Player Matchup

Cupid
Cupid
Lutiano Pavorot
Cupid
Level 144
God Stats
25W - 11L
1,657 SR
Queue Stats
1,016W - 360L
1,759 Elo+
Party 1
Yemoja
Yemoja
PedroGPassos
Yemoja
Level 159
God Stats
31W - 16L
1,621 SR
Queue Stats
1,606W - 586L
1,905 Elo+
Party 1
Sol
Sol
lI Shi Em Il
Sol
Level 155
God Stats
45W - 8L
1,942 SR
Queue Stats
661W - 214L
1,927 Elo+
Party 1
Team Averages
Level 153
1,740 SR
1,864 Elo+

VS

Team Averages
Level 105
1,607 SR
1,494 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PRADÖS
Cu Chulainn
Level 123
God Stats
2W - 1L
1,765 SR
Queue Stats
195W - 239L
1,482 Elo+
Solo
Izanami
Izanami
SkadisWolf
Izanami
Level 40
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
8,330
833
8,248
7,313
2,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
12
3 / 0 / 8
8,563
856
2,726
5,797
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 7
7,815
782
13,225
9,740
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 5 / 0
6,091
609
3,713
8,188
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
PRADÖS
Cu Chulainn
10
0 / 1 / 0
5,981
598
4,148
9,239
7,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SkadisWolf
Izanami
9
0 / 5 / 0
6,200
620
3,051
9,959
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
0
0
W
5
0
5
7.5
L
Cu Chulainn
PRADÖS
Cu Chulainn
0
1
0
0
W
Yemoja
3
0
8
7
L
Izanami
SkadisWolf
Izanami
0
5
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,199
Damage
10,912
22,850
Taken
27,386
12,674
Mitigated
12,616
12,289
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,713
144
0
567
8,188
2,170
0
6,368
1,820
19,218
0
W
8,248
4,632
895
2,386
7,313
2,847
1,534
430
6,883
0
35,234
L
Cu Chulainn
PRADÖS
Cu Chulainn
4,148
878
0
2,090
9,239
7,325
0
5,161
4,078
0
15,060
W
Yemoja
2,726
647
2,449
1,413
5,797
6,706
314
876
4,921
10,281
0
L
Izanami
SkadisWolf
Izanami
3,051
1,425
0
774
9,959
3,121
0
4,422
5,537
0
21,661
W
13,225
3,192
0
5,146
9,740
3,121
1,085
2,407
7,333
39,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
18,272
137
Minions Killed
110
0
Camps Cleared
0
568,735
Distance Traveled
551,032
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,091
609
36
4
0
191,304
2
W
Cupid
8,330
833
61
6
0
196,075
1
L
Cu Chulainn
5,981
598
18
2
0
206,671
3
W
Yemoja
8,563
856
13
1
0
191,893
2
L
Izanami
6,200
620
56
6
0
153,057
0
W
Sol
7,815
782
63
6
0
180,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role