Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FRSH GMNG
Chang'e
Level 160
God Stats
6W - 4L
1,773 SR
Queue Stats
279W - 249L
1,478 Elo+
Solo
Ravana
Ravana
PraiseTheCrom
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 350L
1,547 Elo+
Party 2
Mulan
Mulan
VESCO4311
Mulan
Level 107
God Stats
14W - 24L
1,433 SR
Queue Stats
85W - 101L
1,483 Elo+
Party 2
Neith
Neith
kdavis28
Neith
Level 126
God Stats
22W - 26L
1,446 SR
Queue Stats
26W - 32L
1,418 Elo+
Party 2
Team Averages
Level 142
1,531 SR
1,485 Elo+

VS

Team Averages
Level 125
1,599 SR
1,475 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ImADumbRein
Medusa
Level 106
God Stats
16W - 13L
1,402 SR
Queue Stats
327W - 330L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OMLORD
Morgan Le Fay
Level 127
God Stats
21W - 16L
1,577 SR
Queue Stats
248W - 224L
1,555 Elo+
Party 1
Arachne
Arachne
WhitexRabbit13
Arachne
Level 104
God Stats
14W - 6L
1,834 SR
Queue Stats
130W - 113L
1,547 Elo+
Party 1
Bacchus
Bacchus
Workout_302
Bacchus
Level 137
God Stats
8W - 5L
1,684 SR
Queue Stats
369W - 350L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 4 / 1
4,719
472
2,968
8,297
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
FRSH GMNG
Chang'e
9
0 / 4 / 0
5,200
520
4,361
7,730
2,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,541
554
2,565
5,853
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
VESCO4311
Mulan
10
0 / 0 / 0
5,140
514
2,901
6,071
3,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
kdavis28
Neith
8
1 / 2 / 0
4,856
486
2,135
4,129
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,145
615
3,292
7,630
3,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
9
0 / 0 / 4
5,324
532
3,633
4,880
1,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
OMLORD
Morgan Le Fay
11
5 / 0 / 3
6,833
683
5,158
5,520
2,259
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
6 / 1 / 4
6,982
698
5,951
6,078
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Workout_302
Bacchus
9
2 / 1 / 5
5,626
563
4,155
5,513
3,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
1
0.13
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Chang'e
FRSH GMNG
Chang'e
0
4
0
0
W
Medusa
0
0
4
2
W
Morgan Le Fay
OMLORD
Morgan Le Fay
5
0
3
6.5
L
1
3
0
0.33
L
Mulan
VESCO4311
Mulan
0
0
0
0
W
6
1
4
8
W
Bacchus
Workout_302
Bacchus
2
1
5
4.5
L
Neith
kdavis28
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
22,189
32,080
Taken
29,621
15,665
Mitigated
12,245
10,542
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,968
686
0
1,010
8,297
6,041
0
2,715
5,582
11,197
0
W
Sun Wukong
 
Sun Wukong
3,292
491
0
3,871
7,630
3,218
258
231
7,399
0
34,114
L
Chang'e
FRSH GMNG
Chang'e
4,361
320
139
3,199
7,730
2,887
0
4,274
3,456
29,978
0
W
Medusa
3,633
2,011
0
1,295
4,880
1,279
450
905
3,975
0
32,877
W
Morgan Le Fay
OMLORD
Morgan Le Fay
5,158
1,442
0
3,127
5,520
2,259
1,215
3,017
2,503
37,210
0
L
2,565
560
0
2,273
5,853
1,901
0
1,376
4,477
0
30,489
L
Mulan
VESCO4311
Mulan
2,901
236
0
3,350
6,071
3,330
0
0
6,071
0
26,024
W
5,951
4,500
0
2,023
6,078
2,435
216
799
5,279
0
34,658
W
Bacchus
Workout_302
Bacchus
4,155
380
570
940
5,513
3,054
107
2,529
2,984
13,655
0
L
Neith
kdavis28
Neith
2,135
623
0
571
4,129
1,506
0
948
3,181
0
22,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
30,910
261
Minions Killed
305
0
Camps Cleared
0
963,717
Distance Traveled
1,028,515
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,719
472
16
2
0
175,861
4
W
Sun Wukong
6,145
615
75
8
0
193,545
3
L
Chang'e
5,200
520
62
6
0
206,241
8
W
Medusa
5,324
532
57
6
0
190,130
3
W
Morgan Le Fay
6,833
683
71
7
0
196,093
0
L
Ravana
5,541
554
65
7
0
222,553
4
L
Mulan
5,140
514
59
6
0
194,488
3
W
Arachne
6,982
698
73
7
0
239,614
4
W
Bacchus
5,626
563
29
3
0
209,133
3
L
Neith
4,856
486
59
6
0
164,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role