Player Matchup

Kuzenbo
Kuzenbo
Commanderd555
Kuzenbo
Level 120
God Stats
5W - 7L
1,613 SR
Queue Stats
103W - 159L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
GrimGramCracker
Cabrakan
Level 114
God Stats
1W - 2L
1,551 SR
Queue Stats
265W - 207L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
Jarizzle-
Amaterasu
Level 128
God Stats
1W - 2L
1,548 SR
Queue Stats
363W - 303L
1,574 Elo+
Party 1
Neith
Neith
Specialist D5
Neith
Level 87
God Stats
5W - 9L
1,441 SR
Queue Stats
9W - 28L
1,268 Elo+
Party 2
Thoth
Thoth
iSvyn
Thoth
Level 66
God Stats
3W - 7L
1,234 SR
Queue Stats
397W - 334L
1,558 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,473 Elo+

VS

Team Averages
Level 127
1,625 SR
1,606 Elo+
Cerberus
Cerberus
FrenchDippin4700
Cerberus
Level 128
God Stats
6W - 1L
1,872 SR
Queue Stats
201W - 166L
1,619 Elo+
Party 3
Gilgamesh
Gilgamesh
Grambo
Gilgamesh
Level 124
God Stats
1W - 0L
1,546 SR
Queue Stats
46W - 31L
1,615 Elo+
Party 3
Jing Wei
Jing Wei
Hnaw
Jing Wei
Level 126
God Stats
2W - 1L
1,640 SR
Queue Stats
16W - 19L
1,527 Elo+
Party 3
Fenrir
Fenrir
RenkorDS
Fenrir
Level 126
God Stats
24W - 22L
1,638 SR
Queue Stats
611W - 609L
1,565 Elo+
Solo
Thoth
Thoth
spoinkaboy
Thoth
Level 129
God Stats
2W - 0L
1,429 SR
Queue Stats
6W - 4L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 2 / 1
6,762
483
4,753
9,525
8,313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
12
2 / 2 / 1
7,211
515
1,853
8,637
4,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Jarizzle-
Amaterasu
11
1 / 1 / 1
7,075
505
946
9,840
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 2
6,608
472
3,045
5,366
1,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
iSvyn
Thoth
13
2 / 0 / 2
8,156
583
7,403
4,652
1,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,200
586
6,400
8,891
6,791
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Grambo
Gilgamesh
11
2 / 1 / 4
7,646
546
5,127
6,760
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Hnaw
Jing Wei
14
2 / 0 / 3
8,188
585
3,173
5,926
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
RenkorDS
Fenrir
11
2 / 3 / 3
6,911
494
2,001
8,491
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
13
0 / 1 / 4
7,733
552
8,060
5,450
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
8
8
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
1
0.25
W
2
0
4
4
W
Gilgamesh
Grambo
Gilgamesh
2
1
4
4
L
Cabrakan
2
2
1
1.25
W
Jing Wei
Hnaw
Jing Wei
2
0
3
3.5
L
Amaterasu
Jarizzle-
Amaterasu
1
1
1
1.5
W
Fenrir
RenkorDS
Fenrir
2
3
3
1.17
L
0
3
2
0.33
L
Thoth
iSvyn
Thoth
2
0
2
3
W
Thoth
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
24,761
38,020
Taken
35,518
21,354
Mitigated
18,036
11,011
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,753
1,957
0
3,102
9,525
8,313
0
5,702
3,749
39,193
0
W
6,400
629
0
4,745
8,891
6,791
0
5,154
3,737
48,275
0
W
Gilgamesh
Grambo
Gilgamesh
5,127
1,116
0
415
6,760
4,752
210
1,973
4,787
0
23,451
L
Cabrakan
1,853
220
0
2,899
8,637
4,739
0
3,153
5,320
42,047
5,881
W
Jing Wei
Hnaw
Jing Wei
3,173
1,719
0
2,711
5,926
1,902
2,111
1,242
4,684
0
58,461
L
Amaterasu
Jarizzle-
Amaterasu
946
259
0
2,727
9,840
5,836
0
1,443
8,249
0
16,635
W
Fenrir
RenkorDS
Fenrir
2,001
456
0
2,889
8,491
2,929
0
2,769
5,722
0
32,527
L
3,045
1,144
0
877
5,366
1,396
0
918
4,407
0
37,681
L
Thoth
iSvyn
Thoth
7,403
0
0
1,406
4,652
1,070
0
2,450
1,835
53,353
0
W
Thoth
8,060
178
0
975
5,450
1,662
60
3,002
2,448
59,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
38,678
391
Minions Killed
459
0
Camps Cleared
0
1,360,997
Distance Traveled
1,426,766
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,762
483
70
5
0
249,499
2
W
Cerberus
8,200
586
120
9
0
270,956
1
W
Gilgamesh
7,646
546
29
2
0
301,388
2
L
Cabrakan
7,211
515
99
7
0
294,885
0
W
Jing Wei
8,188
585
105
8
0
273,024
0
L
Amaterasu
7,075
505
33
2
0
273,089
3
W
Fenrir
6,911
494
60
4
0
301,008
5
L
Neith
6,608
472
85
6
0
256,805
4
L
Thoth
8,156
583
104
7
0
286,719
5
W
Thoth
7,733
552
145
10
0
280,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role