Player Matchup

Pele
Pele
B1ack0ut770102
Pele
Level 67
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 10L
1,304 Elo+
Party 3
Kukulkan
Kukulkan
Funnyshoe2
Kukulkan
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
21W - 32L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
Lyno JOKER
Cthulhu
Level 18
God Stats
4W - 4L
1,404 SR
Queue Stats
58W - 66L
1,313 Elo+
Party 1
Apollo
Apollo
Pomars
Apollo
Level 47
God Stats
10W - 16L
1,631 SR
Queue Stats
225W - 246L
1,479 Elo+
Party 1
Hades
Hades
wraithwolf6
Hades
Level 116
God Stats
2W - 0L
1,764 SR
Queue Stats
42W - 50L
1,399 Elo+
Party 3
Team Averages
Level 55
1,606 SR
1,371 Elo+

VS

Team Averages
Level 59
1,566 SR
1,428 Elo+
Hercules
Hercules
Axel_gracia
Hercules
Level 100
God Stats
21W - 23L
1,594 SR
Queue Stats
344W - 314L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DCMonster9
Morgan Le Fay
Level 48
God Stats
13W - 15L
1,465 SR
Queue Stats
207W - 195L
1,461 Elo+
Solo
Ymir
Ymir
DarkStarkAM
Ymir
Level 89
God Stats
2W - 1L
1,819 SR
Queue Stats
49W - 75L
1,327 Elo+
Party 2
Neith
Neith
ShanaDragneel
Neith
Level 15
God Stats
3W - 7L
1,415 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
Zelekdaddy
Gilgamesh
Level 42
God Stats
28W - 16L
1,538 SR
Queue Stats
296W - 280L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,639
507
6,710
14,512
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Funnyshoe2
Kukulkan
15
1 / 3 / 3
9,019
475
4,147
8,982
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Lyno JOKER
Cthulhu
13
1 / 3 / 5
9,122
480
7,283
11,224
11,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Pomars
Apollo
15
7 / 4 / 1
9,105
479
14,144
12,234
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 2 / 3
9,541
502
12,937
11,149
4,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Axel_gracia
Hercules
15
2 / 5 / 1
9,065
477
8,756
19,445
18,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DCMonster9
Morgan Le Fay
17
2 / 2 / 1
9,880
520
9,626
8,647
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 5
8,513
448
5,937
19,275
12,867
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 3
7,092
373
2,199
5,172
1,256
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Zelekdaddy
Gilgamesh
15
6 / 6 / 1
9,552
503
11,996
17,620
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
21
Kills
13
13
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Axel_gracia
Hercules
2
5
1
0.5
W
5
1
3
6.5
L
Morgan Le Fay
DCMonster9
Morgan Le Fay
2
2
1
1.25
L
2
4
5
1.13
W
Kukulkan
Funnyshoe2
Kukulkan
1
3
3
0.83
W
Cthulhu
Lyno JOKER
Cthulhu
1
3
5
1.17
W
Apollo
Pomars
Apollo
7
4
1
1.88
L
1
4
3
0.63
L
Gilgamesh
Zelekdaddy
Gilgamesh
6
6
1
1.08
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
38,514
58,101
Taken
70,159
28,778
Mitigated
45,067
19,722
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Axel_gracia
Hercules
8,756
3,274
0
6,799
19,445
18,852
52
5,881
13,564
0
47,848
W
6,710
1,697
114
6,464
14,512
4,805
356
2,109
12,403
0
55,632
L
Morgan Le Fay
DCMonster9
Morgan Le Fay
9,626
755
0
2,472
8,647
4,042
468
4,946
3,701
73,375
0
L
5,937
1,553
594
2,608
19,275
12,867
0
7,311
11,964
29,989
0
W
Kukulkan
Funnyshoe2
Kukulkan
4,147
353
91
686
8,982
3,164
738
5,029
3,953
53,095
0
W
Cthulhu
Lyno JOKER
Cthulhu
7,283
1,142
23
2,303
11,224
11,226
280
2,140
9,084
24,271
0
W
Apollo
Pomars
Apollo
14,144
8,100
226
4,824
12,234
4,701
2,212
2,422
9,812
0
51,870
L
2,199
509
0
91
5,172
1,256
528
2,018
3,154
0
10,395
L
Gilgamesh
Zelekdaddy
Gilgamesh
11,996
3,469
0
2,165
17,620
8,050
62
4,211
13,409
0
75,881
W
12,937
1,931
435
4,556
11,149
4,882
836
3,863
7,286
42,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
44,102
387
Minions Killed
385
0
Camps Cleared
0
1,745,915
Distance Traveled
1,621,457
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,065
477
99
5
0
315,321
1
W
Pele
9,639
507
86
5
0
420,173
0
L
Morgan Le Fay
9,880
520
127
7
0
331,516
1
L
Ymir
8,513
448
36
2
0
323,439
3
W
Kukulkan
9,019
475
119
6
0
312,722
1
W
Cthulhu
9,122
480
24
1
0
371,944
0
W
Apollo
9,105
479
80
4
0
317,401
1
L
Neith
7,092
373
23
1
0
288,957
0
L
Gilgamesh
9,552
503
100
5
0
362,224
3
W
Hades
9,541
502
78
4
0
323,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role