Player Matchup

Neith
Neith
Apexfutz1189
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,649 Elo+
Solo
Nemesis
Nemesis
Sk P41n
Nemesis
Level 27
God Stats
46W - 38L
1,531 SR
Queue Stats
63W - 70L
1,449 Elo+
Solo
Mulan
Mulan
pgallagalol
Mulan
Level 25
God Stats
119W - 89L
1,621 SR
Queue Stats
255W - 220L
1,577 Elo+
Solo
Anubis
Anubis
warper5775
Anubis
Level 30
God Stats
8W - 4L
1,526 SR
Queue Stats
46W - 50L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
xTheMajorPayne
Cthulhu
Level 27
God Stats
161W - 113L
1,643 SR
Queue Stats
200W - 175L
1,599 Elo+
Party 3
Team Averages
Level 27
1,564 SR
1,548 Elo+

VS

Team Averages
Level 27
1,565 SR
1,429 Elo+
Skadi
Skadi
Angel81900
Skadi
Level 27
God Stats
10W - 8L
1,715 SR
Queue Stats
179W - 226L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
IllNetherllI
Sun Wukong
Level 12
God Stats
2W - 6L
1,559 SR
Queue Stats
12W - 18L
1,454 Elo+
Party 2
Bacchus
Bacchus
KnightSofty
Bacchus
Level 6
God Stats
4W - 4L
1,549 SR
Queue Stats
12W - 11L
1,394 Elo+
Party 2
Mercury
Mercury
SweetBunnyHoney
Mercury
Level 71
God Stats
0W - 3L
1,479 SR
Queue Stats
68W - 74L
1,424 Elo+
Party 2
Hades
Hades
TheBRANDONATOR7
Hades
Level 18
God Stats
18W - 20L
1,522 SR
Queue Stats
46W - 51L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 17
13,381
1,216
21,215
8,536
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
Sk P41n
Nemesis
18
6 / 3 / 16
11,201
1,018
10,891
10,346
4,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 2 / 12
11,002
1,000
11,517
10,185
4,922
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
warper5775
Anubis
18
9 / 3 / 11
11,568
1,052
17,892
8,480
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 1 / 24
10,531
957
11,580
10,263
8,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 7 / 6
10,268
933
8,948
15,548
4,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
IllNetherllI
Sun Wukong
16
2 / 3 / 2
9,688
881
5,062
12,613
8,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
KnightSofty
Bacchus
16
1 / 11 / 9
9,795
890
10,190
20,663
22,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 4 / 4
10,877
989
8,135
12,416
3,714
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 5
10,183
926
11,051
19,877
9,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
29
Kills
10
10
Deaths
29
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
7
6
0.57
W
11
1
17
19.5
L
Sun Wukong
IllNetherllI
Sun Wukong
2
3
2
1
L
Bacchus
KnightSofty
Bacchus
1
11
9
0.5
W
Nemesis
Sk P41n
Nemesis
6
3
16
4.67
L
4
4
4
1.5
L
2
4
5
1.13
W
3
2
12
4.5
W
Anubis
warper5775
Anubis
9
3
11
4.83
W
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,095
Damage
43,386
47,810
Taken
81,117
26,427
Mitigated
48,193
8,613
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,948
2,789
0
130
15,548
4,223
0
5,635
9,815
0
33,899
W
21,215
8,461
0
2,079
8,536
3,355
0
4,675
3,861
0
45,184
L
Sun Wukong
IllNetherllI
Sun Wukong
5,062
404
0
97
12,613
8,513
0
4,749
7,634
0
22,114
L
Bacchus
KnightSofty
Bacchus
10,190
656
0
146
20,663
22,092
0
6,247
14,026
17,465
0
W
Nemesis
Sk P41n
Nemesis
10,891
5,480
0
574
10,346
4,741
0
4,779
5,567
0
21,368
L
8,135
3,608
0
140
12,416
3,714
0
3,617
8,611
0
21,876
L
11,051
136
157
2,998
19,877
9,651
0
8,115
11,559
31,727
0
W
11,517
1,871
0
1,344
10,185
4,922
0
4,532
5,653
0
40,172
W
Anubis
warper5775
Anubis
17,892
109
435
2,484
8,480
4,486
0
3,216
5,264
27,925
0
W
11,580
24
1,101
596
10,263
8,923
0
4,039
6,224
26,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,683
Gold Earned
50,811
214
Minions Killed
173
13
Camps Cleared
4
1,040,549
Distance Traveled
1,072,842
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,268
933
52
5
1
191,003
0
W
Neith
13,381
1,216
61
6
2
189,617
0
L
Sun Wukong
9,688
881
37
3
0
223,580
0
L
Bacchus
9,795
890
12
1
0
222,312
1
W
Nemesis
11,201
1,018
15
1
6
219,273
0
L
Mercury
10,877
989
20
2
2
243,581
0
L
Hades
10,183
926
52
5
1
192,366
0
W
Mulan
11,002
1,000
65
6
3
230,285
0
W
Anubis
11,568
1,052
24
2
1
175,730
0
W
Cthulhu
10,531
957
49
4
1
225,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role