Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Kalän
Chiron
Level 60
God Stats
16W - 4L
1,501 SR
Queue Stats
137W - 78L
1,606 Elo+
Party 2
Awilix
Awilix
Meehio
Awilix
Level 138
God Stats
2W - 0L
1,255 SR
Queue Stats
187W - 84L
1,660 Elo+
Party 2
Team Averages
Level 118
1,419 SR
1,589 Elo+

VS

Team Averages
Level 29
1,524 SR
1,181 Elo+
Hades
Hades
Caiohoho
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 1
Merlin
Merlin
Descolado
Merlin
Level 45
God Stats
0W - 3L
1,571 SR
Queue Stats
4W - 12L
1,218 Elo+
Party 1
Thor
Thor
OverDezno
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
7 / 0 / 8
8,914
810
8,301
7,909
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chiron
Kalän
Chiron
13
6 / 0 / 11
8,903
809
7,995
6,030
2,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Meehio
Awilix
13
5 / 1 / 9
8,877
807
6,141
5,515
2,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Caiohoho
Hades
9
0 / 8 / 0
6,144
559
3,502
10,842
9,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Descolado
Merlin
11
0 / 2 / 0
6,512
592
6,900
4,771
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
8
0 / 8 / 0
6,298
573
2,416
9,873
2,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
18
Kills
0
1
Deaths
18
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
8
11
L
Hades
Caiohoho
Hades
0
8
0
0
L
Merlin
Descolado
Merlin
0
2
0
0
W
Chiron
Kalän
Chiron
6
0
11
11.5
W
Awilix
Meehio
Awilix
5
1
9
9.5
L
Thor
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
12,818
19,454
Taken
25,486
9,628
Mitigated
13,310
5,466
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,301
2,270
0
1,370
7,909
4,840
543
2,690
4,975
0
27,698
L
Hades
Caiohoho
Hades
3,502
276
0
473
10,842
9,048
0
0
10,710
5,925
0
L
Merlin
Descolado
Merlin
6,900
74
157
994
4,771
1,402
0
0
4,683
28,830
0
W
Chiron
Kalän
Chiron
7,995
2,815
540
2,311
6,030
2,067
779
4,494
1,122
0
33,634
W
Awilix
Meehio
Awilix
6,141
1,908
0
1,245
5,515
2,721
304
2,316
2,955
0
32,865
L
Thor
2,416
846
0
110
9,873
2,860
0
0
9,615
0
12,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,694
Gold Earned
18,954
156
Minions Killed
85
0
Camps Cleared
0
710,447
Distance Traveled
534,753
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,914
810
43
4
0
254,403
1
L
Hades
6,144
559
8
1
0
158,161
1
L
Merlin
6,512
592
49
4
0
200,875
1
W
Chiron
8,903
809
66
6
0
218,581
1
W
Awilix
8,877
807
47
4
0
237,463
2
L
Thor
6,298
573
28
3
0
175,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role