Player Matchup

He Bo
He Bo
CartiBeDogWater
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 173L
1,468 Elo+
Party 2
Rama
Rama
Jbroah
Rama
Level 26
God Stats
2W - 2L
1,801 SR
Queue Stats
79W - 80L
1,574 Elo+
Party 2
Bellona
Bellona
JimiShift
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 1
Loki
Loki
Jorbr0
Loki
Level 29
God Stats
18W - 29L
1,416 SR
Queue Stats
111W - 130L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
UchihaMadara145
Cthulhu
Level 31
God Stats
41W - 30L
1,574 SR
Queue Stats
179W - 178L
1,557 Elo+
Party 1
Team Averages
Level 24
1,558 SR
1,529 Elo+

VS

Team Averages
Level 21
1,514 SR
1,506 Elo+
Bellona
Bellona
Albasama
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Bacchus
Bacchus
DemonLordCole
Bacchus
Level 17
God Stats
17W - 15L
1,431 SR
Queue Stats
38W - 41L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
DoctorKrunch
Kukulkan
Level 17
God Stats
27W - 19L
1,640 SR
Queue Stats
29W - 24L
1,481 Elo+
Solo
Cabrakan
Cabrakan
MGurs
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 130L
1,448 Elo+
Party 3
Ullr
Ullr
TheSandwitchMan
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 110L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,623
414
3,292
9,734
2,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Jbroah
Rama
13
2 / 6 / 3
7,852
491
5,027
12,206
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
JimiShift
Bellona
12
0 / 1 / 0
6,823
426
2,629
7,860
6,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Jorbr0
Loki
15
4 / 2 / 3
8,931
558
7,130
10,008
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 1
7,336
459
5,943
10,305
7,248
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albasama
Bellona
15
5 / 3 / 3
8,900
556
6,597
9,402
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
13
6 / 2 / 6
9,059
566
5,631
9,295
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DoctorKrunch
Kukulkan
15
1 / 2 / 1
8,557
535
4,846
7,860
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
MGurs
Cabrakan
17
7 / 1 / 4
9,872
617
10,291
7,783
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
8,355
522
6,874
9,408
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
23
23
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Albasama
Bellona
5
3
3
2.17
L
1
9
1
0.17
W
Bacchus
6
2
6
4.5
W
Kukulkan
DoctorKrunch
Kukulkan
1
2
1
0.75
L
Rama
Jbroah
Rama
2
6
3
0.58
L
Bellona
JimiShift
Bellona
0
1
0
0
L
Loki
Jorbr0
Loki
4
2
3
2.75
W
Cabrakan
MGurs
Cabrakan
7
1
4
9
W
4
2
7
3.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
34,239
50,113
Taken
43,748
24,505
Mitigated
24,230
7,060
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Albasama
Bellona
6,597
1,374
0
1,814
9,402
5,419
327
4,247
5,155
98
50,763
L
3,292
189
0
677
9,734
2,976
372
3,482
6,252
23,401
0
W
Bacchus
5,631
704
0
1,361
9,295
7,252
193
1,562
7,733
20,884
0
W
Kukulkan
DoctorKrunch
Kukulkan
4,846
938
0
1,386
7,860
3,091
1,711
0
7,860
59,712
0
L
Rama
Jbroah
Rama
5,027
3,465
0
2,326
12,206
4,095
417
4,857
7,349
0
49,065
L
Bellona
JimiShift
Bellona
2,629
717
0
1,696
7,860
6,609
0
4,065
3,795
0
22,981
L
Loki
Jorbr0
Loki
7,130
1,672
0
710
10,008
3,577
0
3,173
6,835
0
65,554
W
Cabrakan
MGurs
Cabrakan
10,291
1,789
0
646
7,783
5,350
285
1,099
6,684
70,868
0
W
6,874
3,312
0
3,055
9,408
3,118
789
2,327
7,081
0
40,794
L
5,943
385
22
1,629
10,305
7,248
64
5,289
5,016
27,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
44,743
350
Minions Killed
418
0
Camps Cleared
0
1,427,004
Distance Traveled
1,556,991
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,900
556
85
5
0
334,555
3
L
He Bo
6,623
414
41
3
0
265,276
1
W
Bacchus
9,059
566
30
2
0
327,578
2
W
Kukulkan
8,557
535
115
7
0
259,347
2
L
Rama
7,852
491
97
6
0
247,438
0
L
Bellona
6,823
426
46
3
0
284,680
0
L
Loki
8,931
558
116
7
0
336,669
0
W
Cabrakan
9,872
617
120
8
0
304,520
3
W
Ullr
8,355
522
68
4
0
330,991
9
L
Cthulhu
7,336
459
50
3
0
292,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role