Player Matchup

Ares
Ares
Hermod213
Ares
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 1
The Morrigan
The Morrigan
OscarFdzSama
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,567 Elo+
Party 1
Tiamat
Tiamat
Reimerich
Tiamat
Level 24
God Stats
7W - 3L
1,885 SR
Queue Stats
39W - 27L
1,591 Elo+
Party 1
Ymir
Ymir
Rouny
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
blackacexe
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,561 Elo+
Party 1
Team Averages
Level 15
1,536 SR
1,558 Elo+

VS

Team Averages
Level 20
1,635 SR
1,653 Elo+
Yemoja
Yemoja
Babyscoob72
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,822 Elo+
Party 2
Cthulhu
Cthulhu
Bpc427
Cthulhu
Level 28
God Stats
65W - 37L
1,705 SR
Queue Stats
135W - 109L
1,521 Elo+
Party 3
Fenrir
Fenrir
DrBsn
Fenrir
Level 22
God Stats
12W - 3L
1,670 SR
Queue Stats
40W - 24L
1,550 Elo+
Party 3
Izanami
Izanami
GambitRB
Izanami
Level 29
God Stats
30W - 24L
1,539 SR
Queue Stats
278W - 303L
1,549 Elo+
Solo
Scylla
Scylla
Skull Master882
Scylla
Level 18
God Stats
5W - 8L
1,762 SR
Queue Stats
19W - 14L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 5 / 7
10,972
997
9,326
19,592
22,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
OscarFdzSama
The Morrigan
17
1 / 7 / 7
10,368
943
7,170
11,347
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Reimerich
Tiamat
17
1 / 6 / 5
9,885
899
13,497
9,952
6,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Rouny
Ymir
17
1 / 4 / 8
10,338
940
4,763
18,586
23,245
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
blackacexe
Jing Wei
17
5 / 5 / 5
11,350
1,032
15,333
15,763
6,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

123

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
16 / 0 / 8
14,496
1,318
22,396
11,581
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Bpc427
Cthulhu
18
1 / 1 / 20
11,917
1,083
14,735
13,916
19,033
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
DrBsn
Fenrir
18
6 / 4 / 11
11,448
1,041
11,584
11,992
8,430
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
GambitRB
Izanami
17
1 / 2 / 13
10,552
959
16,756
9,258
3,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 10
10,882
989
5,121
9,270
3,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
11
Kills
27
27
Deaths
11
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Yemoja
16
0
8
20
W
Cthulhu
Bpc427
Cthulhu
1
1
20
11
W
Fenrir
DrBsn
Fenrir
6
4
11
2.88
W
Izanami
GambitRB
Izanami
1
2
13
3.75
L
Ares
3
5
7
1.3
L
The Morrigan
OscarFdzSama
The Morrigan
1
7
7
0.64
L
Tiamat
Reimerich
Tiamat
1
6
5
0.58
L
Ymir
Rouny
Ymir
1
4
8
1.25
W
3
4
10
2
L
Jing Wei
blackacexe
Jing Wei
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,089
Damage
70,592
75,240
Taken
56,017
62,512
Mitigated
39,225
3,363
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
22,396
2,166
3,219
1,806
11,581
4,994
0
7,423
4,158
53,793
0
W
Cthulhu
Bpc427
Cthulhu
14,735
593
1,491
2,015
13,916
19,033
0
7,060
6,856
31,023
0
W
Fenrir
DrBsn
Fenrir
11,584
1,160
0
492
11,992
8,430
0
5,582
6,022
0
24,688
W
Izanami
GambitRB
Izanami
16,756
8,539
0
846
9,258
3,498
0
6,580
2,678
0
38,676
L
Ares
9,326
659
0
0
19,592
22,095
0
10,922
8,670
20,994
0
L
The Morrigan
OscarFdzSama
The Morrigan
7,170
1,012
164
0
11,347
4,524
0
7,134
4,213
27,466
1,335
L
Tiamat
Reimerich
Tiamat
13,497
828
0
1,259
9,952
6,538
0
4,994
4,958
28,684
0
L
Ymir
Rouny
Ymir
4,763
605
0
0
18,586
23,245
0
8,644
9,942
20,966
0
W
5,121
726
0
597
9,270
3,270
0
7,007
2,263
8,342
0
L
Jing Wei
blackacexe
Jing Wei
15,333
13,145
0
1,940
15,763
6,110
0
10,558
5,205
0
37,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,913
Gold Earned
59,295
183
Minions Killed
208
4
Camps Cleared
7
1,047,133
Distance Traveled
1,021,559
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,496
1,318
72
7
1
220,090
0
W
Cthulhu
11,917
1,083
29
3
1
238,501
1
W
Fenrir
11,448
1,041
32
3
5
228,079
1
W
Izanami
10,552
959
66
6
0
163,960
0
L
Ares
10,972
997
12
1
1
220,664
1
L
The Morrigan
10,368
943
41
4
0
185,931
0
L
Tiamat
9,885
899
37
3
1
177,139
1
L
Ymir
10,338
940
36
3
1
208,438
0
W
Scylla
10,882
989
9
1
0
170,929
0
L
Jing Wei
11,350
1,032
57
5
1
254,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role