Player Matchup

Da Ji
Da Ji
JohnFlyGuy
Da Ji
Level 113
God Stats
1W - 1L
1,521 SR
Queue Stats
12W - 16L
1,490 Elo+
Party 2
Rama
Rama
MR-unstopable234
Rama
Level 125
God Stats
2W - 2L
1,612 SR
Queue Stats
11W - 19L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
Stxllar
Gilgamesh
Level 157
God Stats
1W - 2L
1,487 SR
Queue Stats
12W - 24L
1,385 Elo+
Party 2
He Bo
He Bo
SwaggaboiMeek
He Bo
Level 81
God Stats
1W - 3L
1,388 SR
Queue Stats
12W - 18L
1,470 Elo+
Party 2
Team Averages
Level 119
1,502 SR
1,434 Elo+

VS

Team Averages
Level 66
1,574 SR
1,339 Elo+
Janus
Janus
BlondeSquash23
Janus
Level 19
God Stats
15W - 18L
1,493 SR
Queue Stats
26W - 40L
1,303 Elo+
Party 3
Chang'e
Chang'e
Goddangitmilo
Chang'e
Level 87
God Stats
1W - 1L
1,753 SR
Queue Stats
13W - 26L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
SquareJaw
Danzaburou
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 1
Tyr
Tyr
SteveGamer78701
Tyr
Level 81
God Stats
1W - 1L
1,549 SR
Queue Stats
109W - 137L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
4 / 4 / 9
11,261
804
9,037
8,485
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 0 / 7
11,740
839
15,387
9,386
3,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Stxllar
Gilgamesh
17
3 / 0 / 12
11,248
803
13,551
14,973
15,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 0 / 3
12,227
873
9,635
6,222
2,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,088
649
7,397
11,743
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
16
2 / 4 / 1
9,599
686
7,909
12,301
8,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SquareJaw
Danzaburou
15
2 / 7 / 1
9,468
676
5,388
14,011
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 1
8,745
625
4,852
15,333
13,653
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Chang'e
2
4
1
0.63
W
Da Ji
4
4
9
2.13
W
7
0
7
10.5
L
Danzaburou
SquareJaw
Danzaburou
2
7
1
0.36
L
0
6
1
0.08
W
Gilgamesh
Stxllar
Gilgamesh
3
0
12
9
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
25,546
39,066
Taken
53,388
25,983
Mitigated
32,823
5,461
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,397
125
91
696
11,743
4,650
35
2,791
8,952
36,109
0
L
Chang'e
7,909
183
1,479
3,466
12,301
8,701
66
2,668
9,633
34,937
0
W
Da Ji
9,037
1,471
0
347
8,485
4,137
225
4,060
4,425
0
31,803
W
15,387
10,661
0
2,167
9,386
3,805
4,514
5,056
4,330
0
60,699
L
Danzaburou
SquareJaw
Danzaburou
5,388
1,057
0
2,059
14,011
5,819
216
2,316
11,695
0
36,080
L
4,852
856
0
1,316
15,333
13,653
0
2,580
12,753
0
18,822
W
Gilgamesh
Stxllar
Gilgamesh
13,551
3,137
0
624
14,973
15,814
535
4,311
10,662
0
35,523
W
9,635
355
706
1,617
6,222
2,227
537
2,450
3,772
41,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
36,900
246
Minions Killed
227
11
Camps Cleared
12
1,116,073
Distance Traveled
1,005,280
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,088
649
66
5
1
244,601
0
L
Chang'e
9,599
686
58
4
3
279,180
1
W
Da Ji
11,261
804
45
3
6
263,842
2
W
Rama
11,740
839
91
7
0
259,059
2
L
Danzaburou
9,468
676
63
5
4
216,149
2
L
Tyr
8,745
625
40
3
4
265,350
2
W
Gilgamesh
11,248
803
33
2
5
318,340
4
W
He Bo
12,227
873
77
6
0
274,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role