Player Matchup

Vamana
Vamana
BW GOD4143
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Hasakii__
King Arthur
Level 62
God Stats
0W - 2L
1,413 SR
Queue Stats
12W - 20L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
PIeiades__
Ah Puch
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,462 Elo+
Party 1
Rama
Rama
Th3 AsSAsSiN919
Rama
Level 87
God Stats
5W - 4L
1,644 SR
Queue Stats
237W - 248L
1,432 Elo+
Solo
Ullr
Ullr
birdwatcher_war
Ullr
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
61W - 51L
1,465 Elo+
Party 1
Team Averages
Level 68
1,468 SR
1,457 Elo+

VS

Team Averages
Level 124
1,527 SR
1,409 Elo+
Hera
Hera
BOBBY2LUNCHES
Hera
Level 91
God Stats
9W - 9L
1,558 SR
Queue Stats
640W - 641L
1,404 Elo+
Party 2
Arachne
Arachne
CaIamityCloud
Arachne
Level 126
God Stats
14W - 12L
1,581 SR
Queue Stats
744W - 792L
1,391 Elo+
Solo
Danzaburou
Danzaburou
MACKINGHISTORY
Danzaburou
Level 159
God Stats
16W - 18L
1,453 SR
Queue Stats
1,545W - 1,588L
1,412 Elo+
Party 2
Medusa
Medusa
WawaGoose
Medusa
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
19W - 15L
1,456 Elo+
Solo
Ne Zha
Ne Zha
xBroken Wishx
Ne Zha
Level 138
God Stats
7W - 6L
1,296 SR
Queue Stats
182W - 200L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BW GOD4143
Vamana
14
1 / 7 / 6
9,017
644
2,391
11,806
8,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Hasakii__
King Arthur
17
6 / 8 / 7
11,146
796
10,951
16,327
19,574
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
PIeiades__
Ah Puch
17
1 / 7 / 5
8,926
638
12,162
16,993
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 4
9,631
688
10,195
11,192
5,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 7 / 5
10,307
736
6,640
14,529
6,321
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 19
10,413
744
9,383
7,139
2,526
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
17
6 / 4 / 16
10,638
760
8,225
11,344
4,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MACKINGHISTORY
Danzaburou
18
7 / 4 / 19
11,451
818
17,771
14,391
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
WawaGoose
Medusa
19
13 / 3 / 13
12,046
860
13,856
9,552
3,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 17
11,032
788
10,447
11,362
6,172
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
118
15
Kills
34
34
Deaths
15
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Vamana
BW GOD4143
Vamana
1
7
6
0.57
W
Arachne
6
4
16
3.5
L
King Arthur
Hasakii__
King Arthur
6
8
7
1.19
W
Danzaburou
MACKINGHISTORY
Danzaburou
7
4
19
4.13
L
Ah Puch
PIeiades__
Ah Puch
1
7
5
0.5
L
3
5
4
1
W
Medusa
WawaGoose
Medusa
13
3
13
6.5
L
4
7
5
0.93
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
59,682
70,847
Taken
53,788
47,070
Mitigated
22,977
14,686
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,383
2,623
1,506
1,618
7,139
2,526
216
1,920
5,005
26,680
0
L
Vamana
BW GOD4143
Vamana
2,391
303
0
1,358
11,806
8,854
0
1,539
10,267
3,055
3,385
W
Arachne
8,225
4,912
1,799
2,495
11,344
4,737
390
1,921
9,293
0
11,018
L
King Arthur
Hasakii__
King Arthur
10,951
2,190
608
1,730
16,327
19,574
26
2,130
14,197
0
21,066
W
Danzaburou
MACKINGHISTORY
Danzaburou
17,771
6,884
1,700
5,458
14,391
5,570
570
3,500
10,669
0
34,211
L
Ah Puch
PIeiades__
Ah Puch
12,162
122
414
4,370
16,993
6,989
0
2,605
14,388
26,687
0
L
10,195
6,273
1,151
1,993
11,192
5,332
1,199
1,527
9,665
0
30,044
W
Medusa
WawaGoose
Medusa
13,856
5,827
1,348
1,365
9,552
3,972
2,500
2,870
6,405
0
29,309
L
6,640
2,351
955
2,107
14,529
6,321
996
1,582
12,947
0
22,781
W
10,447
2,641
1,280
4,052
11,362
6,172
1,098
1,605
9,541
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
55,580
143
Minions Killed
183
0
Camps Cleared
0
1,053,182
Distance Traveled
1,255,470
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,413
744
36
3
0
249,679
1
L
Vamana
9,017
644
11
1
0
190,170
0
W
Arachne
10,638
760
26
2
0
235,253
0
L
King Arthur
11,146
796
25
2
0
212,625
2
W
Danzaburou
11,451
818
32
2
0
235,730
0
L
Ah Puch
8,926
638
28
2
0
217,772
0
L
Rama
9,631
688
44
3
0
219,754
0
W
Medusa
12,046
860
64
5
0
270,737
0
L
Ullr
10,307
736
35
3
0
212,861
0
W
Ne Zha
11,032
788
25
2
0
264,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role