Player Matchup

Chang'e
Chang'e
Nauzdt123
Chang'e
Level 29
God Stats
1W - 2L
1,642 SR
Queue Stats
25W - 51L
1,214 Elo+
Solo
Raijin
Raijin
roysourboy64
Raijin
Level 28
God Stats
0W - 2L
1,528 SR
Queue Stats
10W - 16L
1,211 Elo+
Solo
Thor
Thor
scaryface566
Thor
Level 16
God Stats
25W - 24L
1,287 SR
Queue Stats
73W - 75L
1,257 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,227 Elo+

VS

Team Averages
Level 17
1,445 SR
1,218 Elo+
Baron Samedi
Baron Samedi
BWickid666
Baron Samedi
Level 22
God Stats
58W - 71L
1,427 SR
Queue Stats
147W - 186L
1,197 Elo+
Solo
Arachne
Arachne
Joe_Yo-Yo
Arachne
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
Neto_War
Ao Kuang
Level 14
God Stats
5W - 8L
1,408 SR
Queue Stats
132W - 225L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nauzdt123
Chang'e
19
12 / 1 / 5
13,078
727
15,772
15,966
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
9
2 / 4 / 6
10,039
558
5,446
6,987
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 9
12,726
707
10,072
19,998
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BWickid666
Baron Samedi
15
1 / 4 / 3
10,711
595
17,116
14,375
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Joe_Yo-Yo
Arachne
17
7 / 6 / 2
13,024
724
13,992
17,333
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Neto_War
Ao Kuang
12
1 / 10 / 2
10,307
573
3,511
14,797
5,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
9
9
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BWickid666
Baron Samedi
1
4
3
0.63
W
Arachne
Joe_Yo-Yo
Arachne
7
6
2
1.33
L
Chang'e
Nauzdt123
Chang'e
12
1
5
14.5
W
Ao Kuang
Neto_War
Ao Kuang
1
10
2
0.2
L
Raijin
2
4
6
1.25
L
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
34,619
42,951
Taken
46,505
23,338
Mitigated
21,612
16,298
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BWickid666
Baron Samedi
17,116
1,139
2,114
3,881
14,375
8,020
794
7,378
6,691
52,811
0
W
Arachne
Joe_Yo-Yo
Arachne
13,992
8,227
0
3,396
17,333
8,437
1,176
8,233
8,932
0
47,428
L
Chang'e
Nauzdt123
Chang'e
15,772
2,370
2,755
5,444
15,966
8,076
111
8,428
7,538
58,036
0
W
Ao Kuang
Neto_War
Ao Kuang
3,511
635
0
2,345
14,797
5,155
625
5,073
9,664
18,051
0
L
Raijin
5,446
601
0
0
6,987
2,193
162
3,693
3,294
17,996
0
L
10,072
1,703
117
7,982
19,998
13,069
64
8,506
11,492
0
29,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
34,042
165
Minions Killed
156
0
Camps Cleared
0
743,806
Distance Traveled
895,515
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,711
595
68
4
0
293,084
2
W
Arachne
13,024
724
73
4
0
333,043
0
L
Chang'e
13,078
727
101
6
0
306,844
0
W
Ao Kuang
10,307
573
15
1
0
269,388
2
L
Raijin
10,039
558
32
2
0
132,869
0
L
Thor
12,726
707
32
2
0
304,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role