Player Matchup

Sol
Sol
Melody419
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,391 Elo+
Party 1
Ravana
Ravana
P_02DrakeGL
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,387 Elo+
Party 1
Medusa
Medusa
UlTiMaTe_IMAXI64
Medusa
Level 16
God Stats
5W - 7L
1,590 SR
Queue Stats
8W - 8L
1,568 Elo+
Party 3
Cupid
Cupid
XX_OSCURIUS_XX
Cupid
Level 117
God Stats
1W - 1L
1,528 SR
Queue Stats
66W - 62L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
zMxthh_
Zhong Kui
Level 118
God Stats
1W - 2L
1,911 SR
Queue Stats
151W - 141L
1,548 Elo+
Party 3
Team Averages
Level 89
1,606 SR
1,463 Elo+

VS

Team Averages
Level 84
1,618 SR
1,601 Elo+
Vamana
Vamana
CABRAKAN_1_SHOOT
Vamana
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
39W - 11L
1,752 Elo+
Party 2
Ymir
Ymir
ChavuTohLoki
Ymir
Level 108
God Stats
10W - 15L
1,384 SR
Queue Stats
345W - 376L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
Itz_Suki
Jing Wei
Level 120
God Stats
16W - 5L
1,591 SR
Queue Stats
337W - 277L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PharahSinManos
Tsukuyomi
Level 26
God Stats
13W - 4L
1,820 SR
Queue Stats
284W - 108L
1,675 Elo+
Party 2
Nu Wa
Nu Wa
superlolo-ESP
Nu Wa
Level 150
God Stats
54W - 47L
1,571 SR
Queue Stats
730W - 699L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,725
420
5,061
9,424
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
11
4 / 5 / 1
7,691
481
6,283
11,323
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 6 / 0
6,875
430
4,843
12,587
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 1
7,716
482
3,657
7,285
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
zMxthh_
Zhong Kui
14
1 / 4 / 1
8,102
506
13,643
15,524
9,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,708
669
8,588
15,314
7,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 8
9,097
569
4,943
11,565
9,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Itz_Suki
Jing Wei
17
4 / 2 / 1
9,856
616
8,441
10,449
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
PharahSinManos
Tsukuyomi
16
5 / 1 / 3
9,499
594
7,921
11,735
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 6
10,018
626
12,501
8,338
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
20
20
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
3
0
8
7
W
Jing Wei
Itz_Suki
Jing Wei
4
2
1
2.25
L
0
3
2
0.33
L
Ravana
4
5
1
0.9
W
Tsukuyomi
PharahSinManos
Tsukuyomi
5
1
3
6.5
L
0
6
0
0
L
0
2
1
0.25
W
4
0
6
7
L
Zhong Kui
zMxthh_
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
42,394
56,143
Taken
57,401
21,669
Mitigated
28,365
16,014
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,588
4,090
0
7,103
15,314
7,595
0
1,815
13,382
0
59,266
W
4,943
1,263
0
1,000
11,565
9,455
0
4,422
6,885
25,168
0
W
Jing Wei
Itz_Suki
Jing Wei
8,441
5,956
0
4,872
10,449
3,754
3,199
2,187
8,178
0
73,313
L
5,061
1,142
0
2,606
9,424
2,066
0
2,043
7,161
34,332
0
L
Ravana
6,283
1,270
392
2,272
11,323
4,745
0
2,361
8,809
0
35,388
W
Tsukuyomi
PharahSinManos
Tsukuyomi
7,921
1,919
0
6,176
11,735
4,468
0
4,729
6,918
0
63,147
L
4,843
2,335
0
1,349
12,587
3,350
120
3,308
9,181
0
42,112
L
3,657
1,955
47
1,515
7,285
2,353
830
1,789
5,404
0
38,880
W
12,501
3,363
213
1,523
8,338
3,093
549
5,161
3,177
72,697
0
L
Zhong Kui
zMxthh_
Zhong Kui
13,643
726
0
7,833
15,524
9,155
0
6,994
8,144
68,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
49,178
440
Minions Killed
565
0
Camps Cleared
0
1,423,790
Distance Traveled
1,616,142
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,708
669
112
7
0
334,443
1
W
Ymir
9,097
569
40
3
0
311,773
4
W
Jing Wei
9,856
616
147
9
0
309,864
3
L
Sol
6,725
420
75
5
0
285,888
1
L
Ravana
7,691
481
73
5
0
291,783
1
W
Tsukuyomi
9,499
594
113
7
0
345,021
0
L
Medusa
6,875
430
71
4
0
270,982
4
L
Cupid
7,716
482
94
6
0
299,883
2
W
Nu Wa
10,018
626
153
10
0
315,041
5
L
Zhong Kui
8,102
506
127
8
0
275,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role