Player Matchup

Skadi
Skadi
DROCKtheatreking
Skadi
Level 28
God Stats
4W - 7L
1,409 SR
Queue Stats
5W - 8L
1,395 Elo+
Solo
He Bo
He Bo
MyLimpBizkit
He Bo
Level 19
God Stats
17W - 14L
1,674 SR
Queue Stats
119W - 106L
1,534 Elo+
Party 1
Cupid
Cupid
NNih
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 95L
1,527 Elo+
Party 1
Nemesis
Nemesis
SpeedStickGamer
Nemesis
Level 84
God Stats
15W - 6L
1,628 SR
Queue Stats
121W - 90L
1,526 Elo+
Party 1
Ymir
Ymir
lchest30
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,567 Elo+
Party 1
Team Averages
Level 32
1,542 SR
1,510 Elo+

VS

Team Averages
Level 23
1,545 SR
1,454 Elo+
Bellona
Bellona
BadderElk661504
Bellona
Level 17
God Stats
6W - 14L
1,288 SR
Queue Stats
64W - 72L
1,396 Elo+
Solo
Loki
Loki
I-Onii-chan69-I
Loki
Level 29
God Stats
37W - 28L
1,564 SR
Queue Stats
148W - 131L
1,473 Elo+
Solo
Danzaburou
Danzaburou
MJ Mentality
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,532 Elo+
Party 2
Athena
Athena
sStormin
Athena
Level 15
God Stats
6W - 17L
1,872 SR
Queue Stats
152W - 240L
1,439 Elo+
Party 2
Anubis
Anubis
ySnowy
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
9,291
581
4,590
5,058
4,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 0 / 4
9,253
578
5,019
3,587
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
NNih
Cupid
13
7 / 2 / 6
8,649
541
15,447
9,420
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 1 / 1
10,000
625
8,085
8,755
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 0 / 11
8,193
512
4,995
8,487
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,424
464
1,303
8,578
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 0
8,398
525
5,876
9,790
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MJ Mentality
Danzaburou
9
0 / 5 / 2
5,852
366
4,963
8,872
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
sStormin
Athena
9
0 / 7 / 2
6,088
381
3,860
15,630
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ySnowy
Anubis
11
0 / 7 / 0
6,936
434
2,181
9,539
3,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
25
Kills
2
3
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
4
2
L
2
3
0
0.67
L
Danzaburou
MJ Mentality
Danzaburou
0
5
2
0.2
W
5
0
4
7
W
Cupid
NNih
Cupid
7
2
6
5
W
12
1
1
12.5
W
Ymir
1
0
11
6.5
L
Athena
sStormin
Athena
0
7
2
0.14
L
Anubis
ySnowy
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,136
Damage
18,183
35,307
Taken
52,409
20,498
Mitigated
25,558
12,162
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
0
0
1,079
8,578
5,555
0
0
8,578
0
33,642
W
4,590
1,739
0
2,842
5,058
4,867
2,102
319
4,739
0
55,689
L
5,876
1,043
0
3,946
9,790
3,205
0
1,594
8,146
0
51,630
L
Danzaburou
MJ Mentality
Danzaburou
4,963
1,147
0
619
8,872
3,203
22
1,076
7,796
0
22,555
W
5,019
223
226
1,858
3,587
1,190
1,082
577
3,010
51,626
0
W
Cupid
NNih
Cupid
15,447
9,585
224
3,982
9,420
3,811
4,192
1,345
8,075
0
49,317
W
8,085
4,516
0
929
8,755
3,573
2,499
670
8,085
0
72,115
W
Ymir
4,995
809
0
2,101
8,487
7,057
357
3,130
5,357
22,750
0
L
Athena
sStormin
Athena
3,860
1,385
0
444
15,630
10,400
0
3,480
12,144
18,307
0
L
Anubis
ySnowy
Anubis
2,181
191
0
1,483
9,539
3,195
156
3,568
5,731
32,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
34,698
480
Minions Killed
284
0
Camps Cleared
0
1,452,387
Distance Traveled
1,398,203
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,424
464
87
5
0
286,380
1
W
Skadi
9,291
581
127
8
0
278,452
2
L
Loki
8,398
525
81
5
0
348,271
10
L
Danzaburou
5,852
366
26
2
0
238,195
0
W
He Bo
9,253
578
105
7
0
309,891
0
W
Cupid
8,649
541
105
7
0
258,912
1
W
Nemesis
10,000
625
115
7
0
336,990
0
W
Ymir
8,193
512
28
2
0
268,142
4
L
Athena
6,088
381
21
1
0
302,650
0
L
Anubis
6,936
434
69
4
0
222,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role