Player Matchup

Bacchus
Bacchus
PEWDIEPIE-CUN
Bacchus
Level 18
God Stats
7W - 13L
1,341 SR
Queue Stats
21W - 36L
1,152 Elo+
Party 1
Hachiman
Hachiman
Red8974
Hachiman
Level 13
God Stats
5W - 2L
1,701 SR
Queue Stats
115W - 120L
1,269 Elo+
Solo
Set
Set
Sleepykingthe2nd
Set
Level 12
God Stats
4W - 3L
1,315 SR
Queue Stats
11W - 12L
1,194 Elo+
Party 1
Serqet
Serqet
bnguppy00
Serqet
Level 17
God Stats
38W - 38L
1,190 SR
Queue Stats
285W - 250L
1,000 Elo+
Solo
Gilgamesh
Gilgamesh
zamboy21
Gilgamesh
Level 16
God Stats
2W - 3L
1,248 SR
Queue Stats
18W - 34L
1,072 Elo+
Party 1
Team Averages
Level 15
1,359 SR
1,137 Elo+

VS

Team Averages
Level 24
1,455 SR
1,176 Elo+
Neith
Neith
CrunchLikeNutsYT
Neith
Level 27
God Stats
0W - 3L
1,567 SR
Queue Stats
6W - 9L
1,389 Elo+
Solo
Anubis
Anubis
DJXD2345
Anubis
Level 25
God Stats
5W - 4L
1,621 SR
Queue Stats
22W - 23L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
LordNeptune43
Baron Samedi
Level 27
God Stats
1W - 3L
1,284 SR
Queue Stats
2W - 8L
958 Elo+
Solo
Ao Kuang
Ao Kuang
Tre_DaKXNG
Ao Kuang
Level 18
God Stats
32W - 34L
1,303 SR
Queue Stats
88W - 91L
1,076 Elo+
Solo
Sol
Sol
hooked-faun5
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 88L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
2 / 3 / 9
5,348
535
5,034
4,502
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Red8974
Hachiman
9
6 / 1 / 3
5,895
590
3,567
3,557
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 0
6,217
622
2,540
4,432
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
bnguppy00
Serqet
11
4 / 2 / 0
6,292
629
2,221
5,298
1,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
zamboy21
Gilgamesh
8
2 / 0 / 2
5,388
539
2,598
3,935
1,341
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,205
521
4,443
5,521
1,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
DJXD2345
Anubis
9
3 / 3 / 2
5,686
569
3,537
6,753
3,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LordNeptune43
Baron Samedi
6
0 / 3 / 0
4,111
411
626
2,752
1,324
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Tre_DaKXNG
Ao Kuang
7
0 / 2 / 1
4,599
460
877
5,423
1,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 8 / 3
4,387
439
1,290
7,047
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
5
7
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Anubis
DJXD2345
Anubis
3
3
2
1.33
L
Baron Samedi
LordNeptune43
Baron Samedi
0
3
0
0
W
Bacchus
2
3
9
2.17
W
Hachiman
Red8974
Hachiman
6
1
3
7.5
W
5
1
0
5
L
Ao Kuang
Tre_DaKXNG
Ao Kuang
0
2
1
0.25
W
Serqet
bnguppy00
Serqet
4
2
0
2
L
0
8
3
0.19
W
Gilgamesh
zamboy21
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
10,773
21,724
Taken
27,496
8,146
Mitigated
9,126
1,603
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,443
1,873
0
1,118
5,521
1,499
1,113
1,399
4,041
0
22,475
L
Anubis
DJXD2345
Anubis
3,537
378
0
2,605
6,753
3,074
0
2,035
4,538
27,462
0
L
Baron Samedi
LordNeptune43
Baron Samedi
626
331
0
125
2,752
1,324
92
249
2,503
7,268
0
W
Bacchus
5,034
241
290
166
4,502
2,020
229
1,673
2,829
12,348
0
W
Hachiman
Red8974
Hachiman
3,567
2,156
0
173
3,557
807
736
2,451
1,106
0
18,574
W
2,540
1,137
0
675
4,432
2,386
348
981
3,451
0
22,211
L
Ao Kuang
Tre_DaKXNG
Ao Kuang
877
406
0
1,262
5,423
1,839
1,054
416
5,007
10,783
0
W
Serqet
bnguppy00
Serqet
2,221
520
0
250
5,298
1,592
0
396
4,902
0
35,430
L
1,290
497
0
780
7,047
1,390
0
935
6,112
7,988
0
W
Gilgamesh
zamboy21
Gilgamesh
2,598
720
0
49
3,935
1,341
155
829
3,106
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
23,988
196
Minions Killed
145
0
Camps Cleared
0
974,143
Distance Traveled
773,539
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,205
521
45
5
0
161,815
1
L
Anubis
5,686
569
55
6
0
160,546
0
L
Baron Samedi
4,111
411
8
1
0
124,484
0
W
Bacchus
5,348
535
17
2
0
221,354
0
W
Hachiman
5,895
590
31
3
0
160,662
0
W
Set
6,217
622
45
5
0
181,494
0
L
Ao Kuang
4,599
460
22
2
0
172,423
1
W
Serqet
6,292
629
73
7
0
220,196
0
L
Sol
4,387
439
15
2
0
154,271
0
W
Gilgamesh
5,388
539
30
3
0
190,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role