Player Matchup

Zhong Kui
Zhong Kui
Bxkka
Zhong Kui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,487 Elo+
Party 1
Izanami
Izanami
JmacDaBeazt
Izanami
Level 54
God Stats
1W - 0L
1,698 SR
Queue Stats
69W - 62L
1,497 Elo+
Party 1
Thanatos
Thanatos
LFG Poor Boy
Thanatos
Level 47
God Stats
20W - 21L
1,439 SR
Queue Stats
157W - 145L
1,487 Elo+
Party 2
Bacchus
Bacchus
SamuraiNinja204
Bacchus
Level 66
God Stats
1W - 1L
1,357 SR
Queue Stats
87W - 86L
1,469 Elo+
Party 1
Eset
Eset
XDBigBenXD
Eset
Level 87
God Stats
5W - 4L
1,710 SR
Queue Stats
279W - 249L
1,513 Elo+
Party 2
Team Averages
Level 61
1,541 SR
1,490 Elo+

VS

Team Averages
Level 74
1,479 SR
1,407 Elo+
The Morrigan
The Morrigan
Jslump16
The Morrigan
Level 108
God Stats
2W - 3L
1,744 SR
Queue Stats
311W - 283L
1,455 Elo+
Party 3
Ymir
Ymir
Kentypoo16
Ymir
Level 15
God Stats
161W - 148L
1,372 SR
Queue Stats
305W - 330L
1,337 Elo+
Party 3
Medusa
Medusa
Megtheegg15
Medusa
Level 62
God Stats
24W - 34L
1,316 SR
Queue Stats
310W - 307L
1,405 Elo+
Party 3
Da Ji
Da Ji
Snoopy10
Da Ji
Level 151
God Stats
8W - 4L
1,478 SR
Queue Stats
455W - 430L
1,442 Elo+
Party 3
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 35
God Stats
46W - 55L
1,484 SR
Queue Stats
129W - 129L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bxkka
Zhong Kui
14
6 / 0 / 1
9,309
716
6,277
8,472
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
JmacDaBeazt
Izanami
14
9 / 1 / 4
8,431
649
10,138
6,883
2,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
LFG Poor Boy
Thanatos
12
2 / 4 / 4
7,307
562
3,839
8,657
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 9
8,164
628
4,229
4,848
4,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 1 / 0
9,397
723
7,214
4,603
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jslump16
The Morrigan
10
0 / 7 / 0
6,254
481
1,440
7,831
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,279
483
611
8,860
3,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
9
0 / 8 / 1
5,175
398
2,603
8,755
1,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Snoopy10
Da Ji
13
6 / 1 / 0
8,151
627
6,924
8,784
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
oddSOUNDZ
Nemesis
10
0 / 6 / 0
6,248
481
5,422
11,255
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
26
Kills
6
6
Deaths
26
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bxkka
Zhong Kui
6
0
1
6.5
W
Izanami
JmacDaBeazt
Izanami
9
1
4
11
L
The Morrigan
Jslump16
The Morrigan
0
7
0
0
L
0
4
1
0.13
W
Thanatos
LFG Poor Boy
Thanatos
2
4
4
1
L
Medusa
0
8
1
0.06
W
2
0
9
6.5
L
Da Ji
Snoopy10
Da Ji
6
1
0
6
W
7
1
0
7
L
Nemesis
oddSOUNDZ
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
17,000
33,463
Taken
45,485
19,872
Mitigated
14,540
12,472
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bxkka
Zhong Kui
6,277
1,568
0
3,174
8,472
7,171
1,768
28
8,444
44,863
0
W
Izanami
JmacDaBeazt
Izanami
10,138
7,423
0
1,885
6,883
2,736
891
408
6,475
0
73,499
L
The Morrigan
Jslump16
The Morrigan
1,440
0
0
1,067
7,831
2,136
0
5,251
2,580
26,432
1,292
L
611
43
0
1,615
8,860
3,865
0
1,702
7,158
17,157
0
W
Thanatos
LFG Poor Boy
Thanatos
3,839
1,374
0
5,230
8,657
3,610
933
239
8,334
0
37,700
L
Medusa
2,603
613
0
1,391
8,755
1,748
0
2,115
6,640
0
23,687
W
4,229
677
301
928
4,848
4,739
0
247
4,601
17,860
0
L
Da Ji
Snoopy10
Da Ji
6,924
2,593
0
2,544
8,784
2,639
0
2,709
6,075
0
41,619
W
7,214
626
0
954
4,603
1,616
520
316
4,195
56,380
0
L
Nemesis
oddSOUNDZ
Nemesis
5,422
3,368
0
2,850
11,255
4,152
0
5,943
5,312
0
37,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
32,107
438
Minions Killed
281
0
Camps Cleared
0
1,262,707
Distance Traveled
1,271,042
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,309
716
94
7
0
222,170
3
W
Izanami
8,431
649
136
10
0
227,825
2
L
The Morrigan
6,254
481
66
5
0
243,227
4
L
Ymir
6,279
483
38
3
0
247,099
2
W
Thanatos
7,307
562
63
5
0
266,357
3
L
Medusa
5,175
398
33
3
0
255,653
4
W
Bacchus
8,164
628
22
2
0
269,778
11
L
Da Ji
8,151
627
82
6
0
270,303
2
W
Eset
9,397
723
123
9
0
276,577
2
L
Nemesis
6,248
481
62
5
0
254,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role