Player Matchup

Loki
Loki
Kozyro_
Loki
Level 3
God Stats
1W - 5L
1,300 SR
Queue Stats
30W - 46L
1,069 Elo+
Solo
Agni
Agni
Quazio--
Agni
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 89L
1,416 Elo+
Solo
Neith
Neith
Ramauloss
Neith
Level 18
God Stats
27W - 26L
1,415 SR
Queue Stats
133W - 123L
1,346 Elo+
Solo
Fenrir
Fenrir
a_living_potato_
Fenrir
Level 23
God Stats
26W - 22L
1,510 SR
Queue Stats
40W - 51L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
xISquidIx
Baron Samedi
Level 26
God Stats
4W - 5L
1,383 SR
Queue Stats
53W - 66L
1,343 Elo+
Party 2
Team Averages
Level 19
1,422 SR
1,302 Elo+

VS

Team Averages
Level 15
1,521 SR
1,369 Elo+
Vamana
Vamana
Grimgoal214
Vamana
Level 16
God Stats
9W - 24L
1,339 SR
Queue Stats
13W - 28L
1,253 Elo+
Party 1
Chiron
Chiron
GuerreroInferno
Chiron
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 26L
1,225 Elo+
Party 1
Camazotz
Camazotz
aasoares07
Camazotz
Level 29
God Stats
9W - 6L
1,831 SR
Queue Stats
46W - 49L
1,517 Elo+
Solo
Artemis
Artemis
bornanyelo_03
Artemis
Level 5
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Anhur
Anhur
jumarraca
Anhur
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 17L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kozyro_
Loki
19
4 / 10 / 3
12,984
499
9,889
19,779
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
20
2 / 2 / 1
13,719
528
13,594
18,157
10,250
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Ramauloss
Neith
20
16 / 3 / 2
15,825
609
18,991
18,223
8,250
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 3 / 5
13,647
525
17,021
15,618
6,608
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
xISquidIx
Baron Samedi
19
8 / 9 / 8
13,745
529
21,875
24,077
12,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
7 / 3 / 1
14,023
539
20,297
27,125
34,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 9 / 4
12,275
472
8,095
22,596
9,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
aasoares07
Camazotz
19
14 / 8 / 1
13,298
511
22,892
28,761
10,434
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
4
0 / 3 / 0
7,174
276
275
2,058
182
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
jumarraca
Anhur
16
2 / 14 / 3
11,217
431
5,633
21,561
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
37
Kills
25
27
Deaths
37
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
7
3
1
2.5
L
2
9
4
0.44
W
Loki
Kozyro_
Loki
4
10
3
0.55
W
Agni
2
2
1
1.25
W
Neith
Ramauloss
Neith
16
3
2
5.67
W
7
3
5
3.17
L
Camazotz
aasoares07
Camazotz
14
8
1
1.81
L
Artemis
0
3
0
0
L
Anhur
jumarraca
Anhur
2
14
3
0.25
W
Baron Samedi
xISquidIx
Baron Samedi
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,370
Damage
57,192
95,854
Taken
102,101
45,125
Mitigated
61,024
27,685
Healing
27,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
20,297
7,887
0
9,306
27,125
34,219
812
15,518
11,538
0
96,653
L
8,095
2,182
172
4,103
22,596
9,356
4,943
2,628
19,806
0
75,172
W
Loki
Kozyro_
Loki
9,889
3,018
0
4,104
19,779
7,575
277
0
19,779
0
66,079
W
Agni
13,594
1,259
0
5,999
18,157
10,250
1,277
0
16,909
96,643
0
W
Neith
Ramauloss
Neith
18,991
12,172
0
9,084
18,223
8,250
8,291
80
18,143
0
112,505
W
17,021
9,179
0
2,201
15,618
6,608
1,724
0
15,618
0
59,896
L
Camazotz
aasoares07
Camazotz
22,892
6,632
0
12,754
28,761
10,434
57
6,867
21,736
0
80,423
L
Artemis
275
112
0
0
2,058
182
0
215
1,801
0
3,193
L
Anhur
jumarraca
Anhur
5,633
3,266
0
1,074
21,561
6,833
863
9,232
11,751
0
39,409
W
Baron Samedi
xISquidIx
Baron Samedi
21,875
5,222
1,162
5,135
24,077
12,442
2,441
0
24,077
66,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,920
Gold Earned
57,987
604
Minions Killed
462
0
Camps Cleared
0
2,232,569
Distance Traveled
1,766,484
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,023
539
141
5
0
495,777
0
L
Chiron
12,275
472
148
6
0
405,405
0
W
Loki
12,984
499
113
4
0
428,646
0
W
Agni
13,719
528
143
6
0
434,966
4
W
Neith
15,825
609
164
6
0
426,848
0
W
Fenrir
13,647
525
99
4
0
532,450
0
L
Camazotz
13,298
511
91
4
0
457,140
1
L
Artemis
7,174
276
9
0
0
48,857
0
L
Anhur
11,217
431
73
3
0
359,305
0
W
Baron Samedi
13,745
529
85
3
0
409,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role