Player Matchup

Rama
Rama
El Duderino5322
Rama
Level 18
God Stats
3W - 4L
1,634 SR
Queue Stats
37W - 31L
1,540 Elo+
Solo
Nemesis
Nemesis
IOutSmartYew-_-
Nemesis
Level 16
God Stats
0W - 3L
1,652 SR
Queue Stats
6W - 14L
1,345 Elo+
Solo
Ymir
Ymir
Rooster227534
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 2
Fenrir
Fenrir
TweedMan4200
Fenrir
Level 25
God Stats
4W - 3L
1,479 SR
Queue Stats
28W - 27L
1,475 Elo+
Party 2
Ra
Ra
ivanmoon007
Ra
Level 3
God Stats
6W - 3L
1,660 SR
Queue Stats
44W - 38L
1,601 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,512 Elo+

VS

Team Averages
Level 15
1,647 SR
1,553 Elo+
Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BalooBerries
Mercury
Level 13
God Stats
1W - 0L
1,545 SR
Queue Stats
10W - 7L
1,640 Elo+
Party 1
Chang'e
Chang'e
CreamDream41
Chang'e
Level 15
God Stats
7W - 6L
1,914 SR
Queue Stats
15W - 17L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
dOrrkANDsons
Cthulhu
Level 13
God Stats
8W - 3L
1,642 SR
Queue Stats
9W - 3L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tired_zac
Morgan Le Fay
Level 8
God Stats
19W - 20L
1,632 SR
Queue Stats
285W - 311L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,082
577
5,724
9,595
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 7 / 0
5,175
370
2,791
8,420
2,254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 0
5,181
370
1,319
10,524
5,434
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
8
0 / 4 / 0
5,539
396
2,525
8,998
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 0
8,955
640
8,658
10,467
4,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 0 / 6
7,040
503
7,602
7,941
4,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
BalooBerries
Mercury
17
12 / 0 / 1
10,029
716
10,916
7,793
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
CreamDream41
Chang'e
12
1 / 4 / 1
6,836
488
3,444
9,048
3,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
dOrrkANDsons
Cthulhu
12
1 / 0 / 0
6,681
477
2,881
8,962
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
tired_zac
Morgan Le Fay
11
4 / 3 / 3
6,512
465
6,057
6,259
2,089
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
7
Kills
20
21
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
6
5
W
Mercury
BalooBerries
Mercury
12
0
1
12.5
W
Chang'e
CreamDream41
Chang'e
1
4
1
0.38
L
1
4
1
0.38
L
1
7
0
0.14
L
0
4
0
0
L
Fenrir
0
4
0
0
W
Cthulhu
dOrrkANDsons
Cthulhu
1
0
0
1
L
5
2
0
2.5
W
Morgan Le Fay
tired_zac
Morgan Le Fay
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
30,900
48,004
Taken
40,003
22,125
Mitigated
18,221
7,183
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,602
852
0
2,713
7,941
4,164
911
2,279
5,384
5,184
26,134
W
Mercury
BalooBerries
Mercury
10,916
6,923
0
375
7,793
3,109
0
1,716
5,997
0
84,778
W
Chang'e
CreamDream41
Chang'e
3,444
758
306
2,195
9,048
3,122
496
4,371
4,677
41,514
0
L
5,724
4,569
0
2,240
9,595
3,051
23
2,787
6,808
0
64,843
L
2,791
1,237
0
141
8,420
2,254
0
3,234
5,144
0
12,884
L
1,319
429
0
120
10,524
5,434
367
2,376
7,819
11,334
0
L
Fenrir
2,525
685
0
1,090
8,998
6,387
381
2,526
6,251
0
21,099
W
Cthulhu
dOrrkANDsons
Cthulhu
2,881
711
0
108
8,962
5,737
0
205
8,757
29,978
0
L
8,658
961
165
3,427
10,467
4,999
0
3,220
7,068
53,544
0
W
Morgan Le Fay
tired_zac
Morgan Le Fay
6,057
1,280
0
144
6,259
2,089
1,068
1,406
4,853
33,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
37,098
304
Minions Killed
400
0
Camps Cleared
0
1,231,275
Distance Traveled
1,416,608
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,040
503
52
4
0
263,960
5
W
Mercury
10,029
716
151
11
0
377,899
5
W
Chang'e
6,836
488
72
5
0
252,021
0
L
Rama
8,082
577
129
9
0
235,211
2
L
Nemesis
5,175
370
19
1
0
262,881
0
L
Ymir
5,181
370
15
1
0
215,647
0
L
Fenrir
5,539
396
45
3
0
244,702
0
W
Cthulhu
6,681
477
59
4
0
277,597
0
L
Ra
8,955
640
96
7
0
272,834
0
W
Morgan Le Fay
6,512
465
66
5
0
245,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role