Player Matchup

Chaac
Chaac
CeloMaster69
Chaac
Level 17
God Stats
0W - 2L
1,240 SR
Queue Stats
39W - 38L
1,345 Elo+
Party 2
Kuzenbo
Kuzenbo
CruPleR
Kuzenbo
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
64W - 53L
1,446 Elo+
Solo
Apollo
Apollo
KSleeper
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,049 Elo+
Solo
Da Ji
Da Ji
cRadiate
Da Ji
Level 26
God Stats
14W - 13L
1,624 SR
Queue Stats
150W - 148L
1,527 Elo+
Party 2
Zeus
Zeus
herb1563
Zeus
Level 30
God Stats
0W - 5L
1,234 SR
Queue Stats
265W - 307L
1,426 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,358 Elo+

VS

Team Averages
Level 32
1,538 SR
1,473 Elo+
Freya
Freya
H2Ohmlyde145
Freya
Level 26
God Stats
4W - 2L
1,443 SR
Queue Stats
52W - 53L
1,425 Elo+
Solo
Fenrir
Fenrir
Hobomanchi
Fenrir
Level 18
God Stats
4W - 0L
1,788 SR
Queue Stats
33W - 32L
1,364 Elo+
Solo
Ares
Ares
JuanCa35
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Skarkin
Hachiman
Level 87
God Stats
4W - 6L
1,460 SR
Queue Stats
270W - 239L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
Zoesu
Xing Tian
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,498
500
2,937
10,086
5,244
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
CruPleR
Kuzenbo
10
3 / 2 / 5
7,894
526
4,972
9,971
7,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
KSleeper
Apollo
11
0 / 9 / 6
6,739
449
3,794
11,408
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
cRadiate
Da Ji
15
8 / 1 / 6
9,484
632
12,080
9,075
4,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
7 / 3 / 0
7,253
484
5,662
5,438
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,833
589
8,349
9,376
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Hobomanchi
Fenrir
14
5 / 7 / 0
8,863
591
6,002
15,799
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
3
0 / 3 / 0
4,861
324
461
2,271
664
Hachiman
Skarkin
Hachiman
13
10 / 4 / 1
8,436
562
13,541
10,089
3,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Zoesu
Xing Tian
13
1 / 4 / 9
7,053
470
4,379
9,569
10,414
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
20
Kills
16
16
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Kuzenbo
CruPleR
Kuzenbo
3
2
5
2.75
W
0
2
4
1
W
Fenrir
Hobomanchi
Fenrir
5
7
0
0.71
W
Ares
0
3
0
0
L
Apollo
KSleeper
Apollo
0
9
6
0.33
W
Hachiman
Skarkin
Hachiman
10
4
1
2.63
W
Xing Tian
Zoesu
Xing Tian
1
4
9
1.38
L
Da Ji
cRadiate
Da Ji
8
1
6
11
L
Zeus
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
32,732
45,978
Taken
47,104
21,455
Mitigated
24,495
5,511
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,937
429
0
1,295
10,086
5,244
205
5,613
4,473
0
24,531
L
Kuzenbo
CruPleR
Kuzenbo
4,972
2,102
0
862
9,971
7,912
0
3,318
6,653
14,707
0
W
8,349
2,636
0
4,133
9,376
3,612
336
971
8,405
56,568
0
W
Fenrir
Hobomanchi
Fenrir
6,002
2,400
0
6,637
15,799
6,510
340
4,342
11,457
0
46,922
W
Ares
461
100
0
0
2,271
664
0
1,192
1,079
2,784
0
L
Apollo
KSleeper
Apollo
3,794
2,462
0
712
11,408
3,081
539
2,089
9,319
0
21,823
W
Hachiman
Skarkin
Hachiman
13,541
8,160
0
3,419
10,089
3,295
2,430
2,091
7,998
0
70,237
W
Xing Tian
Zoesu
Xing Tian
4,379
587
0
500
9,569
10,414
351
2,092
7,477
13,501
0
L
Da Ji
cRadiate
Da Ji
12,080
4,342
0
1,108
9,075
4,116
0
1,793
7,282
0
59,223
L
Zeus
5,662
2,036
0
1,534
5,438
1,102
818
376
5,062
27,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
38,046
272
Minions Killed
355
0
Camps Cleared
0
1,314,984
Distance Traveled
1,165,845
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,498
500
55
4
0
307,858
0
L
Kuzenbo
7,894
526
6
0
0
261,888
7
W
Freya
8,833
589
124
8
0
275,993
0
W
Fenrir
8,863
591
91
6
0
273,824
0
W
Ares
4,861
324
2
0
0
73,241
2
L
Apollo
6,739
449
57
4
0
271,487
0
W
Hachiman
8,436
562
124
8
0
252,246
1
W
Xing Tian
7,053
470
14
1
0
290,541
2
L
Da Ji
9,484
632
104
7
0
307,711
2
L
Zeus
7,253
484
50
3
0
166,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role