Player Matchup

Cu Chulainn
Cu Chulainn
JudgeMenace
Cu Chulainn
Level 96
God Stats
3W - 3L
1,544 SR
Queue Stats
10W - 19L
1,338 Elo+
Solo
Yemoja
Yemoja
MissaLi
Yemoja
Level 29
God Stats
14W - 13L
1,595 SR
Queue Stats
44W - 52L
1,345 Elo+
Party 2
Kali
Kali
UmbraMagdaros
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Zearzub
Discordia
Level 142
God Stats
7W - 9L
1,363 SR
Queue Stats
34W - 46L
1,318 Elo+
Party 2
Gilgamesh
Gilgamesh
sonicobr2
Gilgamesh
Level 88
God Stats
0W - 1L
1,490 SR
Queue Stats
2W - 6L
1,308 Elo+
Party 3
Team Averages
Level 74
1,498 SR
1,362 Elo+

VS

Team Averages
Level 98
1,514 SR
1,611 Elo+
Zhong Kui
Zhong Kui
Harebear17
Zhong Kui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,666 Elo+
Party 1
Anhur
Anhur
Lazyfox1991
Anhur
Level 126
God Stats
2W - 0L
1,523 SR
Queue Stats
6W - 10L
1,666 Elo+
Party 1
Cupid
Cupid
Siegfriedhohen
Cupid
Level 104
God Stats
8W - 3L
1,330 SR
Queue Stats
74W - 75L
1,507 Elo+
Solo
Anubis
Anubis
Tehnextbasic
Anubis
Level 108
God Stats
2W - 1L
1,734 SR
Queue Stats
9W - 12L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
murr-pup
Sylvanus
Level 84
God Stats
4W - 4L
1,483 SR
Queue Stats
8W - 7L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JudgeMenace
Cu Chulainn
16
1 / 6 / 2
8,978
641
9,451
28,451
16,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
MissaLi
Yemoja
16
0 / 6 / 4
9,928
709
7,676
16,888
7,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 9 / 0
7,870
562
2,904
13,718
4,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Zearzub
Discordia
17
3 / 4 / 3
11,697
836
10,778
8,028
2,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
sonicobr2
Gilgamesh
18
5 / 1 / 3
10,957
783
16,083
19,827
15,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Harebear17
Zhong Kui
18
5 / 3 / 14
11,750
839
16,794
16,633
12,320
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 2 / 13
10,805
772
11,047
11,289
4,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 2
11,907
851
7,560
11,646
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
7 / 1 / 12
11,633
831
21,725
10,630
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
murr-pup
Sylvanus
18
7 / 1 / 11
11,701
836
15,173
15,136
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
26
26
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Harebear17
Zhong Kui
5
3
14
4
L
Cu Chulainn
JudgeMenace
Cu Chulainn
1
6
2
0.33
W
2
2
13
4.25
L
Yemoja
MissaLi
Yemoja
0
6
4
0.33
W
5
3
2
2
W
Anubis
7
1
12
13
L
1
9
0
0.11
L
Discordia
Zearzub
Discordia
3
4
3
1.13
W
Sylvanus
murr-pup
Sylvanus
7
1
11
12.5
L
Gilgamesh
sonicobr2
Gilgamesh
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,892
Damage
72,299
86,912
Taken
65,334
46,776
Mitigated
46,230
12,228
Healing
29,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Harebear17
Zhong Kui
16,794
2,443
0
6,120
16,633
12,320
85
4,230
12,403
42,510
0
L
Cu Chulainn
JudgeMenace
Cu Chulainn
9,451
1,413
366
7,044
28,451
16,496
0
12,428
15,744
0
29,683
W
11,047
6,285
1,282
3,293
11,289
4,767
2,563
2,276
9,013
0
35,212
L
Yemoja
MissaLi
Yemoja
7,676
2,037
2,671
988
16,888
7,667
1
12,561
4,224
29,507
0
W
7,560
4,460
886
2,140
11,646
5,151
5,366
5,021
6,625
0
51,876
W
Anubis
21,725
489
843
2,844
10,630
7,997
252
3,429
7,201
56,704
0
L
2,904
935
0
401
13,718
4,411
0
10,011
3,617
0
12,462
L
Discordia
Zearzub
Discordia
10,778
1,457
0
34
8,028
2,460
0
5,235
2,616
35,440
0
W
Sylvanus
murr-pup
Sylvanus
15,173
2,306
3,849
7,774
15,136
15,995
592
4,464
10,672
30,053
0
L
Gilgamesh
sonicobr2
Gilgamesh
16,083
5,645
0
724
19,827
15,742
0
11,817
7,019
0
36,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
57,796
257
Minions Killed
352
2
Camps Cleared
13
1,082,429
Distance Traveled
1,254,345
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,750
839
68
5
3
255,219
0
L
Cu Chulainn
8,978
641
30
2
0
237,953
1
W
Anhur
10,805
772
62
4
1
250,670
3
L
Yemoja
9,928
709
64
5
1
203,585
0
W
Cupid
11,907
851
113
8
8
240,091
1
W
Anubis
11,633
831
84
6
1
244,212
0
L
Kali
7,870
562
34
2
0
200,042
1
L
Discordia
11,697
836
70
5
0
168,599
2
W
Sylvanus
11,701
836
25
2
0
264,153
0
L
Gilgamesh
10,957
783
59
4
1
272,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role