Player Matchup

Cernunnos
Cernunnos
ANGELUSxxMORTIS
Cernunnos
Level 12
God Stats
5W - 9L
1,357 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 1
Thor
Thor
Agus-Diaz2
Thor
Level 28
God Stats
50W - 41L
1,582 SR
Queue Stats
62W - 57L
1,458 Elo+
Solo
Loki
Loki
BrisRedEyes
Loki
Level 20
God Stats
17W - 12L
1,521 SR
Queue Stats
97W - 123L
1,325 Elo+
Solo
Artio
Artio
SkullxxCrusher9
Artio
Level 24
God Stats
24W - 23L
1,496 SR
Queue Stats
142W - 146L
1,445 Elo+
Party 1
Tiamat
Tiamat
THEPATRIOT1911
Tiamat
Level 65
God Stats
8W - 8L
1,732 SR
Queue Stats
393W - 392L
1,453 Elo+
Party 1
Team Averages
Level 30
1,538 SR
1,384 Elo+

VS

Team Averages
Level 18
1,448 SR
1,393 Elo+
Skadi
Skadi
RICARDO172000
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,570 Elo+
Solo
Fafnir
Fafnir
VoidTwilight
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 114L
1,315 Elo+
Solo
Tiamat
Tiamat
Zdragon2009
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,588 Elo+
Solo
Nemesis
Nemesis
ak40andy
Nemesis
Level 7
God Stats
0W - 2L
1,240 SR
Queue Stats
12W - 20L
1,382 Elo+
Party 2
Ra
Ra
younginSolis
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANGELUSxxMORTIS
Cernunnos
12
1 / 0 / 2
7,055
543
3,395
3,024
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 2
8,125
625
2,556
5,494
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 9
5,728
441
2,224
7,720
2,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
3 / 1 / 16
7,447
573
6,306
13,403
10,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
17 / 1 / 5
8,371
644
17,881
11,117
7,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 4
5,311
409
5,038
9,310
2,200
Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 4 / 1
5,613
432
3,420
11,172
6,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
6
2 / 4 / 1
4,913
378
2,845
7,679
2,956
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
ak40andy
Nemesis
8
1 / 2 / 0
5,446
419
1,620
5,783
1,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 6 / 2
6,052
466
5,847
6,718
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
5
5
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ANGELUSxxMORTIS
Cernunnos
1
0
2
2
W
5
0
2
6
W
0
3
9
1.5
L
0
10
4
0.2
W
3
1
16
11
W
17
1
5
19.5
L
Fafnir
0
4
1
0.13
L
Tiamat
2
4
1
0.63
L
Nemesis
ak40andy
Nemesis
1
2
0
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
18,770
40,758
Taken
40,662
22,918
Mitigated
15,031
17,573
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ANGELUSxxMORTIS
Cernunnos
3,395
1,653
0
1,269
3,024
944
1,469
703
2,129
0
34,660
W
2,556
478
0
2,091
5,494
2,280
2,021
510
4,907
0
48,405
W
2,224
586
1,269
2,446
7,720
2,083
0
1,817
5,719
0
12,878
L
5,038
3,090
0
1,190
9,310
2,200
123
7,155
2,155
0
18,045
W
6,306
926
701
5,016
13,403
10,390
0
4,103
8,707
17,415
0
W
17,881
2,700
0
4,781
11,117
7,221
0
3,682
7,184
53,156
0
L
Fafnir
3,420
1,580
0
1,475
11,172
6,171
0
5,395
5,777
10,288
0
L
Tiamat
2,845
1,187
0
922
7,679
2,956
19
5,229
2,450
9,247
0
L
Nemesis
ak40andy
Nemesis
1,620
649
0
147
5,783
1,401
383
1,259
4,524
0
18,637
L
5,847
1,824
121
426
6,718
2,303
0
5,149
1,569
15,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
27,335
302
Minions Killed
124
0
Camps Cleared
0
1,157,598
Distance Traveled
1,115,739
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,055
543
73
6
0
214,995
1
W
Thor
8,125
625
106
8
0
242,532
3
W
Loki
5,728
441
21
2
0
229,170
0
L
Skadi
5,311
409
22
2
0
191,023
0
W
Artio
7,447
573
31
2
0
246,692
0
W
Tiamat
8,371
644
71
5
0
224,209
0
L
Fafnir
5,613
432
10
1
0
238,121
1
L
Tiamat
4,913
378
19
1
0
218,125
0
L
Nemesis
5,446
419
45
3
0
258,598
0
L
Ra
6,052
466
28
2
0
209,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role