Player Matchup

Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CuteArmenian
Chronos
Level 128
God Stats
12W - 12L
1,402 SR
Queue Stats
120W - 123L
1,465 Elo+
Party 1
Neith
Neith
HomelessToddler
Neith
Level 23
God Stats
17W - 4L
1,608 SR
Queue Stats
18W - 4L
1,535 Elo+
Party 2
Medusa
Medusa
Suerco
Medusa
Level 5
God Stats
2W - 1L
1,308 SR
Queue Stats
21W - 10L
1,329 Elo+
Party 1
Ymir
Ymir
Your3Moms
Ymir
Level 17
God Stats
7W - 3L
1,400 SR
Queue Stats
15W - 4L
1,380 Elo+
Party 2
Team Averages
Level 58
1,443 SR
1,442 Elo+

VS

Team Averages
Level 22
1,549 SR
1,465 Elo+
Anubis
Anubis
DaddyWhomp
Anubis
Level 11
God Stats
11W - 17L
1,462 SR
Queue Stats
26W - 34L
1,456 Elo+
Solo
Zeus
Zeus
IlGODSPEEDlI
Zeus
Level 15
God Stats
2W - 2L
1,534 SR
Queue Stats
12W - 9L
1,501 Elo+
Solo
Izanami
Izanami
ItZCiEWwW
Izanami
Level 29
God Stats
45W - 43L
1,530 SR
Queue Stats
222W - 228L
1,485 Elo+
Party 3
Cerberus
Cerberus
KylesArk
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,381 Elo+
Solo
Fenrir
Fenrir
xBToKeNx
Fenrir
Level 28
God Stats
3W - 6L
1,721 SR
Queue Stats
180W - 182L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
15 / 4 / 15
15,080
1,257
23,912
15,692
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
CuteArmenian
Chronos
20
7 / 4 / 28
12,964
1,080
23,556
15,366
4,165
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 18
13,599
1,133
15,043
10,400
3,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Suerco
Medusa
20
6 / 5 / 18
12,309
1,026
14,338
11,343
3,247
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
5 / 3 / 23
12,537
1,045
7,683
10,657
8,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

152

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaddyWhomp
Anubis
19
3 / 12 / 16
12,344
1,029
8,311
19,331
8,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 8 / 14
10,958
913
10,827
12,819
4,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ItZCiEWwW
Izanami
18
5 / 7 / 6
12,081
1,007
13,783
16,050
4,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
KylesArk
Cerberus
19
3 / 7 / 12
11,865
989
12,469
22,202
28,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xBToKeNx
Fenrir
18
8 / 9 / 7
13,027
1,086
11,754
19,692
9,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
74
43
Kills
19
19
Deaths
43
102
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
15
4
15
5.63
W
Chronos
CuteArmenian
Chronos
7
4
28
5.25
L
Anubis
DaddyWhomp
Anubis
3
12
16
0.92
W
10
3
18
6.33
L
0
8
14
0.88
L
Izanami
ItZCiEWwW
Izanami
5
7
6
1.14
L
Cerberus
KylesArk
Cerberus
3
7
12
1.29
W
Medusa
Suerco
Medusa
6
5
18
3
W
Ymir
5
3
23
5.5
L
Fenrir
xBToKeNx
Fenrir
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,532
Damage
57,144
63,458
Taken
90,094
24,533
Mitigated
56,377
3,463
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
23,912
11,943
0
1,359
15,692
5,264
0
4,558
11,134
0
44,567
W
Chronos
CuteArmenian
Chronos
23,556
10,476
0
361
15,366
4,165
0
7,313
8,053
39,132
0
L
Anubis
DaddyWhomp
Anubis
8,311
0
0
1,671
19,331
8,799
0
6,016
13,315
30,347
0
W
15,043
7,334
0
1,743
10,400
3,121
0
6,203
4,197
0
43,289
L
10,827
1,633
0
202
12,819
4,276
0
6,303
6,516
35,028
0
L
Izanami
ItZCiEWwW
Izanami
13,783
9,815
0
0
16,050
4,964
0
3,674
12,376
0
50,702
L
Cerberus
KylesArk
Cerberus
12,469
840
0
985
22,202
28,727
0
7,592
14,610
29,309
0
W
Medusa
Suerco
Medusa
14,338
7,945
0
0
11,343
3,247
0
6,569
4,774
0
37,422
W
Ymir
7,683
696
0
0
10,657
8,736
0
6,964
3,693
14,656
0
L
Fenrir
xBToKeNx
Fenrir
11,754
3,402
0
511
19,692
9,611
0
7,654
12,038
0
21,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,489
Gold Earned
60,275
222
Minions Killed
237
9
Camps Cleared
8
1,097,263
Distance Traveled
1,020,921
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,080
1,257
40
3
7
229,398
1
W
Chronos
12,964
1,080
38
3
0
229,436
0
L
Anubis
12,344
1,029
59
5
0
178,079
1
W
Neith
13,599
1,133
72
6
2
209,494
0
L
Zeus
10,958
913
48
4
1
191,791
0
L
Izanami
12,081
1,007
70
6
2
176,249
0
L
Cerberus
11,865
989
33
3
0
220,518
0
W
Medusa
12,309
1,026
46
4
0
193,529
0
W
Ymir
12,537
1,045
26
2
0
235,406
1
L
Fenrir
13,027
1,086
27
2
5
254,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role