Player Matchup

Hachiman
Hachiman
CoNKe
Hachiman
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 21L
1,180 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CreepyUwU
Tsukuyomi
Level 4
God Stats
0W - 3L
1,550 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Ares
Ares
DuCaRzZ
Ares
Level 13
God Stats
5W - 6L
1,736 SR
Queue Stats
9W - 18L
1,321 Elo+
Party 2
Team Averages
Level 11
1,595 SR
1,334 Elo+

VS

Team Averages
Level 44
1,544 SR
1,361 Elo+
Arachne
Arachne
ItsBoof
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 125L
1,275 Elo+
Party 1
Sylvanus
Sylvanus
TheArchieMac
Sylvanus
Level 27
God Stats
24W - 22L
1,477 SR
Queue Stats
115W - 178L
1,314 Elo+
Party 1
Merlin
Merlin
innerbubble5757
Merlin
Level 84
God Stats
8W - 0L
1,656 SR
Queue Stats
72W - 99L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoNKe
Hachiman
17
5 / 12 / 1
13,639
718
18,524
21,521
6,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CreepyUwU
Tsukuyomi
16
1 / 8 / 3
11,477
604
8,683
16,369
5,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
DuCaRzZ
Ares
15
1 / 11 / 2
10,941
576
9,805
31,686
29,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsBoof
Arachne
17
4 / 2 / 20
13,014
685
10,912
15,154
7,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
TheArchieMac
Sylvanus
18
13 / 4 / 15
14,123
743
19,781
19,726
12,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 1 / 11
15,270
804
30,264
12,323
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
7
Kills
31
31
Deaths
7
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CoNKe
Hachiman
5
12
1
0.46
L
Tsukuyomi
CreepyUwU
Tsukuyomi
1
8
3
0.31
L
Ares
DuCaRzZ
Ares
1
11
2
0.18
W
Arachne
ItsBoof
Arachne
4
2
20
7
W
Sylvanus
TheArchieMac
Sylvanus
13
4
15
5.13
W
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
60,957
69,576
Taken
47,203
41,725
Mitigated
25,724
5,595
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CoNKe
Hachiman
18,524
11,818
0
2,784
21,521
6,459
2,212
15,456
5,516
0
65,774
L
Tsukuyomi
CreepyUwU
Tsukuyomi
8,683
1,479
0
685
16,369
5,982
503
13,108
2,871
0
42,055
L
Ares
DuCaRzZ
Ares
9,805
577
0
2,126
31,686
29,284
396
18,042
13,189
18,798
0
W
Arachne
ItsBoof
Arachne
10,912
7,417
0
2,678
15,154
7,504
487
4,780
10,374
0
33,677
W
Sylvanus
TheArchieMac
Sylvanus
19,781
8,260
5,040
6,785
19,726
12,156
1,004
3,871
15,855
50,060
5,155
W
30,264
824
0
747
12,323
6,064
604
1,154
11,169
99,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
42,407
169
Minions Killed
249
0
Camps Cleared
0
897,804
Distance Traveled
1,011,449
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,639
718
97
5
0
281,075
1
L
Tsukuyomi
11,477
604
55
3
0
327,896
0
L
Ares
10,941
576
17
1
0
288,833
0
W
Arachne
13,014
685
51
3
0
396,898
0
W
Sylvanus
14,123
743
71
4
0
290,195
0
W
Merlin
15,270
804
127
7
0
324,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role