Player Matchup

Merlin
Merlin
Alexis2273861
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,382 Elo+
Solo
Hachiman
Hachiman
DevilLex91
Hachiman
Level 115
God Stats
1W - 1L
1,410 SR
Queue Stats
15W - 31L
1,251 Elo+
Solo
He Bo
He Bo
Doryah_exe
He Bo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 101L
1,350 Elo+
Solo
Fafnir
Fafnir
I3ussi
Fafnir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,372 Elo+
Solo
Odin
Odin
The_Nao_Miser
Odin
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 278L
1,426 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,356 Elo+

VS

Team Averages
Level 80
1,598 SR
1,376 Elo+
Nemesis
Nemesis
AstroDoodie
Nemesis
Level 75
God Stats
15W - 6L
1,603 SR
Queue Stats
241W - 213L
1,396 Elo+
Solo
Sol
Sol
Daring731
Sol
Level 92
God Stats
20W - 12L
1,626 SR
Queue Stats
43W - 37L
1,438 Elo+
Solo
Cernunnos
Cernunnos
JEEPGUNNER1
Cernunnos
Level 60
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 5L
1,242 Elo+
Solo
Odin
Odin
OG-KILLAH24-7
Odin
Level 63
God Stats
10W - 7L
1,613 SR
Queue Stats
70W - 75L
1,412 Elo+
Solo
Cerberus
Cerberus
XxZEPPAxX
Cerberus
Level 108
God Stats
29W - 28L
1,440 SR
Queue Stats
773W - 872L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,218
536
144
1,491
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DevilLex91
Hachiman
6
2 / 0 / 0
3,969
662
3,329
3,074
445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
5
0 / 3 / 1
3,388
565
1,184
3,604
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
I3ussi
Fafnir
5
0 / 1 / 1
3,526
588
527
3,783
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,828
638
1,228
3,367
934
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AstroDoodie
Nemesis
6
2 / 0 / 0
4,010
668
966
2,142
444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 1
4,719
787
1,344
2,640
624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
JEEPGUNNER1
Cernunnos
6
1 / 1 / 0
3,553
592
2,532
2,545
558
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
3,691
615
1,139
2,517
1,814
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
XxZEPPAxX
Cerberus
5
0 / 1 / 1
3,653
609
1,792
4,452
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nemesis
AstroDoodie
Nemesis
2
0
0
2
W
2
0
1
2.5
L
Hachiman
DevilLex91
Hachiman
2
0
0
2
L
He Bo
0
3
1
0.17
L
Fafnir
I3ussi
Fafnir
0
1
1
0.5
W
Cernunnos
JEEPGUNNER1
Cernunnos
1
1
0
1
W
0
0
1
0.5
L
0
1
0
0
W
Cerberus
XxZEPPAxX
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,412
Damage
7,773
15,319
Taken
14,296
3,793
Mitigated
4,989
4,952
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
144
0
0
250
1,491
346
0
609
882
8,621
0
W
Nemesis
AstroDoodie
Nemesis
966
514
0
100
2,142
444
0
164
1,956
0
11,941
W
1,344
433
0
1,934
2,640
624
2,651
692
1,928
23,293
0
L
Hachiman
DevilLex91
Hachiman
3,329
1,337
0
1,566
3,074
445
0
517
2,557
0
16,018
L
He Bo
1,184
156
0
1,290
3,604
682
0
950
2,654
10,283
0
L
Fafnir
I3ussi
Fafnir
527
117
0
622
3,783
1,386
0
1,060
2,723
3,634
0
W
Cernunnos
JEEPGUNNER1
Cernunnos
2,532
1,166
0
881
2,545
558
120
359
2,186
0
14,948
W
1,139
463
0
45
2,517
1,814
0
0
2,517
0
9,654
L
1,228
540
0
1,224
3,367
934
0
0
3,367
0
13,588
W
Cerberus
XxZEPPAxX
Cerberus
1,792
86
235
2,157
4,452
1,549
0
564
3,854
8,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,929
Gold Earned
19,626
110
Minions Killed
165
0
Camps Cleared
0
481,076
Distance Traveled
484,564
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,218
536
21
4
0
71,500
0
W
Nemesis
4,010
668
32
5
0
127,590
0
W
Sol
4,719
787
58
10
0
97,027
1
L
Hachiman
3,969
662
27
5
0
91,954
3
L
He Bo
3,388
565
27
5
0
105,321
0
L
Fafnir
3,526
588
7
1
0
113,631
1
W
Cernunnos
3,553
592
28
5
0
84,330
0
W
Odin
3,691
615
22
4
0
76,072
2
L
Odin
3,828
638
28
5
0
98,670
2
W
Cerberus
3,653
609
25
4
0
99,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role