Player Matchup

Arachne
Arachne
Aeonian Now
Arachne
Level 125
God Stats
1W - 4L
1,531 SR
Queue Stats
21W - 28L
1,485 Elo+
Party 1
Ymir
Ymir
CantSupport
Ymir
Level 15
God Stats
2W - 4L
1,590 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 1
Scylla
Scylla
DEATHMANx55x
Scylla
Level 84
God Stats
0W - 2L
1,443 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 1
Izanami
Izanami
MightyMike6
Izanami
Level 103
God Stats
2W - 1L
1,790 SR
Queue Stats
31W - 34L
1,518 Elo+
Party 1
Mulan
Mulan
Witness Her
Mulan
Level 105
God Stats
2W - 5L
1,662 SR
Queue Stats
14W - 18L
1,488 Elo+
Party 1
Team Averages
Level 86
1,603 SR
1,478 Elo+

VS

Team Averages
Level 91
1,604 SR
1,524 Elo+
Geb
Geb
CiscoPlum
Geb
Level 118
God Stats
5W - 0L
1,860 SR
Queue Stats
36W - 28L
1,569 Elo+
Party 2
Hachiman
Hachiman
D Riku2712
Hachiman
Level 40
God Stats
2W - 2L
1,569 SR
Queue Stats
152W - 146L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteBoy8thSt
Gilgamesh
Level 102
God Stats
3W - 2L
1,358 SR
Queue Stats
90W - 92L
1,528 Elo+
Party 2
Zeus
Zeus
joej78
Zeus
Level 146
God Stats
3W - 1L
1,659 SR
Queue Stats
113W - 96L
1,543 Elo+
Party 2
Fenrir
Fenrir
ovo223999
Fenrir
Level 49
God Stats
10W - 10L
1,571 SR
Queue Stats
35W - 39L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aeonian Now
Arachne
10
3 / 3 / 0
6,554
504
3,470
10,722
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,862
374
1,789
7,399
3,033
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
1 / 4 / 2
6,355
489
2,064
8,658
2,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MightyMike6
Izanami
11
0 / 2 / 0
6,377
491
4,113
6,010
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
6,690
515
2,446
8,881
3,485
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
6,806
524
4,182
7,837
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
D Riku2712
Hachiman
14
1 / 1 / 1
7,792
599
2,874
6,702
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
WhiteBoy8thSt
Gilgamesh
14
0 / 0 / 1
7,592
584
4,990
5,748
4,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
joej78
Zeus
14
10 / 1 / 0
8,672
667
16,228
4,225
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ovo223999
Fenrir
12
2 / 1 / 0
7,053
543
714
6,004
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aeonian Now
Arachne
3
3
0
1
L
0
3
1
0.17
W
0
1
8
4
W
Hachiman
D Riku2712
Hachiman
1
1
1
1.5
L
Scylla
1
4
2
0.5
L
Izanami
MightyMike6
Izanami
0
2
0
0
W
Gilgamesh
WhiteBoy8thSt
Gilgamesh
0
0
1
0.5
L
0
1
0
0
W
Zeus
joej78
Zeus
10
1
0
10
W
Fenrir
ovo223999
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,882
Damage
28,988
41,670
Taken
30,516
14,435
Mitigated
15,482
10,398
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aeonian Now
Arachne
3,470
2,080
0
2,600
10,722
3,506
0
6,247
4,251
0
36,356
L
1,789
494
0
1,070
7,399
3,033
0
5,525
1,806
5,101
0
W
4,182
894
0
1,899
7,837
5,818
0
1,895
5,942
13,078
0
W
Hachiman
D Riku2712
Hachiman
2,874
1,562
0
3,149
6,702
1,892
0
675
6,027
0
65,483
L
Scylla
2,064
194
0
1,853
8,658
2,883
0
7,045
1,250
32,614
0
L
Izanami
MightyMike6
Izanami
4,113
3,536
0
1,845
6,010
1,528
0
1,113
4,897
0
52,345
W
Gilgamesh
WhiteBoy8thSt
Gilgamesh
4,990
640
0
1,756
5,748
4,261
456
0
5,748
0
39,246
L
2,446
183
0
3,030
8,881
3,485
0
0
8,881
0
33,570
W
Zeus
joej78
Zeus
16,228
2,052
0
714
4,225
1,370
574
981
3,244
62,432
0
W
Fenrir
ovo223999
Fenrir
714
127
0
4,026
6,004
2,141
332
408
5,596
0
40,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
37,915
339
Minions Killed
464
0
Camps Cleared
0
1,306,928
Distance Traveled
1,289,271
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,554
504
58
4
0
282,816
0
L
Ymir
4,862
374
9
1
0
269,109
4
W
Geb
6,806
524
22
2
0
274,480
6
W
Hachiman
7,792
599
130
10
0
250,046
5
L
Scylla
6,355
489
64
5
0
234,455
5
L
Izanami
6,377
491
115
9
0
237,014
0
W
Gilgamesh
7,592
584
89
7
0
268,934
1
L
Mulan
6,690
515
93
7
0
283,534
4
W
Zeus
8,672
667
131
10
0
214,699
4
W
Fenrir
7,053
543
92
7
0
281,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role