Player Matchup

Sun Wukong
Sun Wukong
RubricSplash211
Sun Wukong
Level 17
God Stats
11W - 8L
1,303 SR
Queue Stats
20W - 30L
1,181 Elo+
Solo
Kukulkan
Kukulkan
TheSnakeOil
Kukulkan
Level 15
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 17L
1,126 Elo+
Solo
Ullr
Ullr
kaiquestark
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 53L
1,210 Elo+
Party 1
Skadi
Skadi
thiagokrvalhos
Skadi
Level 28
God Stats
5W - 10L
1,208 SR
Queue Stats
72W - 127L
1,201 Elo+
Party 1
Hera
Hera
violas_violin
Hera
Level 13
God Stats
1W - 7L
1,229 SR
Queue Stats
16W - 30L
1,247 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,193 Elo+

VS

Team Averages
Level 16
1,446 SR
1,197 Elo+
Cthulhu
Cthulhu
Lucifer_Black66
Cthulhu
Level 22
God Stats
10W - 14L
1,415 SR
Queue Stats
199W - 316L
1,137 Elo+
Solo
Kukulkan
Kukulkan
MayXday11
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 90L
1,123 Elo+
Solo
Thor
Thor
PistolPeak
Thor
Level 17
God Stats
15W - 14L
1,544 SR
Queue Stats
248W - 279L
1,250 Elo+
Solo
Nu Wa
Nu Wa
akaChampa
Nu Wa
Level 15
God Stats
11W - 15L
1,320 SR
Queue Stats
49W - 73L
1,264 Elo+
Solo
Awilix
Awilix
tataKING30
Awilix
Level 20
God Stats
12W - 12L
1,452 SR
Queue Stats
33W - 48L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RubricSplash211
Sun Wukong
15
1 / 0 / 0
9,532
477
3,969
9,134
7,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
TheSnakeOil
Kukulkan
13
0 / 4 / 1
7,882
394
3,331
10,307
4,639
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 10 / 1
9,143
457
3,666
17,738
5,027
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 12 / 2
8,108
405
6,398
14,143
4,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 8 / 1
9,075
454
11,769
14,468
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 5
10,937
547
10,591
11,957
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MayXday11
Kukulkan
16
5 / 4 / 4
10,104
505
7,314
10,623
3,925
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 7
10,147
507
10,218
10,188
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
akaChampa
Nu Wa
17
3 / 2 / 8
10,150
508
10,998
10,182
3,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
tataKING30
Awilix
15
7 / 2 / 3
9,841
492
9,037
11,725
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
33
34
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
Kukulkan
MayXday11
Kukulkan
5
4
4
1.75
W
7
1
7
10.5
L
Sun Wukong
RubricSplash211
Sun Wukong
1
0
0
1
L
Kukulkan
TheSnakeOil
Kukulkan
0
4
1
0.13
W
Nu Wa
akaChampa
Nu Wa
3
2
8
3.5
L
4
10
1
0.45
W
Awilix
tataKING30
Awilix
7
2
3
4.25
L
0
12
2
0.08
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
48,158
65,790
Taken
54,675
25,408
Mitigated
30,731
11,481
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,591
602
0
3,798
11,957
13,523
1,333
1,144
10,813
53,908
0
W
Kukulkan
MayXday11
Kukulkan
7,314
2,217
0
2,286
10,623
3,925
1,743
3,044
7,413
61,148
0
W
10,218
2,890
0
2,078
10,188
6,146
1,838
596
9,592
0
57,549
L
Sun Wukong
RubricSplash211
Sun Wukong
3,969
749
0
2,923
9,134
7,479
1,698
1,091
8,043
0
52,945
L
Kukulkan
TheSnakeOil
Kukulkan
3,331
368
0
2,328
10,307
4,639
452
4,602
5,515
33,043
0
W
Nu Wa
akaChampa
Nu Wa
10,998
3,166
0
2,655
10,182
3,182
484
6,066
3,740
57,427
0
L
3,666
1,657
0
4,736
17,738
5,027
1,273
6,823
10,567
0
44,200
W
Awilix
tataKING30
Awilix
9,037
3,792
0
2,266
11,725
3,955
0
3,588
8,017
0
45,140
L
6,398
2,806
0
0
14,143
4,192
455
8,606
4,920
0
46,565
L
11,769
3,376
0
1,494
14,468
4,071
0
6,574
7,842
54,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,740
Gold Earned
51,179
425
Minions Killed
444
0
Camps Cleared
0
1,519,897
Distance Traveled
1,804,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,937
547
93
5
0
373,669
0
W
Kukulkan
10,104
505
112
6
0
318,941
1
W
Thor
10,147
507
89
4
0
374,362
0
L
Sun Wukong
9,532
477
111
6
0
302,049
0
L
Kukulkan
7,882
394
67
3
0
337,148
0
W
Nu Wa
10,150
508
77
4
0
364,451
3
L
Ullr
9,143
457
76
4
0
291,103
0
W
Awilix
9,841
492
73
4
0
372,957
0
L
Skadi
8,108
405
75
4
0
277,912
0
L
Hera
9,075
454
96
5
0
311,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role