Player Matchup

Thor
Thor
IceJesus99
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Bellona
Bellona
MaverickMold1
Bellona
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Mr Doinkks
Gilgamesh
Level 63
God Stats
3W - 0L
1,832 SR
Queue Stats
71W - 69L
1,391 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
juwan2121
Morgan Le Fay
Level 35
God Stats
10W - 5L
1,266 SR
Queue Stats
75W - 72L
1,391 Elo+
Party 2
Ymir
Ymir
mchu819
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,456 Elo+

VS

Team Averages
Level 7
1,408 SR
1,287 Elo+
Horus
Horus
GreenFromHell0
Horus
Level 10
God Stats
3W - 7L
1,322 SR
Queue Stats
14W - 17L
1,187 Elo+
Party 1
Kukulkan
Kukulkan
ParrotBay
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Rama
Rama
REBMEZ
Rama
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
7W - 13L
1,062 Elo+
Party 1
Yemoja
Yemoja
antblow0310
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
limbisto_99
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 7
9,055
431
6,002
8,884
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
12
2 / 6 / 8
8,523
406
2,477
10,418
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mr Doinkks
Gilgamesh
20
5 / 2 / 4
12,068
575
7,947
13,364
15,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
juwan2121
Morgan Le Fay
20
16 / 2 / 4
12,560
598
17,501
11,383
5,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
mchu819
Ymir
18
2 / 0 / 5
12,327
587
3,048
8,331
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,576
456
5,306
11,965
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ParrotBay
Kukulkan
16
2 / 8 / 2
10,256
488
8,558
9,509
2,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
REBMEZ
Rama
14
2 / 10 / 4
9,246
440
6,734
14,734
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
5
0 / 2 / 0
7,043
335
273
1,775
755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
limbisto_99
Hun Batz
12
3 / 11 / 2
8,284
394
5,815
15,208
4,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
31
Kills
10
12
Deaths
35
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
6
2
7
4.75
W
Bellona
2
6
8
1
W
Gilgamesh
Mr Doinkks
Gilgamesh
5
2
4
3.5
L
Kukulkan
ParrotBay
Kukulkan
2
8
2
0.38
L
Rama
REBMEZ
Rama
2
10
4
0.4
L
Yemoja
0
2
0
0
W
Morgan Le Fay
juwan2121
Morgan Le Fay
16
2
4
9
L
Hun Batz
limbisto_99
Hun Batz
3
11
2
0.36
W
Ymir
mchu819
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
26,686
52,380
Taken
53,191
38,279
Mitigated
20,609
8,224
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,306
1,834
0
1,278
11,965
8,248
0
4,906
7,059
0
28,602
W
6,002
2,791
0
646
8,884
2,993
1,260
2,608
6,276
0
18,522
W
Bellona
2,477
688
0
320
10,418
9,041
721
1,080
9,338
0
21,798
W
Gilgamesh
Mr Doinkks
Gilgamesh
7,947
2,302
0
3,316
13,364
15,374
1,096
1,237
12,127
0
92,687
L
Kukulkan
ParrotBay
Kukulkan
8,558
217
0
0
9,509
2,465
350
6,790
2,719
63,475
0
L
Rama
REBMEZ
Rama
6,734
5,752
0
1,335
14,734
4,527
3,601
5,584
9,150
0
48,374
L
Yemoja
273
124
137
0
1,775
755
20
370
1,405
2,077
0
W
Morgan Le Fay
juwan2121
Morgan Le Fay
17,501
3,152
0
3,764
11,383
5,272
2,181
3,466
7,917
87,865
0
L
Hun Batz
limbisto_99
Hun Batz
5,815
749
0
125
15,208
4,614
63
2,899
12,309
0
42,466
W
Ymir
mchu819
Ymir
3,048
444
0
178
8,331
5,599
1,271
440
7,891
44,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,533
Gold Earned
44,405
438
Minions Killed
340
0
Camps Cleared
0
1,942,701
Distance Traveled
1,407,236
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,576
456
58
3
0
346,056
2
W
Thor
9,055
431
23
1
0
388,341
3
W
Bellona
8,523
406
49
2
0
387,571
0
W
Gilgamesh
12,068
575
147
7
0
388,523
2
L
Kukulkan
10,256
488
119
6
0
338,124
7
L
Rama
9,246
440
94
4
0
307,797
0
L
Yemoja
7,043
335
3
0
0
66,981
0
W
Morgan Le Fay
12,560
598
132
6
0
373,748
4
L
Hun Batz
8,284
394
66
3
0
348,278
3
W
Ymir
12,327
587
87
4
0
404,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role