Player Matchup

Serqet
Serqet
LilPoppaW
Serqet
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,671 Elo+
Solo
Izanami
Izanami
Nemesis117501
Izanami
Level 22
God Stats
7W - 3L
1,591 SR
Queue Stats
45W - 34L
1,596 Elo+
Solo
Osiris
Osiris
OleDirtDawg
Osiris
Level 17
God Stats
6W - 5L
1,711 SR
Queue Stats
15W - 13L
1,593 Elo+
Solo
Olorun
Olorun
SalTheCat
Olorun
Level 27
God Stats
1W - 2L
1,231 SR
Queue Stats
94W - 86L
1,586 Elo+
Party 1
Fenrir
Fenrir
SalTheDog
Fenrir
Level 26
God Stats
2W - 6L
1,330 SR
Queue Stats
68W - 66L
1,555 Elo+
Party 1
Team Averages
Level 20
1,473 SR
1,600 Elo+

VS

Team Averages
Level 24
1,453 SR
1,565 Elo+
Horus
Horus
Daktariii
Horus
Level 17
God Stats
5W - 6L
1,504 SR
Queue Stats
62W - 63L
1,570 Elo+
Party 2
Izanami
Izanami
PernixCowl
Izanami
Level 31
God Stats
0W - 2L
1,299 SR
Queue Stats
83W - 82L
1,565 Elo+
Party 2
Ymir
Ymir
V1SharpShooter
Ymir
Level 32
God Stats
1W - 3L
1,357 SR
Queue Stats
62W - 43L
1,563 Elo+
Party 3
Fenrir
Fenrir
Yojjoo
Fenrir
Level 16
God Stats
10W - 9L
1,508 SR
Queue Stats
90W - 67L
1,506 Elo+
Solo
Tiamat
Tiamat
smiteclientsuxs
Tiamat
Level 24
God Stats
1W - 2L
1,594 SR
Queue Stats
21W - 16L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LilPoppaW
Serqet
15
4 / 3 / 7
11,654
555
5,635
17,266
16,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
18
4 / 9 / 7
11,377
542
15,375
20,185
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
17
2 / 9 / 9
11,344
540
11,233
23,004
17,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
SalTheCat
Olorun
18
6 / 7 / 11
12,653
603
18,710
22,139
10,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
SalTheDog
Fenrir
17
5 / 4 / 4
10,939
521
8,114
14,132
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daktariii
Horus
13
3 / 3 / 4
10,053
479
5,857
12,328
10,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
PernixCowl
Izanami
18
10 / 4 / 7
11,231
535
22,642
15,958
6,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 10
9,082
432
7,696
15,356
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Yojjoo
Fenrir
19
7 / 4 / 5
12,161
579
11,768
17,745
22,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
10 / 6 / 6
11,461
546
13,715
16,359
9,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
62
21
Kills
30
32
Deaths
21
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
Daktariii
Horus
3
3
4
1.67
W
Serqet
LilPoppaW
Serqet
4
3
7
2.5
W
Izanami
4
9
7
0.83
W
Osiris
2
9
9
0.72
L
Izanami
PernixCowl
Izanami
10
4
7
3.38
W
Olorun
SalTheCat
Olorun
6
7
11
1.64
W
Fenrir
SalTheDog
Fenrir
5
4
4
1.75
L
0
4
10
1.25
L
Fenrir
Yojjoo
Fenrir
7
4
5
2.38
L
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
61,678
96,726
Taken
77,746
56,387
Mitigated
55,130
27,745
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Daktariii
Horus
5,857
1,966
322
1,876
12,328
10,642
68
1,966
9,993
0
14,871
W
Serqet
LilPoppaW
Serqet
5,635
590
0
970
17,266
16,582
265
2,235
15,031
564
29,981
W
Izanami
15,375
9,510
0
5,169
20,185
5,988
1,735
4,565
15,620
0
87,085
W
Osiris
11,233
5,974
0
6,526
23,004
17,437
16
3,215
19,789
0
66,744
L
Izanami
PernixCowl
Izanami
22,642
16,124
0
6,220
15,958
6,159
1,807
3,251
12,707
0
110,789
W
Olorun
SalTheCat
Olorun
18,710
10,606
1,041
8,829
22,139
10,296
3,020
9,507
12,632
69,573
7,878
W
Fenrir
SalTheDog
Fenrir
8,114
652
279
4,931
14,132
6,084
608
1,889
12,243
0
60,545
L
7,696
2,178
0
2,931
15,356
5,936
0
2,746
12,087
51,389
0
L
Fenrir
Yojjoo
Fenrir
11,768
2,547
0
6,902
17,745
22,497
700
2,032
15,713
0
70,758
L
13,715
690
145
3,259
16,359
9,896
0
7,196
8,895
56,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
53,988
487
Minions Killed
492
0
Camps Cleared
0
1,806,086
Distance Traveled
1,729,260
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,053
479
18
1
0
317,747
11
W
Serqet
11,654
555
46
2
0
405,404
3
W
Izanami
11,377
542
121
6
0
343,005
7
W
Osiris
11,344
540
103
5
0
335,237
1
L
Izanami
11,231
535
166
8
0
337,828
7
W
Olorun
12,653
603
125
6
0
317,914
0
W
Fenrir
10,939
521
92
4
0
404,526
4
L
Ymir
9,082
432
79
4
0
332,232
3
L
Fenrir
12,161
579
138
7
0
377,166
0
L
Tiamat
11,461
546
91
4
0
364,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role