Player Matchup

Yemoja
Yemoja
ArsenalGucci
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 2
Chaac
Chaac
Dyesier
Chaac
Level 155
God Stats
7W - 1L
1,639 SR
Queue Stats
209W - 228L
1,528 Elo+
Party 2
Rama
Rama
PowderyDONUTS
Rama
Level 160
God Stats
1W - 1L
1,311 SR
Queue Stats
184W - 175L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
XiBaLbA_28
Cernunnos
Level 29
God Stats
1W - 1L
1,560 SR
Queue Stats
16W - 28L
1,366 Elo+
Solo
Kukulkan
Kukulkan
oocoto89
Kukulkan
Level 149
God Stats
1W - 1L
1,281 SR
Queue Stats
16W - 17L
1,542 Elo+
Party 2
Team Averages
Level 116
1,458 SR
1,436 Elo+

VS

Team Averages
Level 76
1,530 SR
1,510 Elo+
Odin
Odin
Blomsom
Odin
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 210L
1,488 Elo+
Party 1
Medusa
Medusa
FaintCalf762765
Medusa
Level 142
God Stats
7W - 4L
1,473 SR
Queue Stats
494W - 516L
1,494 Elo+
Solo
Terra
Terra
Pach23
Terra
Level 132
God Stats
1W - 1L
1,678 SR
Queue Stats
84W - 91L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Smite1SucksD
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 131L
1,515 Elo+
Solo
Camazotz
Camazotz
lennin280777
Camazotz
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
345W - 339L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 1 / 9
13,107
596
7,423
15,488
19,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Dyesier
Chaac
20
4 / 2 / 13
13,577
617
23,737
30,931
34,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 9
14,296
650
27,034
29,083
16,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
XiBaLbA_28
Cernunnos
20
5 / 3 / 10
13,667
621
18,855
16,439
9,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
oocoto89
Kukulkan
19
3 / 6 / 11
12,907
587
26,633
20,545
11,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Blomsom
Odin
19
1 / 5 / 11
11,500
523
10,812
19,343
22,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 5
13,005
591
25,067
21,597
9,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Pach23
Terra
20
3 / 3 / 8
12,559
571
18,344
25,169
36,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
Smite1SucksD
Kuzenbo
20
1 / 2 / 7
11,934
542
21,202
19,831
30,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
lennin280777
Camazotz
20
4 / 4 / 6
12,147
552
20,728
27,135
12,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
21
Kills
14
15
Deaths
21
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
9
6.5
L
Odin
Blomsom
Odin
1
5
11
1.3
W
Chaac
Dyesier
Chaac
4
2
13
5.25
L
5
7
5
1.07
L
Terra
Pach23
Terra
3
3
8
2.33
W
7
3
9
3.83
L
Kuzenbo
Smite1SucksD
Kuzenbo
1
2
7
2.25
W
Cernunnos
XiBaLbA_28
Cernunnos
5
3
10
3.33
L
Camazotz
lennin280777
Camazotz
4
4
6
1.75
W
Kukulkan
oocoto89
Kukulkan
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,682
Damage
96,153
112,486
Taken
113,075
90,907
Mitigated
111,630
50,831
Healing
54,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,423
1,087
13,884
3,897
15,488
19,077
282
6,319
8,662
23,934
0
L
Odin
Blomsom
Odin
10,812
1,491
1,957
3,001
19,343
22,352
0
7,331
12,012
0
21,547
W
Chaac
Dyesier
Chaac
23,737
2,205
1,930
10,893
30,931
34,158
426
9,320
21,183
0
48,551
L
25,067
11,508
2,621
3,304
21,597
9,643
0
4,713
16,884
0
56,045
L
Terra
Pach23
Terra
18,344
552
10,062
10,033
25,169
36,962
0
7,788
17,381
48,890
0
W
27,034
20,339
1,702
9,903
29,083
16,647
3,752
11,127
17,455
0
61,437
L
Kuzenbo
Smite1SucksD
Kuzenbo
21,202
5,909
2,976
3,729
19,831
30,514
153
7,119
12,712
39,647
0
W
Cernunnos
XiBaLbA_28
Cernunnos
18,855
10,238
0
3,751
16,439
9,229
1,410
6,115
10,073
0
42,377
L
Camazotz
lennin280777
Camazotz
20,728
5,135
3,966
13,167
27,135
12,159
0
7,105
20,030
0
28,228
W
Kukulkan
oocoto89
Kukulkan
26,633
598
1,483
3,388
20,545
11,796
805
6,665
13,441
65,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,554
Gold Earned
61,145
302
Minions Killed
198
0
Camps Cleared
0
1,828,508
Distance Traveled
2,058,271
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,107
596
32
1
0
365,965
1
L
Odin
11,500
523
25
1
0
394,217
0
W
Chaac
13,577
617
45
2
0
405,364
0
L
Medusa
13,005
591
70
3
0
340,139
0
L
Terra
12,559
571
48
2
0
424,867
4
W
Rama
14,296
650
85
4
0
314,175
2
L
Kuzenbo
11,934
542
34
2
0
469,442
6
W
Cernunnos
13,667
621
61
3
0
368,523
0
L
Camazotz
12,147
552
21
1
0
429,606
0
W
Kukulkan
12,907
587
79
4
0
374,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role