Player Matchup

Gilgamesh
Gilgamesh
DARK_KNIGHT_2030
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,093 Elo+
Solo
Skadi
Skadi
EYP445
Skadi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Nox
Nox
diablo_2469
Nox
Level 27
God Stats
8W - 8L
1,320 SR
Queue Stats
37W - 44L
1,269 Elo+
Party 2
Janus
Janus
myles4444
Janus
Level 7
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 4L
1,310 Elo+
Solo
Fenrir
Fenrir
pilaf88
Fenrir
Level 18
God Stats
12W - 15L
1,347 SR
Queue Stats
25W - 32L
1,265 Elo+
Party 2
Team Averages
Level 12
1,383 SR
1,287 Elo+

VS

Team Averages
Level 26
1,448 SR
1,361 Elo+
Sol
Sol
DaNdYli0N420kiid
Sol
Level 18
God Stats
0W - 2L
1,144 SR
Queue Stats
4W - 7L
1,164 Elo+
Solo
Artio
Artio
Mister_Migg
Artio
Level 20
God Stats
14W - 21L
1,500 SR
Queue Stats
167W - 197L
1,421 Elo+
Solo
Kukulkan
Kukulkan
VnQ_rr
Kukulkan
Level 16
God Stats
0W - 6L
1,164 SR
Queue Stats
8W - 36L
1,389 Elo+
Party 1
Scylla
Scylla
charaf-jackson
Scylla
Level 34
God Stats
0W - 1L
1,748 SR
Queue Stats
17W - 44L
1,467 Elo+
Party 1
Da Ji
Da Ji
kha_n97
Da Ji
Level 43
God Stats
1W - 1L
1,687 SR
Queue Stats
23W - 48L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
1 / 9 / 4
13,977
499
8,425
24,432
14,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
EYP445
Skadi
20
20 / 4 / 1
18,996
678
42,672
22,560
11,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 11 / 7
14,389
514
14,824
18,552
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
myles4444
Janus
6
0 / 7 / 2
8,898
318
355
5,465
671
Fenrir
pilaf88
Fenrir
20
7 / 4 / 2
15,133
540
9,437
22,614
9,937
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
9,250
330
2,432
7,631
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 5 / 9
12,018
429
6,114
29,563
30,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
VnQ_rr
Kukulkan
17
3 / 8 / 3
11,211
400
8,435
18,299
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 6 / 4
13,531
483
10,857
24,352
8,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
kha_n97
Da Ji
19
14 / 8 / 6
13,597
486
17,938
25,991
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
31
Kills
30
35
Deaths
32
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
9
4
0.33
L
1
5
0
0.2
W
Skadi
EYP445
Skadi
20
4
1
5.13
L
2
5
9
1.3
L
Kukulkan
VnQ_rr
Kukulkan
3
8
3
0.56
L
10
6
4
2
W
3
11
7
0.59
L
Da Ji
kha_n97
Da Ji
14
8
6
2.13
W
Janus
myles4444
Janus
0
7
2
0.14
W
Fenrir
pilaf88
Fenrir
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,713
Damage
45,776
93,623
Taken
105,836
43,435
Mitigated
61,864
25,498
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
8,425
2,404
0
4,292
24,432
14,789
1,838
9,959
14,473
0
60,083
L
2,432
480
0
799
7,631
4,752
0
92
7,539
29,955
0
W
Skadi
EYP445
Skadi
42,672
24,582
0
9,686
22,560
11,511
8,410
5,421
17,139
0
174,994
L
6,114
1,244
1,056
6,385
29,563
30,539
557
6,331
23,232
35,520
0
L
Kukulkan
VnQ_rr
Kukulkan
8,435
2,046
0
356
18,299
6,829
1,306
1,756
16,543
57,640
0
L
10,857
992
0
1,946
24,352
8,515
0
5,023
19,329
81,251
0
W
14,824
1,535
262
3,955
18,552
6,527
1,675
7,488
11,064
84,508
0
L
Da Ji
kha_n97
Da Ji
17,938
4,855
0
3,326
25,991
11,229
288
1,977
24,014
0
68,642
W
Janus
myles4444
Janus
355
280
0
0
5,465
671
0
508
4,957
2,562
0
W
Fenrir
pilaf88
Fenrir
9,437
3,063
0
7,303
22,614
9,937
4,866
4,462
18,152
0
121,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,393
Gold Earned
59,607
607
Minions Killed
447
0
Camps Cleared
0
2,121,515
Distance Traveled
2,095,001
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,977
499
114
4
0
448,274
0
L
Sol
9,250
330
64
2
0
238,498
0
W
Skadi
18,996
678
230
8
0
441,008
3
L
Artio
12,018
429
45
2
0
461,332
0
L
Kukulkan
11,211
400
115
4
0
465,403
0
L
Scylla
13,531
483
112
4
0
489,347
0
W
Nox
14,389
514
122
4
0
505,119
0
L
Da Ji
13,597
486
111
4
0
440,421
0
W
Janus
8,898
318
3
0
0
220,481
0
W
Fenrir
15,133
540
138
5
0
506,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role