Player Matchup

Zeus
Zeus
JinkyJocko
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,616 Elo+
Solo
Cabrakan
Cabrakan
MAKAKVIC
Cabrakan
Level 29
God Stats
16W - 23L
1,369 SR
Queue Stats
179W - 194L
1,485 Elo+
Party 2
Pele
Pele
Makaksinkas
Pele
Level 28
God Stats
7W - 13L
1,407 SR
Queue Stats
79W - 84L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
okdoesthiswork
Erlang Shen
Level 16
God Stats
1W - 4L
1,455 SR
Queue Stats
160W - 92L
1,755 Elo+
Solo
Cernunnos
Cernunnos
otismothebest
Cernunnos
Level 29
God Stats
40W - 32L
1,694 SR
Queue Stats
319W - 274L
1,634 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,596 Elo+

VS

Team Averages
Level 21
1,647 SR
1,582 Elo+
Sun Wukong
Sun Wukong
Arnick5
Sun Wukong
Level 38
God Stats
15W - 6L
1,806 SR
Queue Stats
144W - 82L
1,658 Elo+
Party 1
Achilles
Achilles
IPreferBeans
Achilles
Level 24
God Stats
8W - 6L
1,676 SR
Queue Stats
138W - 95L
1,636 Elo+
Solo
Izanami
Izanami
MaamNemesis
Izanami
Level 13
God Stats
4W - 3L
1,751 SR
Queue Stats
28W - 23L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
asda696
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 15L
1,684 Elo+
Party 1
Sylvanus
Sylvanus
她与风皆过客
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,378
538
1,911
6,450
1,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
MAKAKVIC
Cabrakan
8
2 / 5 / 1
5,592
559
3,554
7,533
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 6 / 2
5,004
500
4,033
8,758
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
okdoesthiswork
Erlang Shen
9
2 / 3 / 2
5,506
551
5,526
7,417
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
otismothebest
Cernunnos
10
4 / 2 / 2
6,078
608
6,776
6,370
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arnick5
Sun Wukong
11
7 / 2 / 4
7,077
708
4,859
6,027
2,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
IPreferBeans
Achilles
11
6 / 2 / 6
6,530
653
6,588
8,166
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
MaamNemesis
Izanami
8
0 / 5 / 1
5,152
515
2,879
6,966
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
asda696
Morgan Le Fay
11
6 / 1 / 4
6,639
664
9,825
4,917
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 6
5,772
577
1,948
5,995
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
21
21
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arnick5
Sun Wukong
7
2
4
4.5
W
Achilles
IPreferBeans
Achilles
6
2
6
4.5
L
1
5
2
0.4
L
Cabrakan
MAKAKVIC
Cabrakan
2
5
1
0.5
W
Izanami
MaamNemesis
Izanami
0
5
1
0.1
L
2
6
2
0.5
W
Morgan Le Fay
asda696
Morgan Le Fay
6
1
4
8
L
Erlang Shen
okdoesthiswork
Erlang Shen
2
3
2
1
L
Cernunnos
otismothebest
Cernunnos
4
2
2
2.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
26,099
36,528
Taken
32,071
14,396
Mitigated
14,824
9,023
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arnick5
Sun Wukong
4,859
1,639
0
1,256
6,027
2,977
586
2,518
3,509
0
23,042
W
Achilles
IPreferBeans
Achilles
6,588
3,817
0
713
8,166
2,804
65
1,263
6,903
0
31,362
L
1,911
256
0
1,202
6,450
1,852
0
2,973
3,477
17,048
0
L
Cabrakan
MAKAKVIC
Cabrakan
3,554
344
0
1,068
7,533
4,266
0
965
6,568
14,673
0
W
Izanami
MaamNemesis
Izanami
2,879
1,614
0
938
6,966
2,236
0
0
6,966
0
26,751
L
4,033
958
0
1,896
8,758
2,528
0
2,649
6,109
0
14,893
W
Morgan Le Fay
asda696
Morgan Le Fay
9,825
475
0
1,026
4,917
1,807
622
1,273
3,644
35,896
0
L
Erlang Shen
okdoesthiswork
Erlang Shen
5,526
3,270
0
3,017
7,417
3,404
490
3,219
4,198
0
31,424
L
Cernunnos
otismothebest
Cernunnos
6,776
3,644
0
1,840
6,370
2,346
132
2,024
4,346
0
32,649
W
1,948
722
1,552
3,241
5,995
5,000
0
411
5,584
9,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
31,170
201
Minions Killed
228
0
Camps Cleared
0
880,827
Distance Traveled
916,929
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,077
708
47
5
0
193,985
0
W
Achilles
6,530
653
56
6
0
194,895
2
L
Zeus
5,378
538
33
3
0
143,121
2
L
Cabrakan
5,592
559
29
3
0
166,147
0
W
Izanami
5,152
515
54
5
0
158,422
0
L
Pele
5,004
500
28
3
0
196,107
1
W
Morgan Le Fay
6,639
664
54
5
0
184,910
2
L
Erlang Shen
5,506
551
50
5
0
198,975
2
L
Cernunnos
6,078
608
61
6
0
176,477
5
W
Sylvanus
5,772
577
17
2
0
184,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role