi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 201L
1,488 Elo+
Party 2
Team Averages
Level 20
1,553 SR
1,485 Elo+

VS

Team Averages
Level 12
1,424 SR
1,244 Elo+
King Arthur
King Arthur
Chimamere
King Arthur
Level 4
God Stats
1W - 5L
1,119 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1
Hera
Hera
Minxychan
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,072 Elo+
Party 1
Kukulkan
Kukulkan
SxSW Fusion
Kukulkan
Level 28
God Stats
33W - 33L
1,500 SR
Queue Stats
39W - 39L
1,485 Elo+
Solo
Da Ji
Da Ji
TheGodofOatmeal
Da Ji
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1
Anubis
Anubis
xXRubyRainXx
Anubis
Level 18
God Stats
3W - 3L
1,503 SR
Queue Stats
63W - 58L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,038
1,004
9,735
22,696
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 8 / 1
9,098
910
7,364
16,503
5,929
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Ormagoden115
Jormungandr
14
1 / 2 / 0
8,606
861
2,597
3,286
1,761
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
TGSnipes6920
Morgan Le Fay
15
0 / 12 / 1
8,375
838
4,765
14,876
5,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 1
8,562
856
7,263
11,752
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

80

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chimamere
King Arthur
18
5 / 0 / 20
10,335
1,034
9,980
12,301
8,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
3 / 2 / 21
10,130
1,013
14,065
6,262
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SxSW Fusion
Kukulkan
19
8 / 0 / 20
11,553
1,155
16,697
3,957
1,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 15
9,675
968
7,886
6,404
3,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
16 / 0 / 10
11,955
1,196
15,535
6,264
3,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
121
4
Kills
35
35
Deaths
4
5
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
King Arthur
Chimamere
King Arthur
5
0
20
15
L
2
8
1
0.31
W
Hera
3
2
21
6.75
L
Jormungandr
Ormagoden115
Jormungandr
1
2
0
0.5
W
Kukulkan
SxSW Fusion
Kukulkan
8
0
20
18
L
Morgan Le Fay
TGSnipes6920
Morgan Le Fay
0
12
1
0.04
W
3
2
15
5.25
L
0
5
1
0.1
W
Anubis
16
0
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
64,163
69,113
Taken
35,188
34,556
Mitigated
19,365
6,141
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,735
1,752
0
3,466
22,696
16,680
0
16,500
6,136
4,146
22,165
W
King Arthur
Chimamere
King Arthur
9,980
2,401
0
4,903
12,301
8,817
0
3,757
8,544
0
17,386
L
7,364
1,963
0
1,498
16,503
5,929
0
11,703
4,800
20,937
0
W
Hera
14,065
4,157
182
1,134
6,262
2,371
0
3,224
3,038
23,570
0
L
Jormungandr
Ormagoden115
Jormungandr
2,597
88
0
301
3,286
1,761
0
2,047
1,199
7,989
0
W
Kukulkan
SxSW Fusion
Kukulkan
16,697
1,946
265
176
3,957
1,849
0
1,713
2,244
50,030
0
L
Morgan Le Fay
TGSnipes6920
Morgan Le Fay
4,765
482
0
327
14,876
5,354
0
9,492
5,345
16,765
0
W
7,886
2,332
0
159
6,404
3,018
0
3,392
3,012
0
18,294
L
7,263
3,067
0
549
11,752
4,832
0
6,555
5,197
0
38,608
W
Anubis
15,535
954
321
3,664
6,264
3,310
0
4,043
2,221
22,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
53,648
156
Minions Killed
170
5
Camps Cleared
5
787,349
Distance Traveled
901,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,038
1,004
29
3
2
184,235
0
W
King Arthur
10,335
1,034
11
1
2
207,751
0
L
Freya
9,098
910
34
3
3
172,816
0
W
Hera
10,130
1,013
25
3
0
172,321
0
L
Jormungandr
8,606
861
9
1
0
106,164
0
W
Kukulkan
11,553
1,155
88
9
2
184,684
0
L
Morgan Le Fay
8,375
838
19
2
0
146,163
0
W
Da Ji
9,675
968
25
3
0
167,524
0
L
Skadi
8,562
856
65
7
0
177,971
2
W
Anubis
11,955
1,196
21
2
1
169,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role