Player Matchup

Sobek
Sobek
Kanysa
Sobek
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 11L
1,278 Elo+
Party 2
Anhur
Anhur
ManiakoSGR
Anhur
Level 8
God Stats
2W - 5L
1,275 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 1
Arachne
Arachne
Necroxia
Arachne
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
mouse3
Kukulkan
Level 10
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 4L
1,222 Elo+
Party 1
Nemesis
Nemesis
xMorogg
Nemesis
Level 23
God Stats
28W - 16L
1,549 SR
Queue Stats
94W - 50L
1,591 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,338 Elo+

VS

Team Averages
Level 18
1,580 SR
1,478 Elo+
Pele
Pele
Eltigre6969
Pele
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
44W - 46L
1,444 Elo+
Solo
Thanatos
Thanatos
Hexenbane01
Thanatos
Level 17
God Stats
21W - 30L
1,438 SR
Queue Stats
155W - 197L
1,428 Elo+
Solo
Ymir
Ymir
Predator616
Ymir
Level 9
God Stats
2W - 3L
1,721 SR
Queue Stats
13W - 14L
1,691 Elo+
Solo
The Morrigan
The Morrigan
rezingeur
The Morrigan
Level 14
God Stats
2W - 3L
1,647 SR
Queue Stats
33W - 27L
1,421 Elo+
Solo
Izanami
Izanami
zSaud0
Izanami
Level 23
God Stats
11W - 15L
1,367 SR
Queue Stats
115W - 148L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kanysa
Sobek
16
0 / 11 / 6
12,396
496
4,887
20,361
18,668
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
17
3 / 9 / 7
11,931
477
9,973
16,473
4,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Necroxia
Arachne
20
18 / 1 / 3
15,191
608
16,993
16,493
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
mouse3
Kukulkan
17
4 / 8 / 5
12,320
493
13,422
15,206
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
xMorogg
Nemesis
20
16 / 1 / 7
17,272
691
21,025
14,469
5,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 7
10,443
418
11,064
23,062
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Hexenbane01
Thanatos
18
6 / 10 / 3
11,424
457
8,773
20,930
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 12
10,329
413
9,104
20,951
22,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
rezingeur
The Morrigan
17
5 / 11 / 3
11,668
467
13,148
14,235
5,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zSaud0
Izanami
17
11 / 6 / 8
12,072
483
16,939
16,161
6,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
62
41
Kills
29
30
Deaths
41
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
L
Thanatos
Hexenbane01
Thanatos
6
10
3
0.75
W
Sobek
Kanysa
Sobek
0
11
6
0.27
W
Anhur
3
9
7
0.72
W
Arachne
Necroxia
Arachne
18
1
3
19.5
L
4
4
12
2.5
W
Kukulkan
mouse3
Kukulkan
4
8
5
0.81
L
The Morrigan
rezingeur
The Morrigan
5
11
3
0.59
W
Nemesis
xMorogg
Nemesis
16
1
7
19.5
L
Izanami
zSaud0
Izanami
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,300
Damage
59,028
83,002
Taken
95,339
46,366
Mitigated
51,111
13,370
Healing
25,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,064
2,198
0
7,230
23,062
7,720
0
2,972
20,090
0
74,931
L
Thanatos
Hexenbane01
Thanatos
8,773
3,403
0
13,914
20,930
8,451
875
3,864
17,066
0
65,628
W
Sobek
Kanysa
Sobek
4,887
501
0
2,044
20,361
18,668
281
4,710
15,651
25,081
0
W
Anhur
9,973
5,801
0
0
16,473
4,916
2,845
4,368
12,105
0
45,179
W
Arachne
Necroxia
Arachne
16,993
12,229
0
7,507
16,493
11,822
166
3,246
13,247
0
117,151
L
9,104
1,666
0
250
20,951
22,579
155
6,599
14,352
33,471
0
W
Kukulkan
mouse3
Kukulkan
13,422
1,422
0
544
15,206
5,381
370
4,985
10,221
72,649
0
L
The Morrigan
rezingeur
The Morrigan
13,148
3,467
0
1,384
14,235
5,643
681
2,654
11,191
65,385
2,622
W
Nemesis
xMorogg
Nemesis
21,025
14,505
0
3,275
14,469
5,579
1,757
2,321
12,148
0
148,546
L
Izanami
zSaud0
Izanami
16,939
10,013
0
3,136
16,161
6,718
297
2,506
13,655
0
89,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,110
Gold Earned
55,936
616
Minions Killed
508
0
Camps Cleared
0
2,302,630
Distance Traveled
1,907,262
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,443
418
107
4
0
412,553
0
L
Thanatos
11,424
457
115
5
0
384,538
2
W
Sobek
12,396
496
40
2
0
411,483
8
W
Anhur
11,931
477
69
3
0
409,025
1
W
Arachne
15,191
608
149
6
0
534,221
8
L
Ymir
10,329
413
46
2
0
386,587
1
W
Kukulkan
12,320
493
142
6
0
389,254
2
L
The Morrigan
11,668
467
117
5
0
368,674
1
W
Nemesis
17,272
691
216
9
0
558,647
2
L
Izanami
12,072
483
123
5
0
354,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role