Player Matchup

Bellona
Bellona
BadderElk661504
Bellona
Level 17
God Stats
6W - 14L
1,200 SR
Queue Stats
64W - 72L
1,387 Elo+
Solo
Skadi
Skadi
DROCKtheatreking
Skadi
Level 28
God Stats
4W - 7L
1,499 SR
Queue Stats
5W - 8L
1,445 Elo+
Solo
Ares
Ares
ImAnAshtray
Ares
Level 19
God Stats
3W - 4L
1,553 SR
Queue Stats
27W - 22L
1,559 Elo+
Solo
Ra
Ra
JPham720
Ra
Level 8
God Stats
2W - 2L
1,579 SR
Queue Stats
2W - 5L
1,366 Elo+
Solo
Set
Set
wikispedia
Set
Level 15
God Stats
9W - 3L
1,759 SR
Queue Stats
22W - 20L
1,394 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,430 Elo+

VS

Team Averages
Level 47
1,522 SR
1,433 Elo+
Kumbhakarna
Kumbhakarna
Dest1nyWolf
Kumbhakarna
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,450 Elo+
Party 1
Loki
Loki
I-Onii-chan69-I
Loki
Level 29
God Stats
37W - 28L
1,535 SR
Queue Stats
148W - 131L
1,463 Elo+
Solo
Izanami
Izanami
LadyTeaTime
Izanami
Level 159
God Stats
2W - 0L
1,554 SR
Queue Stats
30W - 34L
1,418 Elo+
Party 1
Sol
Sol
OurHill Cat
Sol
Level 27
God Stats
4W - 4L
1,522 SR
Queue Stats
122W - 124L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
pipe5906
Cu Chulainn
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,949
496
3,432
5,842
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,974
498
2,097
5,209
1,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 2 / 0
5,206
434
2,292
7,024
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 9 / 1
4,993
416
1,055
6,754
2,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,750
479
1,418
7,758
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dest1nyWolf
Kumbhakarna
9
2 / 1 / 0
6,703
559
2,021
7,356
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 3
7,283
607
7,666
5,666
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
LadyTeaTime
Izanami
11
0 / 0 / 2
6,569
547
2,329
4,364
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 0 / 1
8,249
687
6,089
5,187
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
pipe5906
Cu Chulainn
12
3 / 2 / 2
7,952
663
5,667
7,344
4,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
18
19
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
3
1
0.5
W
Kumbhakarna
Dest1nyWolf
Kumbhakarna
2
1
0
2
W
6
0
3
7.5
L
0
2
0
0
L
0
9
1
0.06
W
Izanami
LadyTeaTime
Izanami
0
0
2
1
W
7
0
1
7.5
W
Cu Chulainn
pipe5906
Cu Chulainn
3
2
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,294
Damage
23,772
32,587
Taken
29,917
13,256
Mitigated
16,250
2,641
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,432
1,115
0
581
5,842
3,625
371
127
5,715
0
18,520
L
2,097
930
0
509
5,209
1,904
1,410
1,314
3,895
0
30,254
W
Kumbhakarna
Dest1nyWolf
Kumbhakarna
2,021
114
122
553
7,356
6,839
0
1,261
6,095
18,068
0
W
7,666
2,788
0
2,798
5,666
1,588
0
842
4,824
0
32,509
L
2,292
280
0
1,070
7,024
2,953
0
1,991
5,033
10,795
0
L
1,055
330
46
163
6,754
2,123
149
3,649
3,105
14,196
0
W
Izanami
LadyTeaTime
Izanami
2,329
1,466
0
1,375
4,364
1,304
1,197
322
4,042
0
46,814
W
6,089
2,466
0
3,844
5,187
1,544
4,520
1,072
4,115
42,082
0
W
Cu Chulainn
pipe5906
Cu Chulainn
5,667
2,033
0
902
7,344
4,975
364
0
7,344
0
35,301
L
1,418
358
0
272
7,758
2,651
0
1,029
6,729
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
36,756
216
Minions Killed
296
0
Camps Cleared
0
1,069,767
Distance Traveled
1,086,569
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,949
496
49
4
0
239,296
0
L
Skadi
5,974
498
65
5
0
188,067
1
W
Kumbhakarna
6,703
559
30
3
0
197,592
0
W
Loki
7,283
607
53
4
0
253,853
10
L
Ares
5,206
434
20
2
0
214,310
3
L
Ra
4,993
416
25
2
0
204,333
0
W
Izanami
6,569
547
69
6
0
199,904
3
W
Sol
8,249
687
83
7
0
226,502
3
W
Cu Chulainn
7,952
663
61
5
0
208,718
0
L
Set
5,750
479
57
5
0
223,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role