Player Matchup

Ao Kuang
Ao Kuang
DO8LOSE
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GearBaum
Kuzenbo
Level 28
God Stats
12W - 15L
1,483 SR
Queue Stats
15W - 18L
1,386 Elo+
Solo
Ymir
Ymir
ImKloetsch
Ymir
Level 29
God Stats
11W - 10L
1,467 SR
Queue Stats
78W - 87L
1,356 Elo+
Party 2
Mercury
Mercury
Pieopian
Mercury
Level 28
God Stats
46W - 36L
1,550 SR
Queue Stats
134W - 158L
1,388 Elo+
Party 2
Neith
Neith
quinnycat
Neith
Level 28
God Stats
51W - 61L
1,436 SR
Queue Stats
95W - 121L
1,371 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,400 Elo+

VS

Team Averages
Level 9
1,390 SR
1,456 Elo+
Medusa
Medusa
CWGDumbCripple
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
LooseButthole69
Athena
Level 19
God Stats
1W - 4L
1,217 SR
Queue Stats
92W - 108L
1,280 Elo+
Solo
Susano
Susano
Perjkk
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDurtyLion
Cu Chulainn
Level 18
God Stats
1W - 3L
1,231 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Ymir
Ymir
cwgdirty
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DO8LOSE
Ao Kuang
11
2 / 6 / 4
7,549
503
2,486
9,118
3,004
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
GearBaum
Kuzenbo
14
4 / 0 / 4
8,932
595
7,113
9,752
14,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 4
8,317
554
3,189
9,688
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Pieopian
Mercury
15
11 / 2 / 3
9,806
654
6,408
7,666
3,928
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
quinnycat
Neith
14
5 / 0 / 1
8,351
557
12,332
6,477
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
6,862
457
4,772
7,763
2,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 1
7,238
483
3,498
10,974
5,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Perjkk
Susano
9
2 / 8 / 0
6,214
414
4,182
7,683
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheDurtyLion
Cu Chulainn
11
1 / 7 / 1
6,605
440
6,010
13,831
8,729
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
10
2 / 2 / 0
7,721
515
4,850
11,181
6,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
24
Kills
8
8
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Ao Kuang
DO8LOSE
Ao Kuang
2
6
4
0.67
W
Kuzenbo
GearBaum
Kuzenbo
4
0
4
6
W
2
0
4
4
L
0
2
1
0.25
L
Susano
Perjkk
Susano
2
8
0
0.25
W
Mercury
Pieopian
Mercury
11
2
3
6.25
L
Cu Chulainn
TheDurtyLion
Cu Chulainn
1
7
1
0.21
L
Ymir
2
2
0
1
W
Neith
quinnycat
Neith
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
23,312
42,701
Taken
51,432
30,218
Mitigated
25,439
7,512
Healing
1,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
2,331
0
79
7,763
2,332
0
1,707
6,056
0
33,834
W
Ao Kuang
DO8LOSE
Ao Kuang
2,486
819
0
1,184
9,118
3,004
713
251
8,867
14,961
0
W
Kuzenbo
GearBaum
Kuzenbo
7,113
2,435
0
1,585
9,752
14,938
842
0
9,752
39,077
0
W
3,189
944
0
784
9,688
5,757
56
4,866
4,822
21,811
0
L
3,498
384
0
586
10,974
5,406
0
2,140
8,834
22,409
0
L
Susano
Perjkk
Susano
4,182
1,510
0
0
7,683
2,536
333
2,556
5,127
0
17,641
W
Mercury
Pieopian
Mercury
6,408
4,415
0
1,507
7,666
3,928
1,482
566
7,100
0
71,552
L
Cu Chulainn
TheDurtyLion
Cu Chulainn
6,010
1,292
0
457
13,831
8,729
0
5,827
8,004
0
34,473
L
Ymir
4,850
952
0
0
11,181
6,436
0
929
10,146
32,122
0
W
Neith
quinnycat
Neith
12,332
7,020
0
2,452
6,477
2,591
1,029
2,876
3,601
0
46,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,955
Gold Earned
34,640
328
Minions Killed
250
0
Camps Cleared
0
1,319,450
Distance Traveled
1,172,744
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,862
457
64
4
0
254,206
1
W
Ao Kuang
7,549
503
21
1
0
241,823
0
W
Kuzenbo
8,932
595
84
6
0
269,646
1
W
Ymir
8,317
554
23
2
0
260,927
0
L
Athena
7,238
483
41
3
0
247,280
0
L
Susano
6,214
414
30
2
0
201,252
2
W
Mercury
9,806
654
118
8
0
304,126
2
L
Cu Chulainn
6,605
440
62
4
0
241,203
1
L
Ymir
7,721
515
53
4
0
228,803
0
W
Neith
8,351
557
82
5
0
242,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role