Player Matchup

Cerberus
Cerberus
HeChemicalFe
Cerberus
Level 31
God Stats
6W - 8L
1,549 SR
Queue Stats
119W - 114L
1,513 Elo+
Party 1
Thanatos
Thanatos
Lost In Null
Thanatos
Level 86
God Stats
6W - 6L
1,500 SR
Queue Stats
518W - 493L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
No Hunchy
Hou Yi
Level 66
God Stats
5W - 13L
1,311 SR
Queue Stats
168W - 175L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
Yes Hunchy
Guan Yu
Level 57
God Stats
0W - 3L
1,174 SR
Queue Stats
137W - 154L
1,459 Elo+
Party 1
Janus
Janus
dababyissus
Janus
Level 21
God Stats
5W - 12L
1,417 SR
Queue Stats
32W - 36L
1,440 Elo+
Party 1
Team Averages
Level 52
1,390 SR
1,470 Elo+

VS

Team Averages
Level 106
1,497 SR
1,550 Elo+
Ravana
Ravana
Abraham575
Ravana
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
174W - 141L
1,669 Elo+
Party 2
Horus
Horus
Zelekdaddy
Horus
Level 42
God Stats
31W - 34L
1,481 SR
Queue Stats
296W - 280L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aldoomega43
Morgan Le Fay
Level 21
God Stats
1W - 3L
1,484 SR
Queue Stats
19W - 20L
1,473 Elo+
Party 2
Achilles
Achilles
grimlock1101
Achilles
Level 149
God Stats
7W - 4L
1,518 SR
Queue Stats
219W - 218L
1,528 Elo+
Party 2
Hachiman
Hachiman
torelia
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 226L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeChemicalFe
Cerberus
8
0 / 4 / 0
5,696
438
1,584
11,296
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Lost In Null
Thanatos
11
0 / 3 / 1
6,191
476
2,561
7,487
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
No Hunchy
Hou Yi
8
0 / 5 / 0
5,825
448
2,833
7,471
1,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Yes Hunchy
Guan Yu
9
0 / 3 / 0
6,172
475
1,463
6,709
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 0
7,563
582
2,510
7,512
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abraham575
Ravana
13
7 / 0 / 3
7,947
611
7,718
5,471
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
11
4 / 0 / 2
6,696
515
5,148
5,565
2,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
aldoomega43
Morgan Le Fay
11
1 / 2 / 3
6,619
509
2,154
4,449
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
grimlock1101
Achilles
15
4 / 0 / 2
8,348
642
6,683
8,128
5,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
torelia
Hachiman
11
3 / 0 / 5
6,732
518
7,604
6,703
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
19
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
Abraham575
Ravana
7
0
3
8.5
L
Cerberus
HeChemicalFe
Cerberus
0
4
0
0
L
Thanatos
Lost In Null
Thanatos
0
3
1
0.17
L
Hou Yi
No Hunchy
Hou Yi
0
5
0
0
L
Guan Yu
Yes Hunchy
Guan Yu
0
3
0
0
W
Horus
4
0
2
5
W
Morgan Le Fay
aldoomega43
Morgan Le Fay
1
2
3
1.25
L
2
4
0
0.5
W
Achilles
grimlock1101
Achilles
4
0
2
5
W
Hachiman
torelia
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,951
Damage
29,307
40,475
Taken
30,316
17,227
Mitigated
13,277
11,981
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Abraham575
Ravana
7,718
1,862
0
1,122
5,471
1,984
0
1,447
4,024
0
54,046
L
Cerberus
HeChemicalFe
Cerberus
1,584
0
0
2,944
11,296
5,198
0
0
11,014
15,646
0
L
Thanatos
Lost In Null
Thanatos
2,561
663
0
6,867
7,487
2,494
0
221
7,266
0
33,295
L
Hou Yi
No Hunchy
Hou Yi
2,833
1,238
0
0
7,471
1,230
0
124
7,064
0
15,174
L
Guan Yu
Yes Hunchy
Guan Yu
1,463
375
0
1,348
6,709
6,428
0
0
6,709
0
18,041
W
Horus
5,148
1,431
541
1,745
5,565
2,659
914
735
4,830
0
25,024
W
Morgan Le Fay
aldoomega43
Morgan Le Fay
2,154
257
0
415
4,449
1,292
586
1,158
3,291
26,767
0
L
2,510
397
0
822
7,512
1,877
80
1,809
5,703
37,782
0
W
Achilles
grimlock1101
Achilles
6,683
2,222
0
2,842
8,128
5,545
71
379
7,749
0
51,913
W
Hachiman
torelia
Hachiman
7,604
5,552
0
2,710
6,703
1,797
1,255
679
6,024
0
43,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
36,342
259
Minions Killed
360
0
Camps Cleared
0
1,138,886
Distance Traveled
1,256,905
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,947
611
87
7
0
291,933
2
L
Cerberus
5,696
438
34
3
0
240,029
2
L
Thanatos
6,191
476
86
7
0
259,707
0
L
Hou Yi
5,825
448
30
2
0
200,124
0
L
Guan Yu
6,172
475
33
3
0
221,272
0
W
Horus
6,696
515
49
4
0
237,039
2
W
Morgan Le Fay
6,619
509
54
4
0
238,208
0
L
Janus
7,563
582
76
6
0
217,754
1
W
Achilles
8,348
642
111
9
0
264,385
4
W
Hachiman
6,732
518
59
5
0
225,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role