Player Matchup

Sun Wukong
Sun Wukong
IllNetherllI
Sun Wukong
Level 12
God Stats
2W - 6L
1,447 SR
Queue Stats
12W - 18L
1,435 Elo+
Party 2
Bacchus
Bacchus
KnightSofty
Bacchus
Level 6
God Stats
4W - 4L
1,311 SR
Queue Stats
12W - 11L
1,332 Elo+
Party 2
Fenrir
Fenrir
Senor Plato7051
Fenrir
Level 16
God Stats
15W - 23L
1,462 SR
Queue Stats
15W - 24L
1,370 Elo+
Party 3
Persephone
Persephone
SweetBunnyHoney
Persephone
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
l KBK l
Baron Samedi
Level 24
God Stats
18W - 10L
1,754 SR
Queue Stats
32W - 41L
1,370 Elo+
Party 3
Team Averages
Level 26
1,495 SR
1,384 Elo+

VS

Team Averages
Level 14
1,582 SR
1,431 Elo+
Apollo
Apollo
GoneARye
Apollo
Level 6
God Stats
0W - 1L
1,630 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Nu Wa
Nu Wa
NecroDinos
Nu Wa
Level 7
God Stats
1W - 2L
1,712 SR
Queue Stats
9W - 12L
1,358 Elo+
Solo
Xing Tian
Xing Tian
Rhyme Dark
Xing Tian
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
139W - 149L
1,411 Elo+
Party 1
Hades
Hades
Sensus Infinite
Hades
Level 25
God Stats
18W - 7L
1,792 SR
Queue Stats
189W - 197L
1,397 Elo+
Party 1
Chang'e
Chang'e
blanket-marsh2
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IllNetherllI
Sun Wukong
20
8 / 2 / 23
14,069
1,082
13,255
17,461
14,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
KnightSofty
Bacchus
20
5 / 5 / 34
13,453
1,035
19,101
22,987
32,762
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 3 / 18
15,272
1,175
28,088
19,900
13,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
SweetBunnyHoney
Persephone
20
11 / 4 / 25
15,244
1,173
32,000
18,016
7,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
l KBK l
Baron Samedi
20
7 / 4 / 32
14,499
1,115
22,438
19,418
10,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoneARye
Apollo
19
3 / 7 / 9
12,561
966
20,330
19,026
7,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
19
2 / 13 / 10
12,143
934
15,803
24,030
7,812
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Rhyme Dark
Xing Tian
19
7 / 14 / 9
13,622
1,048
16,095
30,860
13,427
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 7 / 11
13,669
1,051
25,137
30,031
13,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 6 / 16
12,629
971
12,788
20,661
7,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
73
47
Kills
18
18
Deaths
47
132
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Apollo
GoneARye
Apollo
3
7
9
1.07
W
Sun Wukong
IllNetherllI
Sun Wukong
8
2
23
9.75
W
Bacchus
KnightSofty
Bacchus
5
5
34
4.4
L
Nu Wa
2
13
10
0.54
L
Xing Tian
Rhyme Dark
Xing Tian
7
14
9
0.82
W
16
3
18
8.33
L
6
7
11
1.64
W
Persephone
SweetBunnyHoney
Persephone
11
4
25
5.88
L
0
6
16
1.33
W
Baron Samedi
l KBK l
Baron Samedi
7
4
32
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,882
Damage
90,153
97,782
Taken
124,608
78,850
Mitigated
49,134
22,677
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GoneARye
Apollo
20,330
7,392
0
150
19,026
7,127
0
11,740
7,286
0
52,508
W
Sun Wukong
IllNetherllI
Sun Wukong
13,255
3,033
0
777
17,461
14,441
0
12,001
5,460
0
35,024
W
Bacchus
KnightSofty
Bacchus
19,101
1,506
0
544
22,987
32,762
0
16,676
6,311
34,845
0
L
Nu Wa
15,803
4,650
261
1,604
24,030
7,812
0
15,027
9,003
40,043
0
L
Xing Tian
Rhyme Dark
Xing Tian
16,095
1,222
0
390
30,860
13,427
0
18,529
11,412
27,602
0
W
28,088
5,561
0
1,258
19,900
13,595
0
13,097
6,803
0
50,602
L
25,137
5,329
368
5,728
30,031
13,449
0
16,955
13,076
46,201
0
W
Persephone
SweetBunnyHoney
Persephone
32,000
4,331
527
7,244
18,016
7,115
0
11,960
6,052
64,214
0
L
12,788
1,377
4,584
3,796
20,661
7,319
0
11,288
9,373
40,050
0
W
Baron Samedi
l KBK l
Baron Samedi
22,438
1,252
6,668
5,659
19,418
10,937
0
16,085
3,333
46,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,537
Gold Earned
64,624
247
Minions Killed
234
5
Camps Cleared
2
1,253,676
Distance Traveled
1,164,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,561
966
56
4
1
239,614
0
W
Sun Wukong
14,069
1,082
47
4
0
278,766
0
W
Bacchus
13,453
1,035
41
3
0
260,043
1
L
Nu Wa
12,143
934
37
3
0
188,134
1
L
Xing Tian
13,622
1,048
27
2
0
232,183
0
W
Fenrir
15,272
1,175
46
4
2
274,011
1
L
Hades
13,669
1,051
47
4
0
223,668
0
W
Persephone
15,244
1,173
71
5
1
223,997
0
L
Chang'e
12,629
971
67
5
1
281,191
0
W
Baron Samedi
14,499
1,115
42
3
2
216,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role