Player Matchup

Raijin
Raijin
Gold I
CadizAGemini
Raijin
Gold I
Level 121
God Stats
2W - 3L
1,612 SR
Queue Stats
128W - 138L
1,749 MMR
Party 1
Chaac
Chaac
Gold V
CoolGamer46290
Chaac
Gold V
Level 88
God Stats
1W - 1L
1,287 SR
Queue Stats
54W - 64L
1,531 MMR
Party 1
Izanami
Izanami
Gold V
FyreSt0ne
Izanami
Gold V
Level 139
God Stats
3W - 2L
1,421 SR
Queue Stats
138W - 142L
1,470 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,440 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,467 SR
1,669 MMR
Athena
Athena
Gold I
Mant1ss
Athena
Gold I
Level 154
God Stats
0W - 2L
1,213 SR
Queue Stats
54W - 70L
1,689 MMR
Solo
Vamana
Vamana
Gold III
T2kii
Vamana
Gold III
Level 105
God Stats
2W - 2L
1,487 SR
Queue Stats
105W - 126L
1,572 MMR
Solo
Anubis
Anubis
Gold V
memanny242424
Anubis
Gold V
Level 108
God Stats
0W - 1L
1,702 SR
Queue Stats
13W - 14L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
4 / 4 / 8
12,845
676
15,847
13,667
4,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 15
12,399
653
7,882
19,239
22,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
FyreSt0ne
Izanami
20
11 / 4 / 4
14,898
784
28,403
14,847
5,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothMorgan Le FaySetTiamatGilgamesh

VS

Bans
FreyaGuan YuCernunnosAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mant1ss
Athena
16
2 / 3 / 8
12,695
668
7,307
27,505
36,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
T2kii
Vamana
16
4 / 6 / 5
12,616
664
13,719
21,148
20,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 7 / 6
12,698
668
16,005
16,571
8,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
16
Kills
11
11
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
4
8
2
W
1
3
15
2.83
W
Izanami
FyreSt0ne
Izanami
11
4
4
3.25
L
Athena
Mant1ss
Athena
2
3
8
2
L
Vamana
T2kii
Vamana
4
6
5
1.08
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,132
Damage
37,031
47,753
Taken
65,224
32,283
Mitigated
66,390
11,039
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,847
1,768
0
3,350
13,667
4,566
636
8,370
5,297
57,661
0
W
7,882
1,858
0
5,370
19,239
22,681
244
8,458
10,781
0
35,920
W
Izanami
FyreSt0ne
Izanami
28,403
18,883
0
2,319
14,847
5,036
2,379
6,484
8,363
0
102,985
L
Athena
Mant1ss
Athena
7,307
1,345
0
4,333
27,505
36,779
623
5,854
21,606
21,792
0
L
Vamana
T2kii
Vamana
13,719
8,531
0
6,640
21,148
20,618
1,508
3,691
17,443
0
51,812
L
16,005
507
240
5,475
16,571
8,993
683
6,302
10,269
70,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
38,009
237
Minions Killed
204
0
Camps Cleared
0
1,014,571
Distance Traveled
982,015
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,845
676
78
4
0
340,833
3
W
Chaac
12,399
653
33
2
0
361,191
4
W
Izanami
14,898
784
126
7
0
312,547
3
L
Athena
12,695
668
22
1
0
343,438
7
L
Vamana
12,616
664
60
3
0
365,107
1
L
Anubis
12,698
668
122
6
0
273,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role