Player Matchup

Morgan Le Fay
Morgan Le Fay
BackPakNinja
Morgan Le Fay
Level 29
God Stats
24W - 21L
1,500 SR
Queue Stats
106W - 107L
1,520 Elo+
Solo
Rama
Rama
BotStick32
Rama
Level 27
God Stats
4W - 0L
1,734 SR
Queue Stats
218W - 165L
1,491 Elo+
Party 1
Da Ji
Da Ji
YanKarlo333
Da Ji
Level 29
God Stats
47W - 49L
1,567 SR
Queue Stats
262W - 301L
1,420 Elo+
Solo
Cerberus
Cerberus
corn864
Cerberus
Level 23
God Stats
5W - 1L
1,615 SR
Queue Stats
29W - 30L
1,518 Elo+
Solo
Anubis
Anubis
mikehunt33
Anubis
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
343W - 295L
1,587 Elo+
Party 1
Team Averages
Level 27
1,583 SR
1,507 Elo+

VS

Team Averages
Level 16
1,585 SR
1,547 Elo+
Thanatos
Thanatos
Evanish love
Thanatos
Level 15
God Stats
5W - 3L
1,782 SR
Queue Stats
55W - 35L
1,497 Elo+
Party 2
Medusa
Medusa
Hanzoap Shimada
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 2
Pele
Pele
Mileis12
Pele
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
10W - 15L
1,593 Elo+
Solo
Sylvanus
Sylvanus
RawCrusty_Anus
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,651 Elo+
Solo
Ymir
Ymir
Yassimite
Ymir
Level 24
God Stats
41W - 23L
1,641 SR
Queue Stats
56W - 46L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BackPakNinja
Morgan Le Fay
13
6 / 2 / 2
7,939
611
7,247
5,632
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 3
8,405
647
8,816
7,814
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
7 / 5 / 7
7,544
580
6,284
6,987
2,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
corn864
Cerberus
9
1 / 3 / 7
6,703
516
2,925
10,039
4,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
mikehunt33
Anubis
14
3 / 0 / 3
7,844
603
10,259
8,541
4,608
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evanish love
Thanatos
10
2 / 2 / 0
6,399
492
3,156
10,432
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 5 / 5
6,356
489
8,968
9,550
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
9
3 / 8 / 2
5,795
446
4,379
10,192
2,578
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
10
0 / 4 / 0
6,125
471
4,239
9,808
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 4 / 3
6,403
493
3,282
8,577
3,947
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
23
Kills
9
11
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BackPakNinja
Morgan Le Fay
6
2
2
3.5
W
6
1
3
7.5
L
Thanatos
Evanish love
Thanatos
2
2
0
1
L
3
5
5
1.1
L
Pele
3
8
2
0.5
L
Sylvanus
0
4
0
0
W
7
5
7
2.1
L
Ymir
1
4
3
0.63
W
Cerberus
corn864
Cerberus
1
3
7
1.5
W
Anubis
mikehunt33
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
24,024
39,013
Taken
48,559
16,340
Mitigated
17,395
12,691
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BackPakNinja
Morgan Le Fay
7,247
1,520
0
639
5,632
2,116
333
277
5,355
40,008
0
W
8,816
6,398
0
4,205
7,814
2,301
2,364
1,561
6,253
0
57,684
L
Thanatos
Evanish love
Thanatos
3,156
970
0
7,919
10,432
4,012
0
3,688
6,744
0
32,994
L
8,968
3,626
0
2,766
9,550
2,880
0
3,502
6,048
0
24,958
L
Pele
4,379
1,310
0
401
10,192
2,578
0
5,257
4,935
0
16,479
L
Sylvanus
4,239
1,039
378
3,069
9,808
3,978
887
4,666
5,142
25,917
6,036
W
6,284
1,571
0
397
6,987
2,588
256
987
6,000
0
19,295
L
Ymir
3,282
856
0
827
8,577
3,947
28
3,318
5,259
13,463
0
W
Cerberus
corn864
Cerberus
2,925
512
0
1,318
10,039
4,727
0
1,500
8,539
14,507
0
W
Anubis
mikehunt33
Anubis
10,259
1,019
0
6,132
8,541
4,608
0
2,850
5,691
54,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
31,078
337
Minions Killed
221
0
Camps Cleared
0
1,180,462
Distance Traveled
1,047,658
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,939
611
75
6
0
237,499
3
W
Rama
8,405
647
103
8
0
229,886
0
L
Thanatos
6,399
492
73
6
0
245,937
0
L
Medusa
6,356
489
38
3
0
219,937
2
L
Pele
5,795
446
16
1
0
227,592
0
L
Sylvanus
6,125
471
79
6
0
152,505
0
W
Da Ji
7,544
580
31
2
0
262,372
0
L
Ymir
6,403
493
15
1
0
201,687
0
W
Cerberus
6,703
516
22
2
0
235,737
2
W
Anubis
7,844
603
106
8
0
214,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role