Player Matchup

Achilles
Achilles
AchillesIMissyou
Achilles
Level 15
God Stats
60W - 48L
1,645 SR
Queue Stats
198W - 186L
1,627 Elo+
Party 1
Cupid
Cupid
Orangutandalf
Cupid
Level 39
God Stats
21W - 13L
1,711 SR
Queue Stats
205W - 235L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Raven0711
Kukulkan
Level 87
God Stats
7W - 5L
1,710 SR
Queue Stats
429W - 393L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
daggsterz
Erlang Shen
Level 40
God Stats
41W - 27L
1,226 SR
Queue Stats
244W - 237L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
sknypiin1030
Zhong Kui
Level 125
God Stats
17W - 5L
1,500 SR
Queue Stats
276W - 259L
1,533 Elo+
Party 1
Team Averages
Level 61
1,559 SR
1,544 Elo+

VS

Team Averages
Level 63
1,632 SR
1,557 Elo+
Fenrir
Fenrir
Dynagro
Fenrir
Level 15
God Stats
3W - 10L
1,580 SR
Queue Stats
24W - 24L
1,527 Elo+
Party 3
Achilles
Achilles
Kikiep
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,526 Elo+
Party 3
Sobek
Sobek
Magalemusic
Sobek
Level 108
God Stats
1W - 6L
1,821 SR
Queue Stats
425W - 390L
1,561 Elo+
Party 2
Poseidon
Poseidon
MarsupialFurioso
Poseidon
Level 96
God Stats
2W - 4L
1,521 SR
Queue Stats
234W - 227L
1,579 Elo+
Party 2
Chiron
Chiron
StrifeSenju
Chiron
Level 12
God Stats
13W - 11L
1,740 SR
Queue Stats
157W - 139L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,578
660
4,940
8,491
3,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 1 / 1
8,560
658
8,970
7,800
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Raven0711
Kukulkan
14
2 / 0 / 0
8,289
638
4,945
5,297
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
daggsterz
Erlang Shen
13
1 / 0 / 2
7,759
597
3,577
8,382
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
sknypiin1030
Zhong Kui
11
3 / 2 / 3
7,042
542
6,327
8,855
7,107
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dynagro
Fenrir
8
0 / 0 / 0
5,316
409
152
5,597
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Kikiep
Achilles
12
0 / 2 / 0
6,416
494
7,057
11,260
6,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 0
6,997
538
3,089
11,920
8,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 1
7,559
581
2,286
7,262
1,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
11
0 / 4 / 2
6,558
504
2,292
8,001
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
3
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Fenrir
Dynagro
Fenrir
0
0
0
0
L
Achilles
Kikiep
Achilles
0
2
0
0
L
3
3
0
1
L
0
4
1
0.13
W
6
1
1
6.5
W
Kukulkan
Raven0711
Kukulkan
2
0
0
2
L
Chiron
0
4
2
0.25
W
Erlang Shen
daggsterz
Erlang Shen
1
0
2
2
W
Zhong Kui
sknypiin1030
Zhong Kui
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
14,876
38,825
Taken
44,040
19,276
Mitigated
20,520
16,904
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,940
739
0
4,173
8,491
3,741
0
0
7,833
0
39,002
L
Fenrir
Dynagro
Fenrir
152
54
0
3,412
5,597
1,632
0
720
4,877
0
19,956
L
Achilles
Kikiep
Achilles
7,057
1,190
0
3,679
11,260
6,961
450
534
10,726
0
32,477
L
3,089
535
0
2,015
11,920
8,116
0
4,793
7,127
14,022
0
L
2,286
370
0
699
7,262
1,883
0
3,144
4,118
48,855
0
W
8,970
4,366
0
4,171
7,800
2,233
536
2,198
5,602
0
48,445
W
Kukulkan
Raven0711
Kukulkan
4,945
415
0
648
5,297
1,954
0
1,702
3,595
61,934
0
L
Chiron
2,292
1,412
348
2,289
8,001
1,928
0
2,081
5,920
0
37,081
W
Erlang Shen
daggsterz
Erlang Shen
3,577
1,559
0
4,392
8,382
4,241
184
634
7,621
0
58,926
W
Zhong Kui
sknypiin1030
Zhong Kui
6,327
783
0
3,520
8,855
7,107
363
1,002
7,853
30,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
32,846
427
Minions Killed
305
0
Camps Cleared
0
1,370,640
Distance Traveled
1,301,282
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,578
660
87
7
0
292,141
4
L
Fenrir
5,316
409
40
3
0
269,737
0
L
Achilles
6,416
494
80
6
0
263,510
1
L
Sobek
6,997
538
15
1
0
272,865
3
L
Poseidon
7,559
581
85
7
0
241,687
0
W
Cupid
8,560
658
82
6
0
234,057
1
W
Kukulkan
8,289
638
123
9
0
288,958
6
L
Chiron
6,558
504
85
7
0
253,483
3
W
Erlang Shen
7,759
597
89
7
0
295,352
6
W
Zhong Kui
7,042
542
46
4
0
260,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role